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Frame

Struct Frame 

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pub struct Frame {
Show 16 fields pub uuid: String, pub entity_type: String, pub partial: f32, pub age: f32, pub limb_swing: f32, pub limb_amount: f32, pub head_yaw: f32, pub head_pitch: f32, pub body_yaw: f32, pub pitch: f32, pub pos: [f64; 3], pub velocity: Vec3, pub flags: u32, pub game_time: f64, pub captures: Vec<Capture>, pub data: Vec<(String, Vec<u8>)>,
}
Expand description

One entity, this frame.

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§uuid: String§entity_type: String

minecraft:player, minecraft:zombie…

§partial: f32

Between the last tick and the next (0–1).

§age: f32

Ticks it has lived, with partial.

§limb_swing: f32

How far its legs have walked, and how fast (vanilla’s limb swing).

§limb_amount: f32§head_yaw: f32

The head’s turn from the body, and its pitch (degrees).

§head_pitch: f32§body_yaw: f32

Degrees.

§pitch: f32§pos: [f64; 3]§velocity: Vec3

Blocks per tick.

§flags: u32

yog_core::query::entity_flags bits.

§game_time: f64

The world’s time in ticks, with partial — the same on every client, so clips timed by it play alike for everyone.

§captures: Vec<Capture>

What was captured last frame (see Ops::capture).

§data: Vec<(String, Vec<u8>)>

What the entity keeps by key (Server::set_entity_data), as this client was told.

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impl Frame

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pub fn decode(bytes: &[u8]) -> Option<Frame>

Reads what the host sent.

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pub fn encode(&self) -> Vec<u8> ⓘ

As the host writes it (for tests and tools).

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pub fn has(&self, flag: u32) -> bool

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pub fn capture(&self, source: &str) -> Option<&Capture>

What was captured from source last frame.

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pub fn seconds(&self) -> f32

The entity’s age in seconds (differs between clients: each counts from when it saw the entity).

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pub fn world_seconds(&self) -> f32

The world’s time in seconds — for clips everyone sees alike.

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pub fn data(&self, key: &str) -> Option<&[u8]>

The value the entity keeps under key.

Trait Implementations§

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impl Clone for Frame

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fn clone(&self) -> Frame

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Frame

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for Frame

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fn default() -> Frame

Returns the “default value” for a type. Read more
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impl PartialEq for Frame

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fn eq(&self, other: &Frame) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for Frame

Auto Trait Implementations§

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impl Freeze for Frame

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impl RefUnwindSafe for Frame

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impl Send for Frame

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impl Sync for Frame

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impl Unpin for Frame

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impl UnsafeUnpin for Frame

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impl UnwindSafe for Frame

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Returns the layout of the type.
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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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fn resolve_niched(out: Place<NichedOption<T, N1>>)

Writes data to out indicating that a T is niched.
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impl<T> Pointee for T

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type Metadata = ()

The metadata type for pointers and references to this type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.