pub struct ChatEvent {
pub player_name: String,
pub message: String,
}Expand description
Fired when a player sends a chat message.
Fields§
§player_name: String§message: StringTrait Implementations§
Auto Trait Implementations§
impl Freeze for ChatEvent
impl RefUnwindSafe for ChatEvent
impl Send for ChatEvent
impl Sync for ChatEvent
impl Unpin for ChatEvent
impl UnsafeUnpin for ChatEvent
impl UnwindSafe for ChatEvent
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more