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yo_resp/
engine.rs

1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # What a piece of work is
13//!
14//! [`Cmd`] is three numbers: which connection, which decoder holds the
15//! arguments, and where in that connection's buffer they point. It is `Copy`
16//! and twenty four bytes, so it crosses an intake lane without touching the
17//! heap, and it carries no borrow, which is what lets the reactor hold sixty
18//! four of them while the engine owns the bytes they name.
19//!
20//! The decoders are pooled. Framing takes one out of the pool per command,
21//! `run` puts it back, and a connection with a half read command keeps hold of
22//! one so that a bulk arriving in ten reads is decoded once rather than ten
23//! times. In the steady state the pool is as large as the deepest batch and
24//! nothing here allocates at all.
25//!
26//! # One write per connection
27//!
28//! Replies accumulate in the connection's [`Out`] and go out in [`Wire::flush`],
29//! which is one call to the sink per connection touched by the batch and never
30//! one per reply. That is the syscall shape `04` section 2 asks for, and it is
31//! the one aki got wrong: its `HGETALL` profile spent 69.7 percent of its time
32//! in write syscalls.
33//!
34//! # What is not here
35//!
36//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
37//! it later, which keeps this module testable without a network and keeps the
38//! ring out of the crate that parses the protocol.
39//!
40//! The hash the first walk computes warms the bucket and is then thrown away,
41//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
42//! part that is worth a cache miss; hashing a short key twice is a few
43//! nanoseconds, and removing the second one means a hashed form of every
44//! command method, which is a change to make with a benchmark rather than on
45//! the way past.
46//!
47//! ```
48//! use yo_resp::engine::{Recorder, Wire, pump};
49//! use yo_reactor::Reactor;
50//!
51//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
52//! let conn = r.engine_mut().accept();
53//!
54//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
55//! let mut batch = Vec::new();
56//! assert_eq!(pump(&mut r, &mut batch), 2);
57//!
58//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
59//! ```
60
61use std::collections::VecDeque;
62
63use yo_reactor::{BATCH_MAX, Engine, Reactor};
64
65use crate::dispatch::table::{self, lookup_index};
66use crate::dispatch::{self, Args, Flow, Server, Session};
67use crate::error::ProtocolError;
68use crate::proto::{Limits, Proto};
69use crate::reply::Out;
70use crate::request::{Argv, Step};
71use yo_kv::Keyspace;
72
73/// Which connection. An index, reused after a connection closes.
74pub type ConnId = u32;
75
76/// The read buffer a connection starts with.
77///
78/// Redis's query buffer starts at sixteen kilobytes for the same reason: it is
79/// larger than every command a client actually sends, so the buffer grows once
80/// at accept time and then never again.
81const READ_BUF: usize = 16 * 1024;
82
83/// The reply buffer a connection starts with.
84const OUT_BUF: usize = 16 * 1024;
85
86/// How many arguments a decoder has room for before it grows.
87const ARGV_HINT: usize = 8;
88
89/// One framed command, waiting to run.
90///
91/// Names the bytes rather than holding them, so the reactor can queue a batch
92/// of these while the engine keeps ownership of every buffer they point into.
93#[derive(Debug, Clone, Copy, PartialEq, Eq)]
94pub struct Cmd {
95    conn: ConnId,
96    slot: u32,
97    base: usize,
98    /// Which command this is, as a position in the command table.
99    ///
100    /// Resolved once, here, because the name is otherwise looked up twice more
101    /// on the way to running it: once to work out which key to prefetch and once
102    /// to dispatch. A position rather than a reference because this struct is
103    /// queued by the thousand and two bytes is what it costs.
104    ///
105    /// Past the end of the table for a name that is no command, which needs no
106    /// flag of its own and no `Option`, because that is what the lookup already
107    /// answers and what the dispatcher already has a reply for.
108    spec: u16,
109}
110
111impl Cmd {
112    /// The connection this command arrived on.
113    #[must_use]
114    pub const fn conn(&self) -> ConnId {
115        self.conn
116    }
117}
118
119/// Where replies go.
120///
121/// One call per connection per batch, with however many replies are waiting.
122/// The network reactor implements this over io_uring, a test implements it over
123/// a `Vec`, and neither this module nor `dispatch` has to know which.
124pub trait Sink {
125    /// Take up to all of `bytes` for `conn`, and say how many were taken.
126    ///
127    /// Fewer than were offered means the socket is full: what is left stays in
128    /// the connection's reply buffer and is offered again on the next flush.
129    fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
130
131    /// The connection is finished with and its id is about to be reused.
132    fn closed(&mut self, conn: ConnId) {
133        let _ = conn;
134    }
135}
136
137/// A sink that keeps everything, for tests and for a driver with no socket.
138#[derive(Debug, Default)]
139pub struct Recorder {
140    sent: Vec<Vec<u8>>,
141    closed: Vec<ConnId>,
142}
143
144impl Recorder {
145    /// An empty one.
146    #[must_use]
147    pub fn new() -> Recorder {
148        Recorder::default()
149    }
150
151    /// Everything written to a connection so far.
152    #[must_use]
153    pub fn sent(&self, conn: ConnId) -> &[u8] {
154        self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
155    }
156
157    /// Whether a connection was closed.
158    #[must_use]
159    pub fn was_closed(&self, conn: ConnId) -> bool {
160        self.closed.contains(&conn)
161    }
162
163    /// Forget what was written, keeping the room it was written into.
164    pub fn clear(&mut self) {
165        for c in &mut self.sent {
166            c.clear();
167        }
168        self.closed.clear();
169    }
170}
171
172impl Sink for Recorder {
173    fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
174        // A test sink, so the growth here is not on anybody's data path.
175        yo_alloc::allow(|| {
176            if self.sent.len() <= conn as usize {
177                self.sent.resize_with(conn as usize + 1, Vec::new);
178            }
179            self.sent[conn as usize].extend_from_slice(bytes);
180        });
181        bytes.len()
182    }
183
184    fn closed(&mut self, conn: ConnId) {
185        yo_alloc::allow(|| self.closed.push(conn));
186    }
187}
188
189/// One connection's state.
190struct Conn {
191    live: bool,
192    session: Session,
193    out: Out,
194    /// What has arrived and not yet been framed away.
195    buf: Vec<u8>,
196    /// How much of `buf` the framing has consumed.
197    head: usize,
198    /// The decoder holding a command that has not all arrived.
199    partial: Option<u32>,
200    /// Commands framed out of this buffer and not yet run.
201    pending: u32,
202    /// This connection is on its way out, once what is buffered has gone.
203    closing: bool,
204    /// A protocol error waiting for the commands in front of it to answer.
205    ///
206    /// The framing finds the error before any of the batch it was framed with
207    /// has run, and writing the error there would put it in front of replies
208    /// the client is still owed. Redis answers in order, so this waits until
209    /// nothing is pending and goes out last.
210    deferred: Option<ProtocolError>,
211    /// Everything still queued for this connection is thrown away unanswered.
212    ///
213    /// `QUIT` sets this and a protocol error does not, which is the difference
214    /// between the two ways a connection ends. A client that pipelines `QUIT`
215    /// and then `SET` has said goodbye and then said something after it, and
216    /// Redis answers the goodbye and drops the rest. A client that sends two
217    /// good commands and then a malformed one gets both good ones answered,
218    /// because they were complete and correct before the stream went wrong.
219    skip: bool,
220    /// The peer is gone, so there is nothing to answer and nothing to write.
221    gone: bool,
222    /// Already on the dirty list.
223    dirty: bool,
224    /// This client is parked on a blocking command.
225    ///
226    /// While it is set, framing stops: whatever the client pipelined behind its
227    /// `BLPOP` stays in the read buffer unread, which is what a client waiting
228    /// for an answer means and is what Redis does with the same bytes.
229    blocked: bool,
230    /// Commands framed before it blocked and not run yet.
231    ///
232    /// A batch is framed before any of it runs, so a `BLPOP` can be the first of
233    /// sixty four commands and the other sixty three are already on their way to
234    /// the reactor when it parks. They come back here and go to the front of the
235    /// queue when the client wakes up, in the order they arrived.
236    ///
237    /// They are still counted in `pending`, which is what stops the read buffer
238    /// being compacted under the offsets they hold.
239    parked: Vec<Cmd>,
240    /// What the two buffers were holding the last time anybody counted.
241    ///
242    /// The connection's share of `INFO memory`, kept here so that reporting it
243    /// is a subtraction against this rather than a walk over every connection.
244    held: usize,
245}
246
247impl Conn {
248    fn new(id: u64) -> Conn {
249        // Accept time, which is the one moment a connection is allowed to cost
250        // an allocation. Everything after this reuses these two buffers.
251        yo_alloc::allow(|| Conn {
252            live: true,
253            session: Session::new(id),
254            out: Out::with_capacity(Proto::Resp2, OUT_BUF),
255            buf: Vec::with_capacity(READ_BUF),
256            head: 0,
257            partial: None,
258            pending: 0,
259            closing: false,
260            deferred: None,
261            skip: false,
262            gone: false,
263            dirty: false,
264            blocked: false,
265            parked: Vec::new(),
266            held: 0,
267        })
268    }
269
270    /// What the two buffers cost the process, which is the room they are
271    /// holding and not the bytes in use: both keep their capacity between
272    /// batches on purpose.
273    fn size(&self) -> usize {
274        self.buf.capacity() + self.out.capacity()
275    }
276
277    /// Back to how it was at accept time, buffers kept.
278    fn reset(&mut self, id: u64) {
279        self.live = true;
280        self.session = Session::new(id);
281        self.out.clear();
282        self.buf.clear();
283        self.head = 0;
284        self.partial = None;
285        self.pending = 0;
286        self.closing = false;
287        self.deferred = None;
288        self.skip = false;
289        self.gone = false;
290        self.dirty = false;
291        self.blocked = false;
292        // The room it took stays, the way the two buffers' does.
293        self.parked.clear();
294    }
295
296    /// Drop what the framing has already read, when nothing points into it.
297    ///
298    /// A framed command's arguments are offsets from the front of this buffer,
299    /// so this waits for the batch to run. After a batch is where a pipelining
300    /// connection spends most of its life, so that is not much of a wait.
301    ///
302    /// A half read command is not in the way. Its decoder was handed
303    /// `buf[head..]` and every offset it kept is from the front of that slice,
304    /// and `head` does not move until the command is complete, so the bytes it
305    /// is waiting on are exactly the bytes this keeps. They arrive at the front
306    /// instead of at `head` and the decoder cannot tell the difference.
307    ///
308    /// Waiting for it anyway is what made a read buffer grow to everything the
309    /// connection had ever sent. The framing loop only ever stops on an
310    /// incomplete command, and a buffer that ends on a command boundary gives
311    /// one of those on the next turn round: an empty slice, nothing decoded,
312    /// `Step::Incomplete`. So a connection that is exactly up to date always had
313    /// a decoder parked on it, this always returned early, and `head` walked
314    /// forward with the bytes behind it kept forever. Measured on server3, four
315    /// connections sending 100000 sets each held 16 MiB of read buffer apiece,
316    /// and fifty connections sending 8000 each held 1 MiB apiece: in both cases
317    /// every byte the connection had ever sent.
318    fn compact(&mut self) {
319        if self.pending > 0 || self.head == 0 {
320            return;
321        }
322        if self.head == self.buf.len() {
323            self.buf.clear();
324        } else {
325            self.buf.drain(..self.head);
326        }
327        self.head = 0;
328    }
329}
330
331/// The engine: connections on one side, the command layer on the other.
332///
333/// One per shard thread. Everything in it belongs to that thread, including the
334/// databases, which is what makes the whole path lock free rather than merely
335/// uncontended.
336pub struct Wire<S> {
337    server: Server,
338    sink: S,
339    conns: Vec<Conn>,
340    /// Connection slots that closed and can be handed out again.
341    free: Vec<ConnId>,
342    /// The decoder pool.
343    argvs: Vec<Argv>,
344    spare: Vec<u32>,
345    /// Framed and not yet handed to the reactor.
346    ready: VecDeque<Cmd>,
347    /// Connections this batch wrote to.
348    dirty: Vec<ConnId>,
349    /// Where a protocol error line is built before it is copied into a reply.
350    scratch: Vec<u8>,
351    limits: Limits,
352    next_id: u64,
353}
354
355impl<S: Sink> Wire<S> {
356    /// An engine with an empty server.
357    #[must_use]
358    pub fn new(sink: S) -> Wire<S> {
359        Wire::with_server(Server::new(), sink)
360    }
361
362    /// An engine over a server the caller built, which is how a test gives it a
363    /// clock it can move by hand.
364    #[must_use]
365    pub fn with_server(server: Server, sink: S) -> Wire<S> {
366        Wire {
367            server,
368            sink,
369            conns: Vec::new(),
370            free: Vec::new(),
371            argvs: Vec::new(),
372            spare: Vec::new(),
373            ready: VecDeque::with_capacity(BATCH_MAX),
374            dirty: Vec::with_capacity(16),
375            scratch: Vec::with_capacity(128),
376            limits: Limits::default(),
377            next_id: 1,
378        }
379    }
380
381    /// The databases and the numbers `INFO` reports.
382    #[must_use]
383    pub const fn server(&self) -> &Server {
384        &self.server
385    }
386
387    /// The same, for a caller that owns both ends.
388    pub const fn server_mut(&mut self) -> &mut Server {
389        &mut self.server
390    }
391
392    /// Where the replies went.
393    #[must_use]
394    pub const fn sink(&self) -> &S {
395        &self.sink
396    }
397
398    /// The same, mutably.
399    pub const fn sink_mut(&mut self) -> &mut S {
400        &mut self.sink
401    }
402
403    /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
404    pub fn set_limits(&mut self, limits: Limits) {
405        self.limits = limits;
406    }
407
408    /// Open a connection and give back its id.
409    ///
410    /// Reuses a closed connection's slot and its two buffers when there is one,
411    /// so a server with a churning client population allocates for the high
412    /// water mark and not for the total.
413    pub fn accept(&mut self) -> ConnId {
414        let id = self.next_id;
415        self.next_id += 1;
416        self.server.stats.clients += 1;
417        self.server.stats.connections += 1;
418
419        let at = match self.free.pop() {
420            Some(at) => {
421                // A reused slot keeps its buffers, so what it holds is already
422                // counted and this only puts the id back in service.
423                self.conns[at as usize].reset(id);
424                at
425            }
426            None => {
427                let conn = Conn::new(id);
428                yo_alloc::allow(|| self.conns.push(conn));
429                (self.conns.len() - 1) as ConnId
430            }
431        };
432        self.note_size(at);
433        at
434    }
435
436    /// The peer went away.
437    ///
438    /// Whatever is buffered for it is dropped rather than written, and the slot
439    /// comes back as soon as the commands already framed out of its buffer have
440    /// run, because those commands' arguments still point into it.
441    pub fn hangup(&mut self, conn: ConnId) {
442        let c = &mut self.conns[conn as usize];
443        if !c.live {
444            return;
445        }
446        c.gone = true;
447        c.closing = true;
448        // A parked client holds its own commands, and those commands are what
449        // `pending` counts, so leaving it parked here would leave the slot owed
450        // to a connection that is never going to be answered. They go back to
451        // the queue and run as the no-ops a gone connection's commands are.
452        if c.blocked {
453            self.unpark(conn);
454        }
455        if self.conns[conn as usize].pending == 0 {
456            self.release(conn);
457        }
458    }
459
460    /// The client is not waiting any more: give it back its commands.
461    ///
462    /// The ones it had already sent go to the front of the queue in the order
463    /// they arrived, ahead of anything any other connection has waiting, because
464    /// they were framed before any of that was. Then framing starts again on
465    /// whatever arrived while it was parked.
466    fn unpark(&mut self, conn: ConnId) {
467        let mut parked = {
468            let c = &mut self.conns[conn as usize];
469            c.blocked = false;
470            core::mem::take(&mut c.parked)
471        };
472        // Back to front, since each one goes on the front.
473        while let Some(cmd) = parked.pop() {
474            if self.ready.len() == self.ready.capacity() {
475                yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
476            }
477            self.ready.push_front(cmd);
478        }
479        // Empty now, and back where it lives so its room is not paid for twice.
480        self.conns[conn as usize].parked = parked;
481        if !self.conns[conn as usize].closing {
482            self.frame(conn);
483        }
484    }
485
486    /// Answer everybody who can be answered, and let go of everybody whose
487    /// deadline has passed.
488    ///
489    /// The walk is over the waiter list rather than over the connections, so it
490    /// costs what blocking costs and not what the server costs. Every caller
491    /// checks that somebody is parked before calling, which is the load and the
492    /// branch a server with nobody blocked pays.
493    fn serve_waiters(&mut self) {
494        let now = self.server.now_ms();
495        let mut at = 0;
496        while at < self.server.waiters().len() {
497            let p = self.server.waiters().at(at);
498            {
499                let c = &self.conns[p.conn as usize];
500                // The slot is reused and the client id is not. `release`
501                // forgets waiters, so this should never fire; it is here
502                // because being wrong about it writes a reply into somebody
503                // else's socket rather than dropping one.
504                if !c.live || c.session.id() != p.client {
505                    self.server.waiters_mut().drop_at(at);
506                    continue;
507                }
508            }
509            // The engine cannot reach the databases and the server cannot reach
510            // the connections, so the two halves are taken apart here and the
511            // one buffer this waiter needs is handed over.
512            let served = {
513                let Wire { server, conns, .. } = self;
514                server.serve_waiter(at, now, &mut conns[p.conn as usize].out)
515            };
516            if served {
517                self.server.waiters_mut().drop_at(at);
518                self.unpark(p.conn);
519                self.soil(p.conn);
520            } else {
521                at += 1;
522            }
523        }
524    }
525
526    /// How many connections are open.
527    #[must_use]
528    pub fn clients(&self) -> usize {
529        self.conns.iter().filter(|c| c.live).count()
530    }
531
532    /// Commands framed and waiting for the reactor.
533    #[must_use]
534    pub fn ready(&self) -> usize {
535        self.ready.len()
536    }
537
538    /// Connections with a reply that has not gone out yet.
539    ///
540    /// Non zero means a socket was full and what is left is being held for a
541    /// later flush, which a driver waiting on readability needs to know: there
542    /// is work here that no incoming byte will ever wake it up for.
543    #[must_use]
544    pub fn owed(&self) -> usize {
545        self.dirty.len()
546    }
547
548    /// Decoders in the pool, which is the high water mark of one batch.
549    #[must_use]
550    pub fn decoders(&self) -> usize {
551        self.argvs.len()
552    }
553
554    /// What every connection's read and reply buffers are holding.
555    ///
556    /// The walk is fine here because this is a test and a report, and the
557    /// number the running server uses is the one kept by `note_size`.
558    #[must_use]
559    pub fn buffer_bytes(&self) -> usize {
560        self.conns.iter().map(Conn::size).sum()
561    }
562
563    /// Take bytes off a connection and frame whatever commands they complete.
564    ///
565    /// Anything left over stays in the connection's buffer, half a command
566    /// included, so the caller hands over whatever the socket gave it without
567    /// looking at it.
568    pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
569        {
570            let c = &mut self.conns[conn as usize];
571            if !c.live || c.closing {
572                return;
573            }
574            // The buffer is sized for a command at accept time, so this only
575            // grows for a client sending a bulk larger than that, which is a
576            // real allocation for a real reason.
577            yo_alloc::allow(|| c.buf.extend_from_slice(bytes));
578        }
579        self.frame(conn);
580        self.note_size(conn);
581    }
582
583    /// Tell the server what this connection's buffers are holding now, if it
584    /// has changed since the last time anybody asked.
585    ///
586    /// Once per read and once per flush, which is where a buffer can grow, and
587    /// two loads and a compare when nothing has moved. The alternative is a
588    /// walk over every connection on a turn of the loop, which puts the cost of
589    /// a report nobody has asked for on the command path.
590    fn note_size(&mut self, conn: ConnId) {
591        let c = &mut self.conns[conn as usize];
592        let now = c.size();
593        if now == c.held {
594            return;
595        }
596        let delta = now as isize - c.held as isize;
597        c.held = now;
598        self.server.note_conn_bytes(delta);
599    }
600
601    /// Move as many complete commands as possible out of the read buffer.
602    ///
603    /// Nothing at all while the client is parked. The bytes stay where they are
604    /// and `head` does not move, so a client that pipelines `BLPOP` and then
605    /// `PING` gets the `PING` answered when the `BLPOP` is, and in that order.
606    fn frame(&mut self, conn: ConnId) {
607        if self.conns[conn as usize].blocked {
608            return;
609        }
610        loop {
611            let base = self.conns[conn as usize].head;
612            let slot = match self.conns[conn as usize].partial.take() {
613                Some(slot) => slot,
614                None => self.take_decoder(),
615            };
616
617            let step = {
618                let c = &self.conns[conn as usize];
619                self.argvs[slot as usize].decode(&c.buf[base..], &self.limits)
620            };
621
622            match step {
623                Ok(Step::Command { consumed }) => {
624                    self.conns[conn as usize].head += consumed;
625                    if self.argvs[slot as usize].is_empty() {
626                        // `*0` and a blank inline line: consumed, not answered.
627                        self.spare.push(slot);
628                    } else {
629                        if self.ready.len() == self.ready.capacity() {
630                            yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
631                        }
632                        // Here and not later, because the name is in front of
633                        // the argument list that was just decoded and this is
634                        // the last place that holds both it and nothing else to
635                        // do. Everything downstream takes the number.
636                        let spec = {
637                            let c = &self.conns[conn as usize];
638                            let args = Args::new(&self.argvs[slot as usize], &c.buf[base..]);
639                            lookup_index(args.name())
640                        };
641                        self.ready.push_back(Cmd {
642                            conn,
643                            slot,
644                            base,
645                            spec,
646                        });
647                        self.conns[conn as usize].pending += 1;
648                    }
649                }
650                Ok(Step::Incomplete) => {
651                    // Hold the decoder so the rest of this command resumes
652                    // where it stopped instead of being read again from the
653                    // front every time more of it arrives.
654                    self.conns[conn as usize].partial = Some(slot);
655                    break;
656                }
657                Err(e) => {
658                    self.spare.push(slot);
659                    let c = &mut self.conns[conn as usize];
660                    // Held rather than written, so it lands behind the replies
661                    // to the commands that were framed in front of it out of
662                    // the same read.
663                    c.deferred = Some(e);
664                    // Redis closes after a protocol error and so do we: the two
665                    // ends no longer agree on where the next command starts.
666                    c.closing = true;
667                    self.soil(conn);
668                    break;
669                }
670            }
671        }
672        self.conns[conn as usize].compact();
673    }
674
675    /// A decoder from the pool, or a new one the first time round.
676    ///
677    /// The one from the pool is reset before it goes out, because a decoder can
678    /// come back to the pool part way through a command: a protocol error stops
679    /// framing where it is, and a connection that hangs up with half a command
680    /// in its buffer hands its decoder back too. Either one leaves a resume
681    /// point behind, and a resume point is an offset into a buffer that is
682    /// about to stop being the same buffer. A decoder taken here is always
683    /// starting a command, never continuing one, since a continuation comes off
684    /// the connection's own `partial` and never off the pool.
685    fn take_decoder(&mut self) -> u32 {
686        match self.spare.pop() {
687            Some(slot) => {
688                self.argvs[slot as usize].reset();
689                slot
690            }
691            None => yo_alloc::allow(|| {
692                self.argvs.push(Argv::with_capacity(ARGV_HINT));
693                // Every slot handed out here comes back to `spare` exactly
694                // once, so `spare` never holds more than `argvs` has slots.
695                // Sizing it here means the pushes that give a slot back never
696                // touch the allocator, and those are on the command path while
697                // this is not: a decoder is made once per depth of pipelining
698                // the connection has ever reached. `spare` is empty right now,
699                // which is why we are down here at all.
700                self.spare.reserve(self.argvs.len());
701                (self.argvs.len() - 1) as u32
702            }),
703        }
704    }
705
706    /// Note that this connection has something to write.
707    fn soil(&mut self, conn: ConnId) {
708        let c = &mut self.conns[conn as usize];
709        if !c.dirty {
710            c.dirty = true;
711            if self.dirty.len() == self.dirty.capacity() {
712                yo_alloc::allow(|| self.dirty.reserve(16));
713            }
714            self.dirty.push(conn);
715        }
716    }
717
718    /// Hand the slot and its buffers back.
719    fn release(&mut self, conn: ConnId) {
720        {
721            let c = &mut self.conns[conn as usize];
722            if !c.live {
723                return;
724            }
725            if let Some(slot) = c.partial.take() {
726                self.spare.push(slot);
727            }
728            c.live = false;
729            c.dirty = false;
730            c.blocked = false;
731            c.out.clear();
732            c.buf.clear();
733            c.head = 0;
734        }
735        // Before the slot goes back, because the slot is handed out again and a
736        // waiter on a client that has gone would then be a waiter pointing at
737        // somebody else's connection. The id is what makes it findable and the
738        // id is about to stop being this connection's.
739        let client = self.conns[conn as usize].session.id();
740        self.server.waiters_mut().forget(client);
741        self.server.stats.clients = self.server.stats.clients.saturating_sub(1);
742        self.sink.closed(conn);
743        yo_alloc::allow(|| self.free.push(conn));
744    }
745
746    /// Move up to `max` framed commands into `into`.
747    ///
748    /// The reactor wants a batch it owns, and the engine keeps the buffers, so
749    /// what crosses between them is this: numbers, no borrows.
750    pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
751        let n = max.min(self.ready.len());
752        into.extend(self.ready.drain(..n));
753        n
754    }
755
756    /// Offer one connection's replies to the sink, and say whether it still
757    /// owes bytes afterwards.
758    fn write_out(&mut self, conn: ConnId) -> bool {
759        {
760            let c = &self.conns[conn as usize];
761            if !c.live {
762                return false;
763            }
764        }
765        // A protocol error goes out once everything in front of it has.
766        if self.conns[conn as usize].pending == 0
767            && let Some(e) = self.conns[conn as usize].deferred.take()
768        {
769            self.scratch.clear();
770            e.write_reply(&mut self.scratch);
771            self.conns[conn as usize].out.raw(&self.scratch);
772        }
773
774        let taken = {
775            let c = &self.conns[conn as usize];
776            if c.out.is_empty() {
777                0
778            } else {
779                // One write for the whole batch's replies, never one per reply.
780                self.sink.write(conn, c.out.as_slice())
781            }
782        };
783
784        let c = &mut self.conns[conn as usize];
785        if taken >= c.out.len() {
786            c.out.clear();
787        } else {
788            c.out.consume(taken);
789        }
790
791        if !c.out.is_empty() {
792            return true;
793        }
794        c.dirty = false;
795        if c.closing && c.pending == 0 {
796            self.release(conn);
797        } else {
798            c.compact();
799        }
800        self.note_size(conn);
801        false
802    }
803
804    /// Take a clock reading for the whole batch.
805    ///
806    /// `04` section 5: once per turn, never per command, so every command in a
807    /// batch compares against the same millisecond and two keys written
808    /// together expire together.
809    pub fn tick(&mut self) {
810        self.server.refresh_clock();
811    }
812
813    /// Do one batch's worth of housekeeping.
814    ///
815    /// Today that is one segment of arena compaction at most, which is what
816    /// stops a server that rewrites the same keys from holding every version of
817    /// them. It is separate from [`Wire::tick`] because the clock has to move
818    /// before a batch runs and this does not: it can wait until the replies are
819    /// out, and the driver decides when that is.
820    ///
821    /// Per batch and not per turn of the loop. A turn can carry one command or
822    /// a thousand, so a per turn call means the rate at which garbage is
823    /// collected has nothing to do with the rate at which it is made, and on a
824    /// saturated server the second one wins. That was measured: with this on
825    /// the loop's turn the server settled at seven segments for six segments'
826    /// worth of keys, which is where an unloaded process running the same
827    /// writes settled at six.
828    pub fn maintain(&mut self) -> Option<usize> {
829        // Before the compaction and not after it, because the reading the next
830        // batch judges its limit against should be the one taken after the last
831        // batch's writes rather than the one taken after this call's collecting.
832        // Both are true, and the first is the one that is a batch old at worst.
833        // Nothing at all on a server with no `maxmemory`, which is the default.
834        self.server.refresh_memory();
835        self.server.compact_step()
836    }
837}
838
839impl<S: Sink> Engine for Wire<S> {
840    type Work = Cmd;
841
842    fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
843        // Before the argument list is built, because most of the commands that
844        // get this far and answer `None` answer it on the spec alone, and
845        // building an `Args` to then throw it away is the sort of thing that
846        // does not show up in a profile and does show up in a total.
847        let spec = table::at(cmd.spec)?;
848        if spec.first_key <= 0 {
849            return None;
850        }
851        let c = &self.conns[cmd.conn as usize];
852        let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
853        // The first key only. A command with more than one, which is `MSET` and
854        // `MGET`, warms the first and takes the miss on the rest; warming all of
855        // them means a hash list per command and that is the batch's own job
856        // once multi key commands are worth measuring.
857        let key = args.opt(spec.first_key as usize)?;
858        Some(Keyspace::hash_of(key))
859    }
860
861    fn prefetch(&self, cmd: &Cmd, hash: u64) {
862        let db = self.conns[cmd.conn as usize].session.db();
863        self.server.db_ref(db).prefetch(hash);
864    }
865
866    fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
867        // Framed with the batch that blocked, so it is a command the client sent
868        // before it knew it would be waiting. It keeps its decoder and it keeps
869        // its place in `pending`, which is what stops the buffer it points into
870        // being compacted while it waits.
871        if self.conns[cmd.conn as usize].blocked {
872            yo_alloc::allow(|| self.conns[cmd.conn as usize].parked.push(cmd));
873            return yo_reactor::Flow::Next;
874        }
875
876        let flow = {
877            let c = &mut self.conns[cmd.conn as usize];
878            c.pending -= 1;
879            if c.gone || c.skip {
880                // Nobody to answer, or nobody who should be. The decoder still
881                // has to come back and the slot still has to be released, which
882                // is why this is not an early return.
883                Flow::Continue
884            } else {
885                let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
886                let spec = table::at(cmd.spec);
887                dispatch::resolved(&mut self.server, &mut c.session, spec, args, &mut c.out)
888            }
889        };
890
891        self.spare.push(cmd.slot);
892        let c = &self.conns[cmd.conn as usize];
893        if c.gone {
894            if c.pending == 0 {
895                self.release(cmd.conn);
896            }
897        } else {
898            match flow {
899                Flow::Close => {
900                    let c = &mut self.conns[cmd.conn as usize];
901                    c.closing = true;
902                    // Anything the client pipelined behind the `QUIT` was sent
903                    // before it knew the answer, and running it would be acting
904                    // on a connection that has already been said goodbye to.
905                    c.skip = true;
906                    self.soil(cmd.conn);
907                }
908                // Nothing was written, so there is nothing to flush and no
909                // reason to put this connection on the dirty list. The waiter
910                // carries the slot from here on, and it needs to know which one:
911                // the command layer only ever saw the client id.
912                Flow::Block => {
913                    self.conns[cmd.conn as usize].blocked = true;
914                    let client = self.conns[cmd.conn as usize].session.id();
915                    self.server.waiters_mut().bind(client, cmd.conn);
916                }
917                Flow::Continue => self.soil(cmd.conn),
918            }
919        }
920
921        // After each command and not once per batch. A client blocked on two
922        // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
923        // answer with `b`, because that is the push that was in front of it, and
924        // it can only do that if it was served in between the two.
925        if !self.server.waiters().is_empty() {
926            self.serve_waiters();
927        }
928        yo_reactor::Flow::Next
929    }
930
931    fn flush(&mut self) {
932        // The deadline sweep, and it is here because this is the one thing the
933        // driver calls on a turn that ran nothing at all. A client whose timeout
934        // passes while the server is idle is answered within the loop's idle
935        // wait, which is 20ms and is finer than the 10hz Redis checks its own
936        // blocked clients at.
937        if !self.server.waiters().is_empty() {
938            self.server.refresh_clock();
939            self.serve_waiters();
940        }
941
942        // Taken and put back so the loop below can reach the rest of the
943        // engine. The capacity comes back with it, so this is not an
944        // allocation.
945        let mut dirty = core::mem::take(&mut self.dirty);
946        let mut at = 0;
947        while at < dirty.len() {
948            let conn = dirty[at];
949            let owed = self.write_out(conn);
950            if owed {
951                // The socket was full. The connection stays on the list with
952                // what is left of its reply, and the next flush offers it
953                // again, which is the whole of the backpressure story here.
954                at += 1;
955            } else {
956                dirty.swap_remove(at);
957            }
958        }
959        self.dirty = dirty;
960    }
961
962    fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
963        // The clock is the first thing the maintenance slice does, because
964        // everything else in it compares against a time.
965        if !budget.spend(1) {
966            return;
967        }
968        self.tick();
969        // Then the dead keys, which is what stops a cache that writes with a
970        // deadline and never reads back from holding every key it has ever
971        // written. One unit a key looked at, so the slice bounds the sweep the
972        // same way it bounds everything else in here, and a server where nothing
973        // has a deadline spends nothing at all.
974        let looks = budget.left() as usize;
975        let spent = self.server.expire_slice(looks);
976        budget.spend(u32::try_from(spent).unwrap_or(u32::MAX));
977    }
978}
979
980/// Run everything that is framed, in batches, and write the replies.
981///
982/// The inline driver: it is what a caller who is already on the shard thread
983/// uses in place of the loop, and it goes through the same two walks the loop
984/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
985/// loop hands the same `Vec` back every time and never allocates.
986pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
987    let mut ran = 0;
988    reactor.engine_mut().tick();
989    loop {
990        batch.clear();
991        if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
992            break;
993        }
994        // The command path, and therefore the thing Y7 is about. The guard is
995        // what arms `yo-alloc`, and it covers dispatch and nothing else: framing
996        // before it and writing the replies after it are both allowed to reach
997        // for the heap, and only running the commands is not.
998        //
999        // It goes here rather than around the whole loop because `take_ready`
1000        // and `flush` are on the other side of that line, and because a batch is
1001        // the unit a caller can reason about. Under the default mode this is one
1002        // relaxed load.
1003        let armed = yo_alloc::guard();
1004        ran += reactor.execute_all(batch.drain(..));
1005        drop(armed);
1006        reactor.engine_mut().flush();
1007        // After the replies are out, so the batch that made the garbage is not
1008        // the batch that waits for it to be collected.
1009        reactor.engine_mut().maintain();
1010    }
1011    // Once more, for a connection with something to say and nothing to run: a
1012    // protocol error, or a socket that was full the last time round.
1013    reactor.engine_mut().flush();
1014    // And once for a turn that ran nothing at all, which is where a server that
1015    // has gone quiet catches up on what the last busy turn left behind.
1016    reactor.engine_mut().maintain();
1017    ran
1018}
1019
1020#[cfg(test)]
1021mod tests {
1022    use super::*;
1023
1024    /// The wire bytes for a command, built the way a client would.
1025    fn wire(args: &[&[u8]]) -> Vec<u8> {
1026        let mut b = format!("*{}\r\n", args.len()).into_bytes();
1027        for a in args {
1028            b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
1029            b.extend_from_slice(a);
1030            b.extend_from_slice(b"\r\n");
1031        }
1032        b
1033    }
1034
1035    fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
1036        let mut r = Reactor::inline(Wire::new(Recorder::new()));
1037        let conn = r.engine_mut().accept();
1038        (r, conn, Vec::new())
1039    }
1040
1041    /// Where the fixed clock a blocking test moves by hand starts.
1042    const START_MS: u64 = 1_000_000;
1043
1044    /// The same, on a clock the test moves rather than the system's.
1045    ///
1046    /// A test about a timeout cannot wait for one: waiting a hundred
1047    /// milliseconds is a test that fails on a loaded machine and waiting a
1048    /// hundred seconds is not a test.
1049    fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
1050        let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
1051        let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
1052        let conn = r.engine_mut().accept();
1053        (r, conn, Vec::new())
1054    }
1055
1056    #[test]
1057    fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
1058        let (mut r, conn, mut batch) = engine();
1059        let mut stream = wire(&[b"SET", b"k", b"v"]);
1060        stream.extend(wire(&[b"GET", b"k"]));
1061        stream.extend(wire(&[b"INCR", b"n"]));
1062
1063        r.engine_mut().feed(conn, &stream);
1064        assert_eq!(r.engine().ready(), 3);
1065        assert_eq!(pump(&mut r, &mut batch), 3);
1066
1067        assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
1068        assert_eq!(r.engine().ready(), 0);
1069    }
1070
1071    /// The framing has to survive a command arriving in pieces, because that is
1072    /// what a socket does.
1073    #[test]
1074    fn a_command_split_across_reads_resumes_rather_than_restarts() {
1075        let (mut r, conn, mut batch) = engine();
1076        let bytes = wire(&[b"SET", b"key", b"value"]);
1077
1078        for at in 1..bytes.len() {
1079            r.engine_mut().feed(conn, &bytes[at - 1..at]);
1080            assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
1081        }
1082        r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
1083        assert_eq!(r.engine().ready(), 1);
1084        assert_eq!(pump(&mut r, &mut batch), 1);
1085        assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1086
1087        // And the value that arrived in single bytes is the value that was
1088        // stored, which is the part a naive resume gets wrong.
1089        r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1090        pump(&mut r, &mut batch);
1091        assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
1092    }
1093
1094    #[test]
1095    fn two_connections_are_two_sessions_over_one_server() {
1096        let (mut r, a, mut batch) = engine();
1097        let b = r.engine_mut().accept();
1098
1099        r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1100        r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
1101        r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
1102        r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
1103        r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
1104        pump(&mut r, &mut batch);
1105
1106        assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
1107        assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
1108        assert_eq!(r.engine().clients(), 2);
1109    }
1110
1111    #[test]
1112    fn quit_is_answered_and_then_the_connection_goes() {
1113        let (mut r, conn, mut batch) = engine();
1114        r.engine_mut().feed(conn, &wire(&[b"PING"]));
1115        r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1116        pump(&mut r, &mut batch);
1117
1118        assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1119        assert!(r.engine().sink().was_closed(conn));
1120        assert_eq!(r.engine().clients(), 0);
1121
1122        // The slot comes back, buffers and all.
1123        let again = r.engine_mut().accept();
1124        assert_eq!(again, conn);
1125        assert_eq!(r.engine().clients(), 1);
1126    }
1127
1128    /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
1129    /// then ran the `SET` behind it.
1130    #[test]
1131    fn what_a_client_pipelined_behind_quit_is_never_run() {
1132        let (mut r, conn, mut batch) = engine();
1133        let mut stream = wire(&[b"QUIT"]);
1134        stream.extend(wire(&[b"SET", b"foo", b"bar"]));
1135        r.engine_mut().feed(conn, &stream);
1136        // Both were framed, because framing happens before anything runs.
1137        assert_eq!(r.engine().ready(), 2);
1138        pump(&mut r, &mut batch);
1139
1140        // One reply and not two, and the connection is gone.
1141        assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1142        assert!(r.engine().sink().was_closed(conn));
1143
1144        // And the write never happened, which is the part a client can see
1145        // after it reconnects. The recorder is cleared first because the next
1146        // connection lands back in the slot this one just left, and what was
1147        // written to the slot before is still sitting in it.
1148        r.engine_mut().sink_mut().clear();
1149        let next = r.engine_mut().accept();
1150        r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
1151        pump(&mut r, &mut batch);
1152        assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1153    }
1154
1155    /// The other way a connection ends, which does not throw anything away.
1156    #[test]
1157    fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
1158        let (mut r, conn, mut batch) = engine();
1159        let mut stream = wire(&[b"SET", b"k", b"v"]);
1160        stream.extend(wire(&[b"GET", b"k"]));
1161        stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
1162        r.engine_mut().feed(conn, &stream);
1163        pump(&mut r, &mut batch);
1164
1165        // Both good commands were complete and correct before the stream went
1166        // wrong, so both are answered and the error comes after them.
1167        let sent = r.engine().sink().sent(conn);
1168        assert!(
1169            sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
1170            "{sent:?}"
1171        );
1172        assert!(r.engine().sink().was_closed(conn));
1173    }
1174
1175    #[test]
1176    fn a_protocol_error_is_written_and_closes_the_connection() {
1177        let (mut r, conn, mut batch) = engine();
1178        // A multibulk that says its first argument is a bulk and then does not.
1179        r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
1180        pump(&mut r, &mut batch);
1181
1182        let sent = r.engine().sink().sent(conn);
1183        assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1184        assert!(r.engine().sink().was_closed(conn));
1185        assert_eq!(r.engine().clients(), 0);
1186    }
1187
1188    /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
1189    /// fresh connection, which means every one of them after the first runs on
1190    /// a decoder that came back to the pool part way through a command.
1191    #[test]
1192    fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
1193        let (mut r, conn, mut batch) = engine();
1194        // Stops inside the third argument, on a length that is not a length.
1195        r.engine_mut()
1196            .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
1197        pump(&mut r, &mut batch);
1198        let sent = r.engine().sink().sent(conn);
1199        assert!(
1200            sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
1201            "{sent:?}"
1202        );
1203
1204        // The slot that decoder was in is now the slot the next connection
1205        // gets, and it has to be at the start of a command and not half way
1206        // through the one that went wrong.
1207        r.engine_mut().sink_mut().clear();
1208        let next = r.engine_mut().accept();
1209        r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
1210        pump(&mut r, &mut batch);
1211        assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1212
1213        r.engine_mut().sink_mut().clear();
1214        let third = r.engine_mut().accept();
1215        r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
1216        pump(&mut r, &mut batch);
1217        let sent = r.engine().sink().sent(third);
1218        assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1219    }
1220
1221    /// A client that hangs up mid batch is the case that gets a server killed:
1222    /// the commands already framed still point into its buffer.
1223    #[test]
1224    fn a_hangup_with_commands_in_flight_waits_for_them() {
1225        let (mut r, conn, mut batch) = engine();
1226        r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
1227        r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1228
1229        batch.clear();
1230        r.engine_mut().take_ready(&mut batch, BATCH_MAX);
1231        r.engine_mut().hangup(conn);
1232        assert_eq!(r.engine().clients(), 1, "still holding the buffer");
1233
1234        r.execute_all(batch.drain(..));
1235        r.engine_mut().flush();
1236        assert_eq!(r.engine().clients(), 0);
1237        assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
1238
1239        // And the slot is usable again, with the decoders both back in the
1240        // pool rather than lost with the connection.
1241        let decoders = r.engine().decoders();
1242        let again = r.engine_mut().accept();
1243        assert_eq!(again, conn);
1244        r.engine_mut().feed(again, &wire(&[b"PING"]));
1245        pump(&mut r, &mut batch);
1246        assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1247        assert_eq!(r.engine().decoders(), decoders);
1248    }
1249
1250    /// The claim that the steady state does not allocate, checked the only way
1251    /// a library test can check it: nothing grows.
1252    #[test]
1253    fn the_buffers_and_the_decoder_pool_stop_growing() {
1254        let (mut r, conn, mut batch) = engine();
1255        let mut stream = Vec::new();
1256        for i in 0..32 {
1257            stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1258        }
1259
1260        r.engine_mut().feed(conn, &stream);
1261        pump(&mut r, &mut batch);
1262        let decoders = r.engine().decoders();
1263        let batch_cap = batch.capacity();
1264
1265        for _ in 0..10 {
1266            r.engine_mut().feed(conn, &stream);
1267            pump(&mut r, &mut batch);
1268        }
1269        assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
1270        assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
1271        assert!(
1272            decoders <= BATCH_MAX + 1,
1273            "{decoders} decoders for 32 commands"
1274        );
1275    }
1276
1277    /// The read buffer holds what has not been dealt with yet and nothing else.
1278    ///
1279    /// A client that pipelines sixteen commands, waits for the sixteen replies
1280    /// and goes again is what `redis-benchmark -P 16` does and what half of the
1281    /// clients in the world do. Every one of those rounds leaves the buffer
1282    /// exactly caught up, and a buffer that never drops what it has already
1283    /// dealt with grows to everything the connection has ever sent: 16 MiB
1284    /// apiece on server3 for four connections sending 100000 sets each.
1285    #[test]
1286    fn a_pipelining_client_does_not_grow_the_read_buffer() {
1287        let (mut r, conn, mut batch) = engine();
1288        let mut round = Vec::new();
1289        for i in 0..16 {
1290            round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1291        }
1292
1293        r.engine_mut().feed(conn, &round);
1294        pump(&mut r, &mut batch);
1295        r.engine_mut().sink_mut().clear();
1296        let after_one = r.engine().buffer_bytes();
1297
1298        // A thousand rounds is sixteen thousand commands and about a megabyte
1299        // of wire bytes, which is a hundred times what the buffer starts with.
1300        for _ in 0..1000 {
1301            r.engine_mut().feed(conn, &round);
1302            pump(&mut r, &mut batch);
1303            r.engine_mut().sink_mut().clear();
1304        }
1305
1306        assert_eq!(
1307            r.engine().buffer_bytes(),
1308            after_one,
1309            "the buffers grew over a thousand rounds of the same sixteen commands"
1310        );
1311        assert!(
1312            r.engine().server().memory_bytes() >= after_one,
1313            "the buffers are counted in what the server reports"
1314        );
1315    }
1316
1317    /// Half a command in the buffer is the case compaction has to be careful
1318    /// about, because the decoder holding it kept offsets into those bytes.
1319    #[test]
1320    fn a_command_split_across_reads_survives_compaction() {
1321        let (mut r, conn, mut batch) = engine();
1322        let cmd = wire(&[b"SET", b"key", b"value"]);
1323        let (head, tail) = cmd.split_at(cmd.len() - 4);
1324
1325        // A complete command, so that there is something in front to drop, then
1326        // most of a second one.
1327        r.engine_mut().feed(conn, &wire(&[b"PING"]));
1328        r.engine_mut().feed(conn, head);
1329        pump(&mut r, &mut batch);
1330        assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
1331
1332        // The rest of it arrives after the buffer has been compacted under it.
1333        r.engine_mut().feed(conn, tail);
1334        pump(&mut r, &mut batch);
1335        assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1336
1337        r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1338        pump(&mut r, &mut batch);
1339        assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
1340    }
1341
1342    /// The two walks are the reactor's, not this module's, so the test is that
1343    /// the engine can be driven by them at all: same commands, same replies.
1344    #[test]
1345    fn the_batch_goes_through_the_reactors_two_walks() {
1346        let (mut r, conn, mut batch) = engine();
1347        for i in 0..100 {
1348            r.engine_mut()
1349                .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
1350        }
1351        let ran = pump(&mut r, &mut batch);
1352
1353        assert_eq!(ran, 100);
1354        assert_eq!(r.commands(), 100);
1355        // Two batches, because a hundred commands do not fit in sixty four.
1356        assert_eq!(r.turns(), 2);
1357        // The hundredth command is the fifteenth `INCR` of `k1`.
1358        assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
1359    }
1360
1361    /// A sink that takes four bytes at a time, which is what a full socket
1362    /// looks like from in here.
1363    #[derive(Default)]
1364    struct Trickle {
1365        sent: Vec<u8>,
1366        writes: usize,
1367    }
1368
1369    impl Sink for Trickle {
1370        fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
1371            self.writes += 1;
1372            let n = bytes.len().min(4);
1373            self.sent.extend_from_slice(&bytes[..n]);
1374            n
1375        }
1376    }
1377
1378    /// A blocking command that does not block costs nothing: no waiter, no
1379    /// allocation, the same three lines the non blocking one runs.
1380    #[test]
1381    fn a_blpop_on_a_list_with_something_in_it_never_waits() {
1382        let (mut r, conn, mut batch) = engine();
1383        r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
1384        r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
1385        pump(&mut r, &mut batch);
1386
1387        assert_eq!(
1388            r.engine().sink().sent(conn),
1389            b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
1390        );
1391        assert_eq!(r.engine().server().waiters().len(), 0);
1392    }
1393
1394    /// The whole point: a client with nothing to pop is answered later, by
1395    /// somebody else's command.
1396    #[test]
1397    fn a_parked_client_is_answered_by_another_connections_push() {
1398        let (mut r, a, mut batch) = engine();
1399        let b = r.engine_mut().accept();
1400
1401        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1402        pump(&mut r, &mut batch);
1403        assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1404        assert_eq!(r.engine().server().waiters().len(), 1);
1405
1406        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1407        pump(&mut r, &mut batch);
1408
1409        assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1410        // The push still reports the length it made, even though the element was
1411        // gone again before the reply was written.
1412        assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1413        assert_eq!(r.engine().server().waiters().len(), 0);
1414    }
1415
1416    /// A push to a key nobody named, and a key of another type on a key
1417    /// somebody did: neither is a wake up, and the client stays parked.
1418    #[test]
1419    fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1420        let (mut r, a, mut batch) = engine();
1421        let b = r.engine_mut().accept();
1422        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1423        pump(&mut r, &mut batch);
1424
1425        r.engine_mut()
1426            .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1427        r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1428        pump(&mut r, &mut batch);
1429
1430        assert!(r.engine().sink().sent(a).is_empty());
1431        assert_eq!(r.engine().server().waiters().len(), 1, "still waiting");
1432        // And the set is intact, so the waiter did not take anything out of it
1433        // on its way past.
1434        assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1435    }
1436
1437    /// Two workers on one queue, which is what `BLPOP` is for. They are served
1438    /// in the order they arrived and not in whatever order the list is walked.
1439    #[test]
1440    fn two_parked_clients_are_served_in_the_order_they_arrived() {
1441        let (mut r, a, mut batch) = engine();
1442        let b = r.engine_mut().accept();
1443        let c = r.engine_mut().accept();
1444
1445        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1446        pump(&mut r, &mut batch);
1447        r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1448        pump(&mut r, &mut batch);
1449        assert_eq!(r.engine().server().waiters().len(), 2);
1450
1451        r.engine_mut()
1452            .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1453        pump(&mut r, &mut batch);
1454
1455        assert_eq!(
1456            r.engine().sink().sent(a),
1457            b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1458        );
1459        assert_eq!(
1460            r.engine().sink().sent(b),
1461            b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1462        );
1463        assert_eq!(r.engine().server().waiters().len(), 0);
1464    }
1465
1466    /// A client waiting for an answer is not a client that has sent another
1467    /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1468    #[test]
1469    fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1470        let (mut r, a, mut batch) = engine();
1471        let b = r.engine_mut().accept();
1472
1473        // Framed together, so the `PING` is already on its way to the reactor
1474        // when the `BLPOP` in front of it parks.
1475        let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1476        stream.extend(wire(&[b"PING"]));
1477        r.engine_mut().feed(a, &stream);
1478        pump(&mut r, &mut batch);
1479        assert!(
1480            r.engine().sink().sent(a).is_empty(),
1481            "the PING went out in front of the answer it was sent behind"
1482        );
1483
1484        // And one that arrives while it is parked is not even framed.
1485        r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1486        pump(&mut r, &mut batch);
1487        assert!(r.engine().sink().sent(a).is_empty());
1488
1489        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1490        pump(&mut r, &mut batch);
1491        assert_eq!(
1492            r.engine().sink().sent(a),
1493            b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1494        );
1495    }
1496
1497    /// Redis serves parked clients after every command rather than once per
1498    /// turn of the loop, and a pipeline is where the difference shows: the
1499    /// waiter has to be served between the two pushes, so it answers with the
1500    /// key the first push filled and not with the one it named first.
1501    #[test]
1502    fn a_waiter_is_served_between_two_pipelined_pushes() {
1503        let (mut r, a, mut batch) = engine();
1504        let b = r.engine_mut().accept();
1505        r.engine_mut()
1506            .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1507        pump(&mut r, &mut batch);
1508
1509        let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1510        stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1511        r.engine_mut().feed(b, &stream);
1512        pump(&mut r, &mut batch);
1513
1514        assert_eq!(
1515            r.engine().sink().sent(a),
1516            b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1517        );
1518        // Which leaves the key it named first holding what was pushed to it.
1519        r.engine_mut()
1520            .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1521        pump(&mut r, &mut batch);
1522        assert!(
1523            r.engine()
1524                .sink()
1525                .sent(b)
1526                .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1527        );
1528    }
1529
1530    /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1531    /// on the key it pushed to, in the same moment and without a turn of the
1532    /// loop in between.
1533    #[test]
1534    fn a_waiter_woken_by_another_waiter() {
1535        let (mut r, a, mut batch) = engine();
1536        let b = r.engine_mut().accept();
1537        let c = r.engine_mut().accept();
1538
1539        r.engine_mut()
1540            .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1541        pump(&mut r, &mut batch);
1542        r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1543        pump(&mut r, &mut batch);
1544        assert_eq!(r.engine().server().waiters().len(), 2);
1545
1546        r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1547        pump(&mut r, &mut batch);
1548
1549        assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1550        assert_eq!(
1551            r.engine().sink().sent(b),
1552            b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1553        );
1554        assert_eq!(r.engine().server().waiters().len(), 0);
1555    }
1556
1557    /// A waiter on one database is not woken by a push on another, even though
1558    /// the key has the same name.
1559    #[test]
1560    fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1561        let (mut r, a, mut batch) = engine();
1562        let b = r.engine_mut().accept();
1563        r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1564        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1565        pump(&mut r, &mut batch);
1566        assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1567
1568        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1569        pump(&mut r, &mut batch);
1570        assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1571
1572        r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1573        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1574        pump(&mut r, &mut batch);
1575        assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1576    }
1577
1578    /// The deadline sweep, which runs on a turn that has nothing else to do.
1579    #[test]
1580    fn a_client_that_waited_long_enough_gets_a_null_array() {
1581        let (mut r, conn, mut batch) = timed();
1582        r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1583        pump(&mut r, &mut batch);
1584        assert!(r.engine().sink().sent(conn).is_empty());
1585
1586        r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1587        pump(&mut r, &mut batch);
1588        assert!(
1589            r.engine().sink().sent(conn).is_empty(),
1590            "a millisecond short"
1591        );
1592
1593        r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1594        pump(&mut r, &mut batch);
1595        // A null array and not a null string, which a RESP2 client can see.
1596        assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1597        assert_eq!(r.engine().server().waiters().len(), 0);
1598    }
1599
1600    /// The four that answer with something other than a two element array all
1601    /// answer a timeout the same way, which is not what the reply shape would
1602    /// suggest and is what Redis does.
1603    #[test]
1604    fn every_blocking_command_times_out_with_the_same_null_array() {
1605        for cmd in [
1606            &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1607            &[b"BRPOP", b"q", b"0.001"],
1608            &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1609            &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1610            &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1611        ] {
1612            let (mut r, conn, mut batch) = timed();
1613            r.engine_mut().feed(conn, &wire(cmd));
1614            pump(&mut r, &mut batch);
1615            r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1616            pump(&mut r, &mut batch);
1617            assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1618        }
1619    }
1620
1621    /// A client that gave up does not go on holding a claim on the queue: the
1622    /// element that arrives after it stays where it was put.
1623    #[test]
1624    fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1625        let (mut r, a, mut batch) = timed();
1626        let b = r.engine_mut().accept();
1627        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1628        pump(&mut r, &mut batch);
1629        r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1630        pump(&mut r, &mut batch);
1631        assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1632
1633        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1634        r.engine_mut()
1635            .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1636        pump(&mut r, &mut batch);
1637        assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1638        assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1639    }
1640
1641    /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1642    /// will ever take it off the list. That makes the close path the one that
1643    /// has to be right, or a waiter outlives its client and the slot it names
1644    /// gets handed to somebody else.
1645    #[test]
1646    fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1647        let (mut r, a, mut batch) = engine();
1648        let b = r.engine_mut().accept();
1649        r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1650        pump(&mut r, &mut batch);
1651        assert_eq!(r.engine().server().waiters().len(), 1);
1652
1653        r.engine_mut().hangup(a);
1654        pump(&mut r, &mut batch);
1655        assert_eq!(r.engine().server().waiters().len(), 0);
1656        assert_eq!(r.engine().clients(), 1);
1657
1658        // The slot is handed straight back out, which is what the waiter would
1659        // have been pointing at.
1660        let again = r.engine_mut().accept();
1661        assert_eq!(again, a);
1662        r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1663        r.engine_mut()
1664            .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1665        pump(&mut r, &mut batch);
1666        assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1667    }
1668
1669    /// The same, with commands the client had already sent sitting behind the
1670    /// block. Those are what `pending` counts, so a close that forgets them is a
1671    /// connection slot that never comes back.
1672    #[test]
1673    fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1674        let (mut r, a, mut batch) = engine();
1675        let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1676        stream.extend(wire(&[b"PING"]));
1677        stream.extend(wire(&[b"PING"]));
1678        r.engine_mut().feed(a, &stream);
1679        pump(&mut r, &mut batch);
1680
1681        let decoders = r.engine().decoders();
1682        r.engine_mut().hangup(a);
1683        pump(&mut r, &mut batch);
1684
1685        assert_eq!(r.engine().clients(), 0);
1686        assert!(r.engine().sink().was_closed(a));
1687        assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1688        let again = r.engine_mut().accept();
1689        assert_eq!(again, a);
1690        r.engine_mut().feed(again, &wire(&[b"PING"]));
1691        pump(&mut r, &mut batch);
1692        assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1693    }
1694
1695    #[test]
1696    fn a_reply_the_socket_would_not_take_is_offered_again() {
1697        let mut r = Reactor::inline(Wire::new(Trickle::default()));
1698        let conn = r.engine_mut().accept();
1699        let mut batch = Vec::new();
1700
1701        r.engine_mut().feed(conn, &wire(&[b"PING"]));
1702        pump(&mut r, &mut batch);
1703        // Two flushes in a pump, so four bytes and then three.
1704        assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1705        assert_eq!(r.engine().sink().writes, 2);
1706    }
1707}