pub struct Input {
pub ui_id: String,
pub event: String,
}Expand description
Input on a mod’s screen; keyed by the screen’s id. event is
click:X:Y, drag:X:Y, release:X:Y, scroll:DY, key:KEY:MODS
(GLFW key code and modifier bits, on press and repeat) or
char:CODEPOINT. Before: a handler that used a key:/char: cancels
it — the host then skips its own handling (Esc closing the screen).
Fields§
§ui_id: String§event: StringTrait Implementations§
Source§impl Event for Input
impl Event for Input
Source§const ADDRESS: &'static str = ids::event_client_ui::INPUT
const ADDRESS: &'static str = ids::event_client_ui::INPUT
Where it’s emitted after the game did it.
Source§const PRE: Option<&'static str>
const PRE: Option<&'static str>
Where it’s emitted before — a handler’s cancel stops it — if it can be stopped.
Source§const KEY: Option<&'static str>
const KEY: Option<&'static str>
The field whose value picks the event’s branch (
entity_type: each
type’s ticks go to …/tick/<type>), if it’s keyed — see crate::keyed.Source§fn address(&self) -> u32
fn address(&self) -> u32
Event::target’s number — the type’s own address cached.Source§fn pre_address(&self) -> Option<u32>
fn pre_address(&self) -> Option<u32>
Event::pre_target’s number.Source§fn target(&self) -> String
fn target(&self) -> String
Where this event goes after the game did it: the address, or its branch for the key.
Source§fn pre_target(&self) -> Option<String>
fn pre_target(&self) -> Option<String>
Where it goes before, if it can be stopped.
Source§impl Schema for Input
impl Schema for Input
Source§fn encode(&self, __yog_w: &mut Writer)
fn encode(&self, __yog_w: &mut Writer)
Writes itself in the binary form, straight —
Schema::write’s
value encoded, unless the type knows better (derived ones do).Source§fn decode(__yog_d: &mut Decoder<'_>) -> Option<Input>
fn decode(__yog_d: &mut Decoder<'_>) -> Option<Input>
Reads itself from the binary form, straight;
None when it isn’t
what Schema::encode writes — then read_bytes reads the slow
way, which says what’s wrong. Through a value unless the type knows
better (derived ones do).Source§fn pack(&self, __yog_p: &mut Packer)
fn pack(&self, __yog_p: &mut Packer)
Packs itself into a frame (
crate::frame): its binary form as
bytes, unless the type packs itself (derived ones and plain types do).Source§fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Input>
fn unpack(__yog_u: &mut Unpacker<'_>) -> Option<Input>
Reads itself out of a frame;
None if the bytes aren’t what
Schema::pack writes.Source§fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Input>
fn read(v: &ValueRef<'_>, cx: &mut Reader<'_>) -> Option<Input>
Reads
v. Problems go to cx at its current path; None when the
value couldn’t be read (the problem is in cx).Source§fn absent() -> Option<Self>
fn absent() -> Option<Self>
The value of a field that isn’t there —
None: the field is required.Source§fn pack_list(items: &[Self], p: &mut Packer)
fn pack_list(items: &[Self], p: &mut Packer)
A list of these packed: a count, then each one (floats raw).
Source§fn encode_list(items: &[Self], w: &mut Writer)
fn encode_list(items: &[Self], w: &mut Writer)
A list of these written straight (numbers pack theirs).
Auto Trait Implementations§
impl Freeze for Input
impl RefUnwindSafe for Input
impl Send for Input
impl Sync for Input
impl Unpin for Input
impl UnsafeUnpin for Input
impl UnwindSafe for Input
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Message for Twhere
T: Schema,
impl<T> Message for Twhere
T: Schema,
Source§fn from_bytes(bytes: &[u8]) -> Option<Self>
fn from_bytes(bytes: &[u8]) -> Option<Self>
The message read from a payload;
None if it isn’t one.Source§fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
fn with_bytes<R>(&self, f: impl FnOnce(&[u8]) -> R) -> R
f on the payload, packed in this thread’s reused buffers: nothing
allocated once they’ve grown to the thread’s messages.