pub struct ItemLooks {
pub models: LookModels,
pub heads: Ordered<String>,
pub tints: Vec<ItemTint>,
pub spawn_eggs: Ordered<Vec<Color>>,
}Expand description
The game’s item looks.
Fields§
§models: LookModels§heads: Ordered<String>Items drawn as a mob’s head, by item path: the mob’s texture.
tints: Vec<ItemTint>§spawn_eggs: Ordered<Vec<Color>>Spawn eggs’ colours (base, spots), by mob.
Implementations§
Trait Implementations§
Source§impl Schema for ItemLooks
impl Schema for ItemLooks
Source§fn encode(&self, __yog_w: &mut Writer)
fn encode(&self, __yog_w: &mut Writer)
Writes itself in the binary form, straight —
Schema::write’s
value encoded, unless the type knows better (derived ones do).Source§fn decode(__yog_d: &mut Decoder<'_>) -> Option<ItemLooks>
fn decode(__yog_d: &mut Decoder<'_>) -> Option<ItemLooks>
Reads itself from the binary form, straight;
None when it isn’t
what Schema::encode writes — then read_bytes reads the slow
way, which says what’s wrong. Through a value unless the type knows
better (derived ones do).Source§fn pack(&self, __yog_p: &mut Packer)
fn pack(&self, __yog_p: &mut Packer)
Packs itself into a frame (
crate::frame): its binary form as
bytes, unless the type packs itself (derived ones and plain types do).Source§fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<ItemLooks>
fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<ItemLooks>
Reads itself out of a frame;
None if the bytes aren’t what
Schema::pack writes.Source§fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<ItemLooks>
fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<ItemLooks>
Reads
v. Problems go to cx at its current path; None when the
value couldn’t be read (the problem is in cx).Source§fn absent() -> Option<Self>
fn absent() -> Option<Self>
The value of a field that isn’t there —
None: the field is required.Source§fn pack_list(items: &[Self], p: &mut Packer)
fn pack_list(items: &[Self], p: &mut Packer)
A list of these packed: a count, then each one (floats raw).
Source§fn encode_list(items: &[Self], w: &mut Writer)
fn encode_list(items: &[Self], w: &mut Writer)
A list of these written straight (numbers pack theirs).
impl StructuralPartialEq for ItemLooks
Auto Trait Implementations§
impl Freeze for ItemLooks
impl RefUnwindSafe for ItemLooks
impl Send for ItemLooks
impl Sync for ItemLooks
impl Unpin for ItemLooks
impl UnsafeUnpin for ItemLooks
impl UnwindSafe for ItemLooks
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Message for Twhere
T: Schema,
impl<T> Message for Twhere
T: Schema,
Source§fn from_bytes(bytes: &[u8]) -> Option<Self>
fn from_bytes(bytes: &[u8]) -> Option<Self>
The message read from a payload;
None if it isn’t one.Source§fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
f on the payload, packed in this thread’s reused buffers: nothing
allocated once they’ve grown to the thread’s messages.