pub struct RenderReq {
pub name: String,
pub props: Vec<(String, String)>,
pub w: f32,
pub h: f32,
pub avail_w: f32,
pub avail_h: f32,
}Fields§
§name: String§props: Vec<(String, String)>§w: f32§h: f32§avail_w: f32§avail_h: f32Trait Implementations§
Source§impl<'de> Deserialize<'de> for RenderReq
impl<'de> Deserialize<'de> for RenderReq
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for RenderReq
impl RefUnwindSafe for RenderReq
impl Send for RenderReq
impl Sync for RenderReq
impl Unpin for RenderReq
impl UnsafeUnpin for RenderReq
impl UnwindSafe for RenderReq
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more