pub struct BonePose {
pub rotation: Vec3,
pub position: Vec3,
pub scale: Vec3,
}Expand description
What a bone does on top of its rest: radians, pixels, a factor.
Fields§
§rotation: Vec3§position: Vec3§scale: Vec3Implementations§
Trait Implementations§
impl Copy for BonePose
impl StructuralPartialEq for BonePose
Auto Trait Implementations§
impl Freeze for BonePose
impl RefUnwindSafe for BonePose
impl Send for BonePose
impl Sync for BonePose
impl Unpin for BonePose
impl UnsafeUnpin for BonePose
impl UnwindSafe for BonePose
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more