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ItemDef

Struct ItemDef 

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pub struct ItemDef {
    pub id: String,
    pub max_stack: u8,
    pub name: Option<String>,
    pub tooltip: Option<String>,
    pub max_damage: u32,
    pub fire_resistant: bool,
    pub fuel_ticks: u32,
    pub food: Option<FoodDef>,
    pub tool: Option<ToolItem>,
    pub armor: Option<ArmorPiece>,
    pub wearable: Option<String>,
}
Expand description

A custom item to register, identified by namespace:path.

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§id: String§max_stack: u8§name: Option<String>§tooltip: Option<String>§max_damage: u32

Durability. 0 = non-damageable. If set, max_stack is forced to 1.

§fire_resistant: bool

Immune to fire and lava damage (like netherite items).

§fuel_ticks: u32

Furnace fuel burn time in ticks (0 = not fuel; 200 = one coal equivalent).

§food: Option<FoodDef>

Nutritional properties; None = not food.

§tool: Option<ToolItem>

A tool or a weapon of a material.

§armor: Option<ArmorPiece>

A piece of armor of a material.

§wearable: Option<String>

Worn in this slot without being armor: head, chest, legs, feet.

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impl ItemDef

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pub fn new(id: impl Into<String>) -> ItemDef

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pub fn tool( self, kind: impl Into<String>, material: impl Into<String>, attack_damage: f32, attack_speed: f32, ) -> ItemDef

A tool (pickaxe, axe, shovel, hoe, a mod’s mineable tag mymod:mineable/hammer) or a sword, of material (a ToolMaterial: the game’s iron… or a mod’s).

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pub fn armor( self, slot: impl Into<String>, material: impl Into<String>, ) -> ItemDef

A piece of armor for slot (head, chest, legs, feet) of material (an ArmorMaterial: the game’s diamond… or a mod’s).

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pub fn wearable(self, slot: impl Into<String>) -> ItemDef

Worn in slot (head, chest, legs, feet) without being armor.

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pub fn max_stack(self, n: u8) -> ItemDef

Maximum stack size (default 64). Ignored when max_damage is set.

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pub fn name(self, name: impl Into<String>) -> ItemDef

Display name shown in-game.

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pub fn tooltip(self, tooltip: impl Into<String>) -> ItemDef

A tooltip line shown on hover.

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pub fn max_damage(self, durability: u32) -> ItemDef

Make this a damageable item (tool/weapon/armour). Forces stack size to 1.

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pub fn fire_resistant(self) -> ItemDef

Make this item fire-resistant (won’t burn in fire or lava).

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pub fn fuel(self, ticks: u32) -> ItemDef

Register as furnace fuel burning for ticks (200 ticks = 1 item smelted).

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pub fn food(self, food: FoodDef) -> ItemDef

Make this item edible with the given nutritional properties.

Trait Implementations§

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impl Clone for ItemDef

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fn clone(&self) -> ItemDef

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ItemDef

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<'de> Deserialize<'de> for ItemDef

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fn deserialize<__D>( __deserializer: __D, ) -> Result<ItemDef, <__D as Deserializer<'de>>::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Schema for ItemDef

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fn shape() -> Shape

What the format looks like.
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fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<ItemDef>

Reads v. Problems go to cx at its current path; None when the value couldn’t be read (the problem is in cx).
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fn write(&self) -> Value

The value, as the format writes it.
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fn absent() -> Option<Self>

The value of a field that isn’t there — None: the field is required.
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fn skip(&self) -> bool

Whether a struct leaves this field out when writing it.
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impl Serialize for ItemDef

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fn serialize<__S>( &self, __serializer: __S, ) -> Result<<__S as Serializer>::Ok, <__S as Serializer>::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

Auto Trait Implementations§

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> ArchivePointee for T

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type ArchivedMetadata = ()

The archived version of the pointer metadata for this type.
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fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata

Converts some archived metadata to the pointer metadata for itself.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> LayoutRaw for T

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fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>

Returns the layout of the type.
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impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
where T: SharedNiching<N1, N2>, N1: Niching<T>, N2: Niching<T>,

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unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool

Returns whether the given value has been niched. Read more
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fn resolve_niched(out: Place<NichedOption<T, N1>>)

Writes data to out indicating that a T is niched.
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impl<T> Pointee for T

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type Metadata = ()

The metadata type for pointers and references to this type.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.