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VertexArray

Struct VertexArray 

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pub struct VertexArray {
    pub handle: u32,
}
Expand description

A vertex array object (VAO).

Created by GfxContext::create_vao. Must be deleted with GfxContext::delete_vao.

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§handle: u32

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impl VertexArray

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pub fn attrib( &self, ctx: &GfxContext, vbo: &Buffer, index: u32, components: u8, dtype: DataType, normalized: bool, stride: u32, offset: u32, )

Declare one vertex attribute in this VAO, sourced from vbo.

  • index: attribute location in the shader (layout(location = N)).
  • components: number of components (1–4).
  • dtype: component data type.
  • normalized: if true and dtype is U8, values are mapped 0→1.
  • stride: byte distance between consecutive vertices in vbo.
  • offset: byte offset of this attribute within each vertex.
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pub fn set_ebo(&self, ctx: &GfxContext, ebo: &Buffer)

Bind an index buffer (EBO) to this VAO.

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impl Clone for VertexArray

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fn clone(&self) -> VertexArray

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for VertexArray

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impl Debug for VertexArray

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Eq for VertexArray

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impl PartialEq for VertexArray

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fn eq(&self, other: &VertexArray) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl StructuralPartialEq for VertexArray

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Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.