pub struct AssetsInfo {
pub version: String,
pub jar: String,
}Expand description
Where the game resources came from (None: no client jar found).
Fields§
§version: String§jar: StringTrait Implementations§
Source§impl Clone for AssetsInfo
impl Clone for AssetsInfo
Source§impl Debug for AssetsInfo
impl Debug for AssetsInfo
Auto Trait Implementations§
impl Freeze for AssetsInfo
impl RefUnwindSafe for AssetsInfo
impl Send for AssetsInfo
impl Sync for AssetsInfo
impl Unpin for AssetsInfo
impl UnsafeUnpin for AssetsInfo
impl UnwindSafe for AssetsInfo
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more