pub struct Attack {
pub player_name: String,
pub target_type: String,
pub target_uuid: String,
pub dimension: String,
}Expand description
Fired when a player attacks (left-clicks) an entity (server side).
Fields§
§player_name: String§target_type: StringRegistry id of the target, e.g. minecraft:zombie.
target_uuid: StringTarget entity UUID as a string.
dimension: StringTrait Implementations§
Source§impl Event for Attack
impl Event for Attack
Source§const ADDRESS: &'static str = ids::event_player_action::ATTACK
const ADDRESS: &'static str = ids::event_player_action::ATTACK
Where it’s emitted after the game did it.
Source§const PRE: Option<&'static str> = None
const PRE: Option<&'static str> = None
Where it’s emitted before — a handler’s cancel stops it — if it can be stopped.
Source§const KEY: Option<&'static str> = None
const KEY: Option<&'static str> = None
The field whose value picks the event’s branch (
entity_type: each
type’s ticks go to …/tick/<type>), if it’s keyed — see crate::keyed.Source§fn address(&self) -> u32
fn address(&self) -> u32
Event::target’s number — the type’s own address cached.Source§fn pre_address(&self) -> Option<u32>
fn pre_address(&self) -> Option<u32>
Event::pre_target’s number.Source§fn target(&self) -> String
fn target(&self) -> String
Where this event goes after the game did it: the address, or its branch for the key.
Source§fn pre_target(&self) -> Option<String>
fn pre_target(&self) -> Option<String>
Where it goes before, if it can be stopped.
Source§impl Schema for Attack
impl Schema for Attack
Source§fn encode(&self, __yog_w: &mut Writer)
fn encode(&self, __yog_w: &mut Writer)
Writes itself in the binary form, straight —
Schema::write’s
value encoded, unless the type knows better (derived ones do).Source§fn decode(__yog_d: &mut Decoder<'_>) -> Option<Attack>
fn decode(__yog_d: &mut Decoder<'_>) -> Option<Attack>
Reads itself from the binary form, straight;
None when it isn’t
what Schema::encode writes — then read_bytes reads the slow
way, which says what’s wrong. Through a value unless the type knows
better (derived ones do).Source§fn pack(&self, __yog_p: &mut Packer)
fn pack(&self, __yog_p: &mut Packer)
Packs itself into a frame (
crate::frame): its binary form as
bytes, unless the type packs itself (derived ones and plain types do).Source§fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Attack>
fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Attack>
Reads itself out of a frame;
None if the bytes aren’t what
Schema::pack writes.Source§fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Attack>
fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Attack>
Reads
v. Problems go to cx at its current path; None when the
value couldn’t be read (the problem is in cx).Source§fn absent() -> Option<Self>
fn absent() -> Option<Self>
The value of a field that isn’t there —
None: the field is required.Source§fn pack_list(items: &[Self], p: &mut Packer)
fn pack_list(items: &[Self], p: &mut Packer)
A list of these packed: a count, then each one (floats raw).
Source§fn encode_list(items: &[Self], w: &mut Writer)
fn encode_list(items: &[Self], w: &mut Writer)
A list of these written straight (numbers pack theirs).
Auto Trait Implementations§
impl Freeze for Attack
impl RefUnwindSafe for Attack
impl Send for Attack
impl Sync for Attack
impl Unpin for Attack
impl UnsafeUnpin for Attack
impl UnwindSafe for Attack
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Message for Twhere
T: Schema,
impl<T> Message for Twhere
T: Schema,
Source§fn from_bytes(bytes: &[u8]) -> Option<Self>
fn from_bytes(bytes: &[u8]) -> Option<Self>
The message read from a payload;
None if it isn’t one.Source§fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
f on the payload, packed in this thread’s reused buffers: nothing
allocated once they’ve grown to the thread’s messages.