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YoAgentStateSink

Trait YoAgentStateSink 

Source
pub trait YoAgentStateSink: Send + Sync {
    // Required methods
    fn on_run_started<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentRunStarted,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_run_finished<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentRunFinished,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_model_called<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentModelCalled,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_model_finished<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentModelFinished,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_tool_called<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentToolCalled,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
    fn on_tool_finished<'life0, 'async_trait>(
        &'life0 self,
        event: YoAgentToolFinished,
    ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
       where Self: 'async_trait,
             'life0: 'async_trait;
}

Required Methods§

Source

fn on_run_started<'life0, 'async_trait>( &'life0 self, event: YoAgentRunStarted, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn on_run_finished<'life0, 'async_trait>( &'life0 self, event: YoAgentRunFinished, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn on_model_called<'life0, 'async_trait>( &'life0 self, event: YoAgentModelCalled, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn on_model_finished<'life0, 'async_trait>( &'life0 self, event: YoAgentModelFinished, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn on_tool_called<'life0, 'async_trait>( &'life0 self, event: YoAgentToolCalled, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Source

fn on_tool_finished<'life0, 'async_trait>( &'life0 self, event: YoAgentToolFinished, ) -> Pin<Box<dyn Future<Output = Result<EventId, StateError>> + Send + 'async_trait>>
where Self: 'async_trait, 'life0: 'async_trait,

Dyn Compatibility§

This trait is dyn compatible.

In older versions of Rust, dyn compatibility was called "object safety".

Implementors§