pub struct Texture {
pub url: String,
pub animation: Option<Animation>,
pub writable: bool,
}Fields§
§url: Stringdata:image/png;base64,...
animation: Option<Animation>Its .png.mcmeta animation, if it has one.
writable: boolThe texture is the mod’s own file — the editor can paint it in place (otherwise painting copies it into the mod first).
Trait Implementations§
Source§impl Schema for Texture
impl Schema for Texture
Source§fn encode(&self, __yog_w: &mut Writer)
fn encode(&self, __yog_w: &mut Writer)
Writes itself in the binary form, straight —
Schema::write’s
value encoded, unless the type knows better (derived ones do).Source§fn decode(__yog_d: &mut Decoder<'_>) -> Option<Self>
fn decode(__yog_d: &mut Decoder<'_>) -> Option<Self>
Reads itself from the binary form, straight;
None when it isn’t
what Schema::encode writes — then read_bytes reads the slow
way, which says what’s wrong. Through a value unless the type knows
better (derived ones do).Source§fn pack(&self, __yog_p: &mut Packer)
fn pack(&self, __yog_p: &mut Packer)
Packs itself into a frame (
crate::frame): its binary form as
bytes, unless the type packs itself (derived ones and plain types do).Source§fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Self>
fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Self>
Reads itself out of a frame;
None if the bytes aren’t what
Schema::pack writes.Source§fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Self>
fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Self>
Reads
v. Problems go to cx at its current path; None when the
value couldn’t be read (the problem is in cx).Source§fn absent() -> Option<Self>
fn absent() -> Option<Self>
The value of a field that isn’t there —
None: the field is required.Source§fn pack_list(items: &[Self], p: &mut Packer)
fn pack_list(items: &[Self], p: &mut Packer)
A list of these packed: a count, then each one (floats raw).
Source§fn encode_list(items: &[Self], w: &mut Writer)
fn encode_list(items: &[Self], w: &mut Writer)
A list of these written straight (numbers pack theirs).
Auto Trait Implementations§
impl Freeze for Texture
impl RefUnwindSafe for Texture
impl Send for Texture
impl Sync for Texture
impl Unpin for Texture
impl UnsafeUnpin for Texture
impl UnwindSafe for Texture
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more