pub struct Atlas {
pub id: String,
pub description: String,
pub since: Option<String>,
pub dirs: Vec<String>,
pub bare: bool,
}Expand description
One of the game’s atlases.
Fields§
§id: Stringminecraft:blocks: its definition is assets/minecraft/atlases/blocks.json.
description: String§since: Option<String>The first version that has it (every version Yog supports if none).
dirs: Vec<String>The texture folders the game puts in it whole.
bare: boolIts sprites are named without their folder: mob_effect/speed is sprite speed.
Implementations§
Source§impl Atlas
impl Atlas
Sourcepub fn of_path(path: &str) -> Option<&'static Atlas>
pub fn of_path(path: &str) -> Option<&'static Atlas>
The atlas a texture at path (block/ruby) belongs to by its folder.
Trait Implementations§
Source§impl Schema for Atlas
impl Schema for Atlas
impl StructuralPartialEq for Atlas
Auto Trait Implementations§
impl Freeze for Atlas
impl RefUnwindSafe for Atlas
impl Send for Atlas
impl Sync for Atlas
impl Unpin for Atlas
impl UnsafeUnpin for Atlas
impl UnwindSafe for Atlas
Blanket Implementations§
Source§impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
Source§type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
Source§fn pointer_metadata(
_: &<T as ArchivePointee>::ArchivedMetadata,
) -> <T as Pointee>::Metadata
fn pointer_metadata( _: &<T as ArchivePointee>::ArchivedMetadata, ) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> LayoutRaw for T
impl<T> LayoutRaw for T
Source§fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
fn layout_raw(_: <T as Pointee>::Metadata) -> Result<Layout, LayoutError>
Returns the layout of the type.
Source§impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
impl<T, N1, N2> Niching<NichedOption<T, N1>> for N2
Source§unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
unsafe fn is_niched(niched: *const NichedOption<T, N1>) -> bool
Returns whether the given value has been niched. Read more
Source§fn resolve_niched(out: Place<NichedOption<T, N1>>)
fn resolve_niched(out: Place<NichedOption<T, N1>>)
Writes data to
out indicating that a T is niched.