pub struct EffectDef {
pub id: String,
pub category: EffectCategory,
pub color: u32,
pub modifiers: Vec<EffectModifier>,
}Expand description
A mob effect (hexcasting:enlarge_grid): its kind, its colour (its
particles, its potions) and the attributes it changes. Its icon is the
mod’s textures/mob_effect/<name>.png, its name effect.<ns>.<name>.
Fields§
§id: String§category: EffectCategory§color: u320xRRGGBB.
modifiers: Vec<EffectModifier>Trait Implementations§
Source§impl Schema for EffectDef
impl Schema for EffectDef
impl StructuralPartialEq for EffectDef
Auto Trait Implementations§
impl Freeze for EffectDef
impl RefUnwindSafe for EffectDef
impl Send for EffectDef
impl Sync for EffectDef
impl Unpin for EffectDef
impl UnsafeUnpin for EffectDef
impl UnwindSafe for EffectDef
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.