yo_resp/engine.rs
1//! Connections, framing and buffers: the seam between the loop and the
2//! commands.
3//!
4//! `yo-reactor` knows how to run a batch and nothing about what a command is.
5//! `dispatch` knows how to run a command and nothing about where the bytes came
6//! from. This module is the piece in between, and it is the piece a server is
7//! missing until it exists: the read buffer a command's arguments point into,
8//! the framing that says where one command ends and the next begins, the reply
9//! buffer that holds an answer until the batch is done, and the state a
10//! connection keeps between the two.
11//!
12//! # What a piece of work is
13//!
14//! [`Cmd`] is three numbers: which connection, which decoder holds the
15//! arguments, and where in that connection's buffer they point. It is `Copy`
16//! and twenty four bytes, so it crosses an intake lane without touching the
17//! heap, and it carries no borrow, which is what lets the reactor hold sixty
18//! four of them while the engine owns the bytes they name.
19//!
20//! The decoders are pooled. Framing takes one out of the pool per command,
21//! `run` puts it back, and a connection with a half read command keeps hold of
22//! one so that a bulk arriving in ten reads is decoded once rather than ten
23//! times. In the steady state the pool is as large as the deepest batch and
24//! nothing here allocates at all.
25//!
26//! # One write per connection
27//!
28//! Replies accumulate in the connection's [`Out`] and go out in [`Wire::flush`],
29//! which is one call to the sink per connection touched by the batch and never
30//! one per reply. That is the syscall shape `04` section 2 asks for, and it is
31//! the one aki got wrong: its `HGETALL` profile spent 69.7 percent of its time
32//! in write syscalls.
33//!
34//! # What is not here
35//!
36//! Sockets. [`Sink`] is where the bytes go and the io_uring reactor implements
37//! it later, which keeps this module testable without a network and keeps the
38//! ring out of the crate that parses the protocol.
39//!
40//! The hash the first walk computes warms the bucket and is then thrown away,
41//! because `yo-kv`'s commands take keys rather than hashes. The prefetch is the
42//! part that is worth a cache miss; hashing a short key twice is a few
43//! nanoseconds, and removing the second one means a hashed form of every
44//! command method, which is a change to make with a benchmark rather than on
45//! the way past.
46//!
47//! ```
48//! use yo_resp::engine::{Recorder, Wire, pump};
49//! use yo_reactor::Reactor;
50//!
51//! let mut r = Reactor::inline(Wire::new(Recorder::new()));
52//! let conn = r.engine_mut().accept();
53//!
54//! r.engine_mut().feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nk\r\n$1\r\nv\r\n*2\r\n$3\r\nGET\r\n$1\r\nk\r\n");
55//! let mut batch = Vec::new();
56//! assert_eq!(pump(&mut r, &mut batch), 2);
57//!
58//! assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n");
59//! ```
60
61use std::collections::VecDeque;
62
63use yo_reactor::{BATCH_MAX, Engine, Reactor};
64
65use crate::dispatch::table::{self, lookup_index};
66use crate::dispatch::{self, Args, Flow, Server, Session};
67use crate::error::ProtocolError;
68use crate::proto::{Limits, Proto};
69use crate::reply::Out;
70use crate::request::{Argv, Step};
71use yo_kv::Keyspace;
72
73/// Which connection. An index, reused after a connection closes.
74pub type ConnId = u32;
75
76/// The read buffer a connection starts with.
77///
78/// Redis's query buffer starts at sixteen kilobytes for the same reason: it is
79/// larger than every command a client actually sends, so the buffer grows once
80/// at accept time and then never again.
81const READ_BUF: usize = 16 * 1024;
82
83/// The reply buffer a connection starts with.
84const OUT_BUF: usize = 16 * 1024;
85
86/// How many arguments a decoder has room for before it grows.
87const ARGV_HINT: usize = 8;
88
89/// One framed command, waiting to run.
90///
91/// Names the bytes rather than holding them, so the reactor can queue a batch
92/// of these while the engine keeps ownership of every buffer they point into.
93#[derive(Debug, Clone, Copy, PartialEq, Eq)]
94pub struct Cmd {
95 conn: ConnId,
96 slot: u32,
97 base: usize,
98 /// Which command this is, as a position in the command table.
99 ///
100 /// Resolved once, here, because the name is otherwise looked up twice more
101 /// on the way to running it: once to work out which key to prefetch and once
102 /// to dispatch. A position rather than a reference because this struct is
103 /// queued by the thousand and two bytes is what it costs.
104 ///
105 /// Past the end of the table for a name that is no command, which needs no
106 /// flag of its own and no `Option`, because that is what the lookup already
107 /// answers and what the dispatcher already has a reply for.
108 spec: u16,
109}
110
111impl Cmd {
112 /// The connection this command arrived on.
113 #[must_use]
114 pub const fn conn(&self) -> ConnId {
115 self.conn
116 }
117}
118
119/// Where replies go.
120///
121/// One call per connection per batch, with however many replies are waiting.
122/// The network reactor implements this over io_uring, a test implements it over
123/// a `Vec`, and neither this module nor `dispatch` has to know which.
124pub trait Sink {
125 /// Take up to all of `bytes` for `conn`, and say how many were taken.
126 ///
127 /// Fewer than were offered means the socket is full: what is left stays in
128 /// the connection's reply buffer and is offered again on the next flush.
129 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize;
130
131 /// The connection is finished with and its id is about to be reused.
132 fn closed(&mut self, conn: ConnId) {
133 let _ = conn;
134 }
135}
136
137/// A sink that keeps everything, for tests and for a driver with no socket.
138#[derive(Debug, Default)]
139pub struct Recorder {
140 sent: Vec<Vec<u8>>,
141 closed: Vec<ConnId>,
142}
143
144impl Recorder {
145 /// An empty one.
146 #[must_use]
147 pub fn new() -> Recorder {
148 Recorder::default()
149 }
150
151 /// Everything written to a connection so far.
152 #[must_use]
153 pub fn sent(&self, conn: ConnId) -> &[u8] {
154 self.sent.get(conn as usize).map_or(&[], Vec::as_slice)
155 }
156
157 /// Whether a connection was closed.
158 #[must_use]
159 pub fn was_closed(&self, conn: ConnId) -> bool {
160 self.closed.contains(&conn)
161 }
162
163 /// Forget what was written, keeping the room it was written into.
164 pub fn clear(&mut self) {
165 for c in &mut self.sent {
166 c.clear();
167 }
168 self.closed.clear();
169 }
170}
171
172impl Sink for Recorder {
173 fn write(&mut self, conn: ConnId, bytes: &[u8]) -> usize {
174 // A test sink, so the growth here is not on anybody's data path.
175 yo_alloc::allow(|| {
176 if self.sent.len() <= conn as usize {
177 self.sent.resize_with(conn as usize + 1, Vec::new);
178 }
179 self.sent[conn as usize].extend_from_slice(bytes);
180 });
181 bytes.len()
182 }
183
184 fn closed(&mut self, conn: ConnId) {
185 yo_alloc::allow(|| self.closed.push(conn));
186 }
187}
188
189/// One connection's state.
190struct Conn {
191 live: bool,
192 session: Session,
193 out: Out,
194 /// What has arrived and not yet been framed away.
195 buf: Vec<u8>,
196 /// How much of `buf` the framing has consumed.
197 head: usize,
198 /// The decoder holding a command that has not all arrived.
199 partial: Option<u32>,
200 /// Commands framed out of this buffer and not yet run.
201 pending: u32,
202 /// This connection is on its way out, once what is buffered has gone.
203 closing: bool,
204 /// A protocol error waiting for the commands in front of it to answer.
205 ///
206 /// The framing finds the error before any of the batch it was framed with
207 /// has run, and writing the error there would put it in front of replies
208 /// the client is still owed. Redis answers in order, so this waits until
209 /// nothing is pending and goes out last.
210 deferred: Option<ProtocolError>,
211 /// Everything still queued for this connection is thrown away unanswered.
212 ///
213 /// `QUIT` sets this and a protocol error does not, which is the difference
214 /// between the two ways a connection ends. A client that pipelines `QUIT`
215 /// and then `SET` has said goodbye and then said something after it, and
216 /// Redis answers the goodbye and drops the rest. A client that sends two
217 /// good commands and then a malformed one gets both good ones answered,
218 /// because they were complete and correct before the stream went wrong.
219 skip: bool,
220 /// The peer is gone, so there is nothing to answer and nothing to write.
221 gone: bool,
222 /// Already on the dirty list.
223 dirty: bool,
224 /// This client is parked on a blocking command.
225 ///
226 /// While it is set, framing stops: whatever the client pipelined behind its
227 /// `BLPOP` stays in the read buffer unread, which is what a client waiting
228 /// for an answer means and is what Redis does with the same bytes.
229 blocked: bool,
230 /// Commands framed before it blocked and not run yet.
231 ///
232 /// A batch is framed before any of it runs, so a `BLPOP` can be the first of
233 /// sixty four commands and the other sixty three are already on their way to
234 /// the reactor when it parks. They come back here and go to the front of the
235 /// queue when the client wakes up, in the order they arrived.
236 ///
237 /// They are still counted in `pending`, which is what stops the read buffer
238 /// being compacted under the offsets they hold.
239 parked: Vec<Cmd>,
240 /// What the two buffers were holding the last time anybody counted.
241 ///
242 /// The connection's share of `INFO memory`, kept here so that reporting it
243 /// is a subtraction against this rather than a walk over every connection.
244 held: usize,
245}
246
247impl Conn {
248 fn new(id: u64) -> Conn {
249 // Accept time, which is the one moment a connection is allowed to cost
250 // an allocation. Everything after this reuses these two buffers.
251 yo_alloc::allow(|| Conn {
252 live: true,
253 session: Session::new(id),
254 out: Out::with_capacity(Proto::Resp2, OUT_BUF),
255 buf: Vec::with_capacity(READ_BUF),
256 head: 0,
257 partial: None,
258 pending: 0,
259 closing: false,
260 deferred: None,
261 skip: false,
262 gone: false,
263 dirty: false,
264 blocked: false,
265 parked: Vec::new(),
266 held: 0,
267 })
268 }
269
270 /// What the two buffers cost the process, which is the room they are
271 /// holding and not the bytes in use: both keep their capacity between
272 /// batches on purpose.
273 fn size(&self) -> usize {
274 self.buf.capacity() + self.out.capacity()
275 }
276
277 /// Back to how it was at accept time, buffers kept.
278 fn reset(&mut self, id: u64) {
279 self.live = true;
280 self.session = Session::new(id);
281 self.out.clear();
282 self.buf.clear();
283 self.head = 0;
284 self.partial = None;
285 self.pending = 0;
286 self.closing = false;
287 self.deferred = None;
288 self.skip = false;
289 self.gone = false;
290 self.dirty = false;
291 self.blocked = false;
292 // The room it took stays, the way the two buffers' does.
293 self.parked.clear();
294 }
295
296 /// Drop what the framing has already read, when nothing points into it.
297 ///
298 /// A framed command's arguments are offsets from the front of this buffer,
299 /// so this waits for the batch to run. After a batch is where a pipelining
300 /// connection spends most of its life, so that is not much of a wait.
301 ///
302 /// A half read command is not in the way. Its decoder was handed
303 /// `buf[head..]` and every offset it kept is from the front of that slice,
304 /// and `head` does not move until the command is complete, so the bytes it
305 /// is waiting on are exactly the bytes this keeps. They arrive at the front
306 /// instead of at `head` and the decoder cannot tell the difference.
307 ///
308 /// Waiting for it anyway is what made a read buffer grow to everything the
309 /// connection had ever sent. The framing loop only ever stops on an
310 /// incomplete command, and a buffer that ends on a command boundary gives
311 /// one of those on the next turn round: an empty slice, nothing decoded,
312 /// `Step::Incomplete`. So a connection that is exactly up to date always had
313 /// a decoder parked on it, this always returned early, and `head` walked
314 /// forward with the bytes behind it kept forever. Measured on server3, four
315 /// connections sending 100000 sets each held 16 MiB of read buffer apiece,
316 /// and fifty connections sending 8000 each held 1 MiB apiece: in both cases
317 /// every byte the connection had ever sent.
318 fn compact(&mut self) {
319 if self.pending > 0 || self.head == 0 {
320 return;
321 }
322 if self.head == self.buf.len() {
323 self.buf.clear();
324 } else {
325 self.buf.drain(..self.head);
326 }
327 self.head = 0;
328 }
329}
330
331/// The engine: connections on one side, the command layer on the other.
332///
333/// One per shard thread. Everything in it belongs to that thread, including the
334/// databases, which is what makes the whole path lock free rather than merely
335/// uncontended.
336pub struct Wire<S> {
337 server: Server,
338 sink: S,
339 conns: Vec<Conn>,
340 /// Connection slots that closed and can be handed out again.
341 free: Vec<ConnId>,
342 /// The decoder pool.
343 argvs: Vec<Argv>,
344 spare: Vec<u32>,
345 /// Framed and not yet handed to the reactor.
346 ready: VecDeque<Cmd>,
347 /// Connections this batch wrote to.
348 dirty: Vec<ConnId>,
349 /// Where a protocol error line is built before it is copied into a reply.
350 scratch: Vec<u8>,
351 limits: Limits,
352 next_id: u64,
353}
354
355impl<S: Sink> Wire<S> {
356 /// An engine with an empty server.
357 #[must_use]
358 pub fn new(sink: S) -> Wire<S> {
359 Wire::with_server(Server::new(), sink)
360 }
361
362 /// An engine over a server the caller built, which is how a test gives it a
363 /// clock it can move by hand.
364 #[must_use]
365 pub fn with_server(server: Server, sink: S) -> Wire<S> {
366 Wire {
367 server,
368 sink,
369 conns: Vec::new(),
370 free: Vec::new(),
371 argvs: Vec::new(),
372 spare: Vec::new(),
373 ready: VecDeque::with_capacity(BATCH_MAX),
374 dirty: Vec::with_capacity(16),
375 scratch: Vec::with_capacity(128),
376 limits: Limits::default(),
377 next_id: 1,
378 }
379 }
380
381 /// The databases and the numbers `INFO` reports.
382 #[must_use]
383 pub const fn server(&self) -> &Server {
384 &self.server
385 }
386
387 /// The same, for a caller that owns both ends.
388 pub const fn server_mut(&mut self) -> &mut Server {
389 &mut self.server
390 }
391
392 /// Where the replies went.
393 #[must_use]
394 pub const fn sink(&self) -> &S {
395 &self.sink
396 }
397
398 /// The same, mutably.
399 pub const fn sink_mut(&mut self) -> &mut S {
400 &mut self.sink
401 }
402
403 /// Change the protocol limits, which is `proto-max-bulk-len` and friends.
404 pub fn set_limits(&mut self, limits: Limits) {
405 self.limits = limits;
406 }
407
408 /// Open a connection and give back its id.
409 ///
410 /// Reuses a closed connection's slot and its two buffers when there is one,
411 /// so a server with a churning client population allocates for the high
412 /// water mark and not for the total.
413 pub fn accept(&mut self) -> ConnId {
414 let id = self.next_id;
415 self.next_id += 1;
416 self.server.stats.clients += 1;
417 self.server.stats.connections += 1;
418
419 let at = match self.free.pop() {
420 Some(at) => {
421 // A reused slot keeps its buffers, so what it holds is already
422 // counted and this only puts the id back in service.
423 self.conns[at as usize].reset(id);
424 at
425 }
426 None => {
427 let conn = Conn::new(id);
428 yo_alloc::allow(|| self.conns.push(conn));
429 (self.conns.len() - 1) as ConnId
430 }
431 };
432 self.note_size(at);
433 at
434 }
435
436 /// The peer went away.
437 ///
438 /// Whatever is buffered for it is dropped rather than written, and the slot
439 /// comes back as soon as the commands already framed out of its buffer have
440 /// run, because those commands' arguments still point into it.
441 pub fn hangup(&mut self, conn: ConnId) {
442 let c = &mut self.conns[conn as usize];
443 if !c.live {
444 return;
445 }
446 c.gone = true;
447 c.closing = true;
448 // A parked client holds its own commands, and those commands are what
449 // `pending` counts, so leaving it parked here would leave the slot owed
450 // to a connection that is never going to be answered. They go back to
451 // the queue and run as the no-ops a gone connection's commands are.
452 if c.blocked {
453 self.unpark(conn);
454 }
455 if self.conns[conn as usize].pending == 0 {
456 self.release(conn);
457 }
458 }
459
460 /// The client is not waiting any more: give it back its commands.
461 ///
462 /// The ones it had already sent go to the front of the queue in the order
463 /// they arrived, ahead of anything any other connection has waiting, because
464 /// they were framed before any of that was. Then framing starts again on
465 /// whatever arrived while it was parked.
466 fn unpark(&mut self, conn: ConnId) {
467 let mut parked = {
468 let c = &mut self.conns[conn as usize];
469 c.blocked = false;
470 core::mem::take(&mut c.parked)
471 };
472 // Back to front, since each one goes on the front.
473 while let Some(cmd) = parked.pop() {
474 if self.ready.len() == self.ready.capacity() {
475 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
476 }
477 self.ready.push_front(cmd);
478 }
479 // Empty now, and back where it lives so its room is not paid for twice.
480 self.conns[conn as usize].parked = parked;
481 if !self.conns[conn as usize].closing {
482 self.frame(conn);
483 }
484 }
485
486 /// Answer everybody who can be answered, and let go of everybody whose
487 /// deadline has passed.
488 ///
489 /// The walk is over the waiter list rather than over the connections, so it
490 /// costs what blocking costs and not what the server costs. Every caller
491 /// checks that somebody is parked before calling, which is the load and the
492 /// branch a server with nobody blocked pays.
493 fn serve_waiters(&mut self) {
494 let now = self.server.now_ms();
495 let mut at = 0;
496 while at < self.server.waiters().len() {
497 let p = self.server.waiters().at(at);
498 {
499 let c = &self.conns[p.conn as usize];
500 // The slot is reused and the client id is not. `release`
501 // forgets waiters, so this should never fire; it is here
502 // because being wrong about it writes a reply into somebody
503 // else's socket rather than dropping one.
504 if !c.live || c.session.id() != p.client {
505 self.server.waiters_mut().drop_at(at);
506 continue;
507 }
508 }
509 // The engine cannot reach the databases and the server cannot reach
510 // the connections, so the two halves are taken apart here and the
511 // one buffer this waiter needs is handed over.
512 let served = {
513 let Wire { server, conns, .. } = self;
514 server.serve_waiter(at, now, &mut conns[p.conn as usize].out)
515 };
516 if served {
517 self.server.waiters_mut().drop_at(at);
518 self.unpark(p.conn);
519 self.soil(p.conn);
520 } else {
521 at += 1;
522 }
523 }
524 }
525
526 /// How many connections are open.
527 #[must_use]
528 pub fn clients(&self) -> usize {
529 self.conns.iter().filter(|c| c.live).count()
530 }
531
532 /// Commands framed and waiting for the reactor.
533 #[must_use]
534 pub fn ready(&self) -> usize {
535 self.ready.len()
536 }
537
538 /// Connections with a reply that has not gone out yet.
539 ///
540 /// Non zero means a socket was full and what is left is being held for a
541 /// later flush, which a driver waiting on readability needs to know: there
542 /// is work here that no incoming byte will ever wake it up for.
543 #[must_use]
544 pub fn owed(&self) -> usize {
545 self.dirty.len()
546 }
547
548 /// Decoders in the pool, which is the high water mark of one batch.
549 #[must_use]
550 pub fn decoders(&self) -> usize {
551 self.argvs.len()
552 }
553
554 /// What every connection's read and reply buffers are holding.
555 ///
556 /// The walk is fine here because this is a test and a report, and the
557 /// number the running server uses is the one kept by `note_size`.
558 #[must_use]
559 pub fn buffer_bytes(&self) -> usize {
560 self.conns.iter().map(Conn::size).sum()
561 }
562
563 /// Take bytes off a connection and frame whatever commands they complete.
564 ///
565 /// Anything left over stays in the connection's buffer, half a command
566 /// included, so the caller hands over whatever the socket gave it without
567 /// looking at it.
568 pub fn feed(&mut self, conn: ConnId, bytes: &[u8]) {
569 {
570 let c = &mut self.conns[conn as usize];
571 if !c.live || c.closing {
572 return;
573 }
574 // The buffer is sized for a command at accept time, so this only
575 // grows for a client sending a bulk larger than that, which is a
576 // real allocation for a real reason.
577 yo_alloc::allow(|| c.buf.extend_from_slice(bytes));
578 }
579 self.frame(conn);
580 self.note_size(conn);
581 }
582
583 /// Tell the server what this connection's buffers are holding now, if it
584 /// has changed since the last time anybody asked.
585 ///
586 /// Once per read and once per flush, which is where a buffer can grow, and
587 /// two loads and a compare when nothing has moved. The alternative is a
588 /// walk over every connection on a turn of the loop, which puts the cost of
589 /// a report nobody has asked for on the command path.
590 fn note_size(&mut self, conn: ConnId) {
591 let c = &mut self.conns[conn as usize];
592 let now = c.size();
593 if now == c.held {
594 return;
595 }
596 let delta = now as isize - c.held as isize;
597 c.held = now;
598 self.server.note_conn_bytes(delta);
599 }
600
601 /// Move as many complete commands as possible out of the read buffer.
602 ///
603 /// Nothing at all while the client is parked. The bytes stay where they are
604 /// and `head` does not move, so a client that pipelines `BLPOP` and then
605 /// `PING` gets the `PING` answered when the `BLPOP` is, and in that order.
606 fn frame(&mut self, conn: ConnId) {
607 if self.conns[conn as usize].blocked {
608 return;
609 }
610 loop {
611 let base = self.conns[conn as usize].head;
612 let slot = match self.conns[conn as usize].partial.take() {
613 Some(slot) => slot,
614 None => self.take_decoder(),
615 };
616
617 let step = {
618 let c = &self.conns[conn as usize];
619 self.argvs[slot as usize].decode(&c.buf[base..], &self.limits)
620 };
621
622 match step {
623 Ok(Step::Command { consumed }) => {
624 self.conns[conn as usize].head += consumed;
625 if self.argvs[slot as usize].is_empty() {
626 // `*0` and a blank inline line: consumed, not answered.
627 self.spare.push(slot);
628 } else {
629 if self.ready.len() == self.ready.capacity() {
630 yo_alloc::allow(|| self.ready.reserve(BATCH_MAX));
631 }
632 // Here and not later, because the name is in front of
633 // the argument list that was just decoded and this is
634 // the last place that holds both it and nothing else to
635 // do. Everything downstream takes the number.
636 let spec = {
637 let c = &self.conns[conn as usize];
638 let args = Args::new(&self.argvs[slot as usize], &c.buf[base..]);
639 lookup_index(args.name())
640 };
641 self.ready.push_back(Cmd {
642 conn,
643 slot,
644 base,
645 spec,
646 });
647 self.conns[conn as usize].pending += 1;
648 }
649 }
650 Ok(Step::Incomplete) => {
651 // Hold the decoder so the rest of this command resumes
652 // where it stopped instead of being read again from the
653 // front every time more of it arrives.
654 self.conns[conn as usize].partial = Some(slot);
655 break;
656 }
657 Err(e) => {
658 self.spare.push(slot);
659 let c = &mut self.conns[conn as usize];
660 // Held rather than written, so it lands behind the replies
661 // to the commands that were framed in front of it out of
662 // the same read.
663 c.deferred = Some(e);
664 // Redis closes after a protocol error and so do we: the two
665 // ends no longer agree on where the next command starts.
666 c.closing = true;
667 self.soil(conn);
668 break;
669 }
670 }
671 }
672 self.conns[conn as usize].compact();
673 }
674
675 /// A decoder from the pool, or a new one the first time round.
676 ///
677 /// The one from the pool is reset before it goes out, because a decoder can
678 /// come back to the pool part way through a command: a protocol error stops
679 /// framing where it is, and a connection that hangs up with half a command
680 /// in its buffer hands its decoder back too. Either one leaves a resume
681 /// point behind, and a resume point is an offset into a buffer that is
682 /// about to stop being the same buffer. A decoder taken here is always
683 /// starting a command, never continuing one, since a continuation comes off
684 /// the connection's own `partial` and never off the pool.
685 fn take_decoder(&mut self) -> u32 {
686 match self.spare.pop() {
687 Some(slot) => {
688 self.argvs[slot as usize].reset();
689 slot
690 }
691 None => yo_alloc::allow(|| {
692 self.argvs.push(Argv::with_capacity(ARGV_HINT));
693 // Every slot handed out here comes back to `spare` exactly
694 // once, so `spare` never holds more than `argvs` has slots.
695 // Sizing it here means the pushes that give a slot back never
696 // touch the allocator, and those are on the command path while
697 // this is not: a decoder is made once per depth of pipelining
698 // the connection has ever reached. `spare` is empty right now,
699 // which is why we are down here at all.
700 self.spare.reserve(self.argvs.len());
701 (self.argvs.len() - 1) as u32
702 }),
703 }
704 }
705
706 /// Note that this connection has something to write.
707 fn soil(&mut self, conn: ConnId) {
708 let c = &mut self.conns[conn as usize];
709 if !c.dirty {
710 c.dirty = true;
711 if self.dirty.len() == self.dirty.capacity() {
712 yo_alloc::allow(|| self.dirty.reserve(16));
713 }
714 self.dirty.push(conn);
715 }
716 }
717
718 /// Hand the slot and its buffers back.
719 fn release(&mut self, conn: ConnId) {
720 {
721 let c = &mut self.conns[conn as usize];
722 if !c.live {
723 return;
724 }
725 if let Some(slot) = c.partial.take() {
726 self.spare.push(slot);
727 }
728 c.live = false;
729 c.dirty = false;
730 c.blocked = false;
731 c.out.clear();
732 c.buf.clear();
733 c.head = 0;
734 }
735 // Before the slot goes back, because the slot is handed out again and a
736 // waiter on a client that has gone would then be a waiter pointing at
737 // somebody else's connection. The id is what makes it findable and the
738 // id is about to stop being this connection's.
739 let client = self.conns[conn as usize].session.id();
740 self.server.waiters_mut().forget(client);
741 self.server.stats.clients = self.server.stats.clients.saturating_sub(1);
742 self.sink.closed(conn);
743 yo_alloc::allow(|| self.free.push(conn));
744 }
745
746 /// Move up to `max` framed commands into `into`.
747 ///
748 /// The reactor wants a batch it owns, and the engine keeps the buffers, so
749 /// what crosses between them is this: numbers, no borrows.
750 pub fn take_ready(&mut self, into: &mut Vec<Cmd>, max: usize) -> usize {
751 let n = max.min(self.ready.len());
752 into.extend(self.ready.drain(..n));
753 n
754 }
755
756 /// Offer one connection's replies to the sink, and say whether it still
757 /// owes bytes afterwards.
758 fn write_out(&mut self, conn: ConnId) -> bool {
759 {
760 let c = &self.conns[conn as usize];
761 if !c.live {
762 return false;
763 }
764 }
765 // A protocol error goes out once everything in front of it has.
766 if self.conns[conn as usize].pending == 0
767 && let Some(e) = self.conns[conn as usize].deferred.take()
768 {
769 self.scratch.clear();
770 e.write_reply(&mut self.scratch);
771 self.conns[conn as usize].out.raw(&self.scratch);
772 }
773
774 let taken = {
775 let c = &self.conns[conn as usize];
776 if c.out.is_empty() {
777 0
778 } else {
779 // One write for the whole batch's replies, never one per reply.
780 self.sink.write(conn, c.out.as_slice())
781 }
782 };
783
784 let c = &mut self.conns[conn as usize];
785 if taken >= c.out.len() {
786 c.out.clear();
787 } else {
788 c.out.consume(taken);
789 }
790
791 if !c.out.is_empty() {
792 return true;
793 }
794 c.dirty = false;
795 if c.closing && c.pending == 0 {
796 self.release(conn);
797 } else {
798 c.compact();
799 }
800 self.note_size(conn);
801 false
802 }
803
804 /// Take a clock reading for the whole batch.
805 ///
806 /// `04` section 5: once per turn, never per command, so every command in a
807 /// batch compares against the same millisecond and two keys written
808 /// together expire together.
809 pub fn tick(&mut self) {
810 self.server.refresh_clock();
811 }
812
813 /// Do one batch's worth of housekeeping.
814 ///
815 /// Today that is one segment of arena compaction at most, which is what
816 /// stops a server that rewrites the same keys from holding every version of
817 /// them. It is separate from [`Wire::tick`] because the clock has to move
818 /// before a batch runs and this does not: it can wait until the replies are
819 /// out, and the driver decides when that is.
820 ///
821 /// Per batch and not per turn of the loop. A turn can carry one command or
822 /// a thousand, so a per turn call means the rate at which garbage is
823 /// collected has nothing to do with the rate at which it is made, and on a
824 /// saturated server the second one wins. That was measured: with this on
825 /// the loop's turn the server settled at seven segments for six segments'
826 /// worth of keys, which is where an unloaded process running the same
827 /// writes settled at six.
828 pub fn maintain(&mut self) -> Option<usize> {
829 // Before the compaction and not after it, because the reading the next
830 // batch judges its limit against should be the one taken after the last
831 // batch's writes rather than the one taken after this call's collecting.
832 // Both are true, and the first is the one that is a batch old at worst.
833 // Nothing at all on a server with no `maxmemory`, which is the default.
834 self.server.refresh_memory();
835 self.server.compact_step()
836 }
837}
838
839impl<S: Sink> Engine for Wire<S> {
840 type Work = Cmd;
841
842 fn key_hash(&self, cmd: &Cmd) -> Option<u64> {
843 // Before the argument list is built, because most of the commands that
844 // get this far and answer `None` answer it on the spec alone, and
845 // building an `Args` to then throw it away is the sort of thing that
846 // does not show up in a profile and does show up in a total.
847 let spec = table::at(cmd.spec)?;
848 if spec.first_key <= 0 {
849 return None;
850 }
851 let c = &self.conns[cmd.conn as usize];
852 let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
853 // The first key only. A command with more than one, which is `MSET` and
854 // `MGET`, warms the first and takes the miss on the rest; warming all of
855 // them means a hash list per command and that is the batch's own job
856 // once multi key commands are worth measuring.
857 let key = args.opt(spec.first_key as usize)?;
858 Some(Keyspace::hash_of(key))
859 }
860
861 fn prefetch(&self, cmd: &Cmd, hash: u64) {
862 let db = self.conns[cmd.conn as usize].session.db();
863 self.server.db_ref(db).prefetch(hash);
864 }
865
866 fn run(&mut self, cmd: Cmd, _hash: Option<u64>) -> yo_reactor::Flow {
867 // Framed with the batch that blocked, so it is a command the client sent
868 // before it knew it would be waiting. It keeps its decoder and it keeps
869 // its place in `pending`, which is what stops the buffer it points into
870 // being compacted while it waits.
871 if self.conns[cmd.conn as usize].blocked {
872 yo_alloc::allow(|| self.conns[cmd.conn as usize].parked.push(cmd));
873 return yo_reactor::Flow::Next;
874 }
875
876 let flow = {
877 let c = &mut self.conns[cmd.conn as usize];
878 c.pending -= 1;
879 if c.gone || c.skip {
880 // Nobody to answer, or nobody who should be. The decoder still
881 // has to come back and the slot still has to be released, which
882 // is why this is not an early return.
883 Flow::Continue
884 } else {
885 let args = Args::new(&self.argvs[cmd.slot as usize], &c.buf[cmd.base..]);
886 let spec = table::at(cmd.spec);
887 dispatch::resolved(&mut self.server, &mut c.session, spec, args, &mut c.out)
888 }
889 };
890
891 self.spare.push(cmd.slot);
892 let c = &self.conns[cmd.conn as usize];
893 if c.gone {
894 if c.pending == 0 {
895 self.release(cmd.conn);
896 }
897 } else {
898 match flow {
899 Flow::Close => {
900 let c = &mut self.conns[cmd.conn as usize];
901 c.closing = true;
902 // Anything the client pipelined behind the `QUIT` was sent
903 // before it knew the answer, and running it would be acting
904 // on a connection that has already been said goodbye to.
905 c.skip = true;
906 self.soil(cmd.conn);
907 }
908 // Nothing was written, so there is nothing to flush and no
909 // reason to put this connection on the dirty list. The waiter
910 // carries the slot from here on, and it needs to know which one:
911 // the command layer only ever saw the client id.
912 Flow::Block => {
913 self.conns[cmd.conn as usize].blocked = true;
914 let client = self.conns[cmd.conn as usize].session.id();
915 self.server.waiters_mut().bind(client, cmd.conn);
916 }
917 Flow::Continue => self.soil(cmd.conn),
918 }
919 }
920
921 // After each command and not once per batch. A client blocked on two
922 // keys and woken by `RPUSH b` then `RPUSH a` in one pipeline has to
923 // answer with `b`, because that is the push that was in front of it, and
924 // it can only do that if it was served in between the two.
925 if !self.server.waiters().is_empty() {
926 self.serve_waiters();
927 }
928 yo_reactor::Flow::Next
929 }
930
931 fn flush(&mut self) {
932 // The deadline sweep, and it is here because this is the one thing the
933 // driver calls on a turn that ran nothing at all. A client whose timeout
934 // passes while the server is idle is answered within the loop's idle
935 // wait, which is 20ms and is finer than the 10hz Redis checks its own
936 // blocked clients at.
937 if !self.server.waiters().is_empty() {
938 self.server.refresh_clock();
939 self.serve_waiters();
940 }
941
942 // Taken and put back so the loop below can reach the rest of the
943 // engine. The capacity comes back with it, so this is not an
944 // allocation.
945 let mut dirty = core::mem::take(&mut self.dirty);
946 let mut at = 0;
947 while at < dirty.len() {
948 let conn = dirty[at];
949 let owed = self.write_out(conn);
950 if owed {
951 // The socket was full. The connection stays on the list with
952 // what is left of its reply, and the next flush offers it
953 // again, which is the whole of the backpressure story here.
954 at += 1;
955 } else {
956 dirty.swap_remove(at);
957 }
958 }
959 self.dirty = dirty;
960 }
961
962 fn maintain(&mut self, budget: &mut yo_reactor::Budget) {
963 // The clock is the first thing the maintenance slice does, because
964 // everything else in it compares against a time.
965 if !budget.spend(1) {
966 return;
967 }
968 self.tick();
969 // Then the dead keys, which is what stops a cache that writes with a
970 // deadline and never reads back from holding every key it has ever
971 // written. One unit a key looked at, so the slice bounds the sweep the
972 // same way it bounds everything else in here, and a server where nothing
973 // has a deadline spends nothing at all.
974 let looks = budget.left() as usize;
975 let spent = self.server.expire_slice(looks);
976 budget.spend(u32::try_from(spent).unwrap_or(u32::MAX));
977 }
978}
979
980/// Run everything that is framed, in batches, and write the replies.
981///
982/// The inline driver: it is what a caller who is already on the shard thread
983/// uses in place of the loop, and it goes through the same two walks the loop
984/// goes through (`15` section 7). `batch` is the caller's, so a driver in a hot
985/// loop hands the same `Vec` back every time and never allocates.
986pub fn pump<S: Sink>(reactor: &mut Reactor<Wire<S>>, batch: &mut Vec<Cmd>) -> usize {
987 let mut ran = 0;
988 reactor.engine_mut().tick();
989 loop {
990 batch.clear();
991 if reactor.engine_mut().take_ready(batch, BATCH_MAX) == 0 {
992 break;
993 }
994 // The command path, and therefore the thing Y7 is about. The guard is
995 // what arms `yo-alloc`, and it covers dispatch and nothing else: framing
996 // before it and writing the replies after it are both allowed to reach
997 // for the heap, and only running the commands is not.
998 //
999 // It goes here rather than around the whole loop because `take_ready`
1000 // and `flush` are on the other side of that line, and because a batch is
1001 // the unit a caller can reason about. Under the default mode this is one
1002 // relaxed load.
1003 let armed = yo_alloc::guard();
1004 ran += reactor.execute_all(batch.drain(..));
1005 drop(armed);
1006 reactor.engine_mut().flush();
1007 // After the replies are out, so the batch that made the garbage is not
1008 // the batch that waits for it to be collected.
1009 reactor.engine_mut().maintain();
1010 }
1011 // Once more, for a connection with something to say and nothing to run: a
1012 // protocol error, or a socket that was full the last time round.
1013 reactor.engine_mut().flush();
1014 // And once for a turn that ran nothing at all, which is where a server that
1015 // has gone quiet catches up on what the last busy turn left behind.
1016 reactor.engine_mut().maintain();
1017 ran
1018}
1019
1020#[cfg(test)]
1021mod tests {
1022 use super::*;
1023
1024 /// The wire bytes for a command, built the way a client would.
1025 fn wire(args: &[&[u8]]) -> Vec<u8> {
1026 let mut b = format!("*{}\r\n", args.len()).into_bytes();
1027 for a in args {
1028 b.extend_from_slice(format!("${}\r\n", a.len()).as_bytes());
1029 b.extend_from_slice(a);
1030 b.extend_from_slice(b"\r\n");
1031 }
1032 b
1033 }
1034
1035 fn engine() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
1036 let mut r = Reactor::inline(Wire::new(Recorder::new()));
1037 let conn = r.engine_mut().accept();
1038 (r, conn, Vec::new())
1039 }
1040
1041 /// Where the fixed clock a blocking test moves by hand starts.
1042 const START_MS: u64 = 1_000_000;
1043
1044 /// The same, on a clock the test moves rather than the system's.
1045 ///
1046 /// A test about a timeout cannot wait for one: waiting a hundred
1047 /// milliseconds is a test that fails on a loaded machine and waiting a
1048 /// hundred seconds is not a test.
1049 fn timed() -> (Reactor<Wire<Recorder>>, ConnId, Vec<Cmd>) {
1050 let server = crate::dispatch::Server::with_clock(yo_kv::Clock::fixed(START_MS));
1051 let mut r = Reactor::inline(Wire::with_server(server, Recorder::new()));
1052 let conn = r.engine_mut().accept();
1053 (r, conn, Vec::new())
1054 }
1055
1056 #[test]
1057 fn a_pipelined_batch_comes_back_in_order_and_in_one_write() {
1058 let (mut r, conn, mut batch) = engine();
1059 let mut stream = wire(&[b"SET", b"k", b"v"]);
1060 stream.extend(wire(&[b"GET", b"k"]));
1061 stream.extend(wire(&[b"INCR", b"n"]));
1062
1063 r.engine_mut().feed(conn, &stream);
1064 assert_eq!(r.engine().ready(), 3);
1065 assert_eq!(pump(&mut r, &mut batch), 3);
1066
1067 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$1\r\nv\r\n:1\r\n");
1068 assert_eq!(r.engine().ready(), 0);
1069 }
1070
1071 /// The framing has to survive a command arriving in pieces, because that is
1072 /// what a socket does.
1073 #[test]
1074 fn a_command_split_across_reads_resumes_rather_than_restarts() {
1075 let (mut r, conn, mut batch) = engine();
1076 let bytes = wire(&[b"SET", b"key", b"value"]);
1077
1078 for at in 1..bytes.len() {
1079 r.engine_mut().feed(conn, &bytes[at - 1..at]);
1080 assert_eq!(r.engine().ready(), 0, "not a command yet at {at}");
1081 }
1082 r.engine_mut().feed(conn, &bytes[bytes.len() - 1..]);
1083 assert_eq!(r.engine().ready(), 1);
1084 assert_eq!(pump(&mut r, &mut batch), 1);
1085 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1086
1087 // And the value that arrived in single bytes is the value that was
1088 // stored, which is the part a naive resume gets wrong.
1089 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1090 pump(&mut r, &mut batch);
1091 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n$5\r\nvalue\r\n");
1092 }
1093
1094 #[test]
1095 fn two_connections_are_two_sessions_over_one_server() {
1096 let (mut r, a, mut batch) = engine();
1097 let b = r.engine_mut().accept();
1098
1099 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1100 r.engine_mut().feed(a, &wire(&[b"SET", b"k", b"a"]));
1101 r.engine_mut().feed(b, &wire(&[b"SET", b"k", b"b"]));
1102 r.engine_mut().feed(a, &wire(&[b"GET", b"k"]));
1103 r.engine_mut().feed(b, &wire(&[b"GET", b"k"]));
1104 pump(&mut r, &mut batch);
1105
1106 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n+OK\r\n$1\r\na\r\n");
1107 assert_eq!(r.engine().sink().sent(b), b"+OK\r\n$1\r\nb\r\n");
1108 assert_eq!(r.engine().clients(), 2);
1109 }
1110
1111 #[test]
1112 fn quit_is_answered_and_then_the_connection_goes() {
1113 let (mut r, conn, mut batch) = engine();
1114 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1115 r.engine_mut().feed(conn, &wire(&[b"QUIT"]));
1116 pump(&mut r, &mut batch);
1117
1118 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1119 assert!(r.engine().sink().was_closed(conn));
1120 assert_eq!(r.engine().clients(), 0);
1121
1122 // The slot comes back, buffers and all.
1123 let again = r.engine_mut().accept();
1124 assert_eq!(again, conn);
1125 assert_eq!(r.engine().clients(), 1);
1126 }
1127
1128 /// Redis's own unit/quit, which caught this: we answered the `QUIT` and
1129 /// then ran the `SET` behind it.
1130 #[test]
1131 fn what_a_client_pipelined_behind_quit_is_never_run() {
1132 let (mut r, conn, mut batch) = engine();
1133 let mut stream = wire(&[b"QUIT"]);
1134 stream.extend(wire(&[b"SET", b"foo", b"bar"]));
1135 r.engine_mut().feed(conn, &stream);
1136 // Both were framed, because framing happens before anything runs.
1137 assert_eq!(r.engine().ready(), 2);
1138 pump(&mut r, &mut batch);
1139
1140 // One reply and not two, and the connection is gone.
1141 assert_eq!(r.engine().sink().sent(conn), b"+OK\r\n");
1142 assert!(r.engine().sink().was_closed(conn));
1143
1144 // And the write never happened, which is the part a client can see
1145 // after it reconnects. The recorder is cleared first because the next
1146 // connection lands back in the slot this one just left, and what was
1147 // written to the slot before is still sitting in it.
1148 r.engine_mut().sink_mut().clear();
1149 let next = r.engine_mut().accept();
1150 r.engine_mut().feed(next, &wire(&[b"GET", b"foo"]));
1151 pump(&mut r, &mut batch);
1152 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1153 }
1154
1155 /// The other way a connection ends, which does not throw anything away.
1156 #[test]
1157 fn commands_that_arrived_before_a_protocol_error_are_still_answered() {
1158 let (mut r, conn, mut batch) = engine();
1159 let mut stream = wire(&[b"SET", b"k", b"v"]);
1160 stream.extend(wire(&[b"GET", b"k"]));
1161 stream.extend_from_slice(b"*1\r\n+notabulk\r\n");
1162 r.engine_mut().feed(conn, &stream);
1163 pump(&mut r, &mut batch);
1164
1165 // Both good commands were complete and correct before the stream went
1166 // wrong, so both are answered and the error comes after them.
1167 let sent = r.engine().sink().sent(conn);
1168 assert!(
1169 sent.starts_with(b"+OK\r\n$1\r\nv\r\n-ERR Protocol error: "),
1170 "{sent:?}"
1171 );
1172 assert!(r.engine().sink().was_closed(conn));
1173 }
1174
1175 #[test]
1176 fn a_protocol_error_is_written_and_closes_the_connection() {
1177 let (mut r, conn, mut batch) = engine();
1178 // A multibulk that says its first argument is a bulk and then does not.
1179 r.engine_mut().feed(conn, b"*1\r\n+notabulk\r\n");
1180 pump(&mut r, &mut batch);
1181
1182 let sent = r.engine().sink().sent(conn);
1183 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1184 assert!(r.engine().sink().was_closed(conn));
1185 assert_eq!(r.engine().clients(), 0);
1186 }
1187
1188 /// Redis's own `unit/protocol` walks a list of malformed frames, each on a
1189 /// fresh connection, which means every one of them after the first runs on
1190 /// a decoder that came back to the pool part way through a command.
1191 #[test]
1192 fn a_decoder_that_came_back_mid_command_starts_the_next_one_clean() {
1193 let (mut r, conn, mut batch) = engine();
1194 // Stops inside the third argument, on a length that is not a length.
1195 r.engine_mut()
1196 .feed(conn, b"*3\r\n$3\r\nSET\r\n$1\r\nx\r\n$blabla\r\n");
1197 pump(&mut r, &mut batch);
1198 let sent = r.engine().sink().sent(conn);
1199 assert!(
1200 sent.starts_with(b"-ERR Protocol error: invalid bulk length"),
1201 "{sent:?}"
1202 );
1203
1204 // The slot that decoder was in is now the slot the next connection
1205 // gets, and it has to be at the start of a command and not half way
1206 // through the one that went wrong.
1207 r.engine_mut().sink_mut().clear();
1208 let next = r.engine_mut().accept();
1209 r.engine_mut().feed(next, &wire(&[b"GET", b"k"]));
1210 pump(&mut r, &mut batch);
1211 assert_eq!(r.engine().sink().sent(next), b"$-1\r\n");
1212
1213 r.engine_mut().sink_mut().clear();
1214 let third = r.engine_mut().accept();
1215 r.engine_mut().feed(third, b"*1\r\n+notabulk\r\n");
1216 pump(&mut r, &mut batch);
1217 let sent = r.engine().sink().sent(third);
1218 assert!(sent.starts_with(b"-ERR Protocol error: "), "{sent:?}");
1219 }
1220
1221 /// A client that hangs up mid batch is the case that gets a server killed:
1222 /// the commands already framed still point into its buffer.
1223 #[test]
1224 fn a_hangup_with_commands_in_flight_waits_for_them() {
1225 let (mut r, conn, mut batch) = engine();
1226 r.engine_mut().feed(conn, &wire(&[b"SET", b"k", b"v"]));
1227 r.engine_mut().feed(conn, &wire(&[b"GET", b"k"]));
1228
1229 batch.clear();
1230 r.engine_mut().take_ready(&mut batch, BATCH_MAX);
1231 r.engine_mut().hangup(conn);
1232 assert_eq!(r.engine().clients(), 1, "still holding the buffer");
1233
1234 r.execute_all(batch.drain(..));
1235 r.engine_mut().flush();
1236 assert_eq!(r.engine().clients(), 0);
1237 assert!(r.engine().sink().sent(conn).is_empty(), "nobody to answer");
1238
1239 // And the slot is usable again, with the decoders both back in the
1240 // pool rather than lost with the connection.
1241 let decoders = r.engine().decoders();
1242 let again = r.engine_mut().accept();
1243 assert_eq!(again, conn);
1244 r.engine_mut().feed(again, &wire(&[b"PING"]));
1245 pump(&mut r, &mut batch);
1246 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1247 assert_eq!(r.engine().decoders(), decoders);
1248 }
1249
1250 /// The claim that the steady state does not allocate, checked the only way
1251 /// a library test can check it: nothing grows.
1252 #[test]
1253 fn the_buffers_and_the_decoder_pool_stop_growing() {
1254 let (mut r, conn, mut batch) = engine();
1255 let mut stream = Vec::new();
1256 for i in 0..32 {
1257 stream.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1258 }
1259
1260 r.engine_mut().feed(conn, &stream);
1261 pump(&mut r, &mut batch);
1262 let decoders = r.engine().decoders();
1263 let batch_cap = batch.capacity();
1264
1265 for _ in 0..10 {
1266 r.engine_mut().feed(conn, &stream);
1267 pump(&mut r, &mut batch);
1268 }
1269 assert_eq!(r.engine().decoders(), decoders, "the pool is reused");
1270 assert_eq!(batch.capacity(), batch_cap, "the batch buffer is reused");
1271 assert!(
1272 decoders <= BATCH_MAX + 1,
1273 "{decoders} decoders for 32 commands"
1274 );
1275 }
1276
1277 /// The read buffer holds what has not been dealt with yet and nothing else.
1278 ///
1279 /// A client that pipelines sixteen commands, waits for the sixteen replies
1280 /// and goes again is what `redis-benchmark -P 16` does and what half of the
1281 /// clients in the world do. Every one of those rounds leaves the buffer
1282 /// exactly caught up, and a buffer that never drops what it has already
1283 /// dealt with grows to everything the connection has ever sent: 16 MiB
1284 /// apiece on server3 for four connections sending 100000 sets each.
1285 #[test]
1286 fn a_pipelining_client_does_not_grow_the_read_buffer() {
1287 let (mut r, conn, mut batch) = engine();
1288 let mut round = Vec::new();
1289 for i in 0..16 {
1290 round.extend(wire(&[b"SET", format!("k{i}").as_bytes(), b"v"]));
1291 }
1292
1293 r.engine_mut().feed(conn, &round);
1294 pump(&mut r, &mut batch);
1295 r.engine_mut().sink_mut().clear();
1296 let after_one = r.engine().buffer_bytes();
1297
1298 // A thousand rounds is sixteen thousand commands and about a megabyte
1299 // of wire bytes, which is a hundred times what the buffer starts with.
1300 for _ in 0..1000 {
1301 r.engine_mut().feed(conn, &round);
1302 pump(&mut r, &mut batch);
1303 r.engine_mut().sink_mut().clear();
1304 }
1305
1306 assert_eq!(
1307 r.engine().buffer_bytes(),
1308 after_one,
1309 "the buffers grew over a thousand rounds of the same sixteen commands"
1310 );
1311 assert!(
1312 r.engine().server().memory_bytes() >= after_one,
1313 "the buffers are counted in what the server reports"
1314 );
1315 }
1316
1317 /// Half a command in the buffer is the case compaction has to be careful
1318 /// about, because the decoder holding it kept offsets into those bytes.
1319 #[test]
1320 fn a_command_split_across_reads_survives_compaction() {
1321 let (mut r, conn, mut batch) = engine();
1322 let cmd = wire(&[b"SET", b"key", b"value"]);
1323 let (head, tail) = cmd.split_at(cmd.len() - 4);
1324
1325 // A complete command, so that there is something in front to drop, then
1326 // most of a second one.
1327 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1328 r.engine_mut().feed(conn, head);
1329 pump(&mut r, &mut batch);
1330 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n");
1331
1332 // The rest of it arrives after the buffer has been compacted under it.
1333 r.engine_mut().feed(conn, tail);
1334 pump(&mut r, &mut batch);
1335 assert_eq!(r.engine().sink().sent(conn), b"+PONG\r\n+OK\r\n");
1336
1337 r.engine_mut().feed(conn, &wire(&[b"GET", b"key"]));
1338 pump(&mut r, &mut batch);
1339 assert!(r.engine().sink().sent(conn).ends_with(b"$5\r\nvalue\r\n"));
1340 }
1341
1342 /// The two walks are the reactor's, not this module's, so the test is that
1343 /// the engine can be driven by them at all: same commands, same replies.
1344 #[test]
1345 fn the_batch_goes_through_the_reactors_two_walks() {
1346 let (mut r, conn, mut batch) = engine();
1347 for i in 0..100 {
1348 r.engine_mut()
1349 .feed(conn, &wire(&[b"INCR", format!("k{}", i % 7).as_bytes()]));
1350 }
1351 let ran = pump(&mut r, &mut batch);
1352
1353 assert_eq!(ran, 100);
1354 assert_eq!(r.commands(), 100);
1355 // Two batches, because a hundred commands do not fit in sixty four.
1356 assert_eq!(r.turns(), 2);
1357 // The hundredth command is the fifteenth `INCR` of `k1`.
1358 assert!(r.engine().sink().sent(conn).ends_with(b":15\r\n"));
1359 }
1360
1361 /// A sink that takes four bytes at a time, which is what a full socket
1362 /// looks like from in here.
1363 #[derive(Default)]
1364 struct Trickle {
1365 sent: Vec<u8>,
1366 writes: usize,
1367 }
1368
1369 impl Sink for Trickle {
1370 fn write(&mut self, _conn: ConnId, bytes: &[u8]) -> usize {
1371 self.writes += 1;
1372 let n = bytes.len().min(4);
1373 self.sent.extend_from_slice(&bytes[..n]);
1374 n
1375 }
1376 }
1377
1378 /// A blocking command that does not block costs nothing: no waiter, no
1379 /// allocation, the same three lines the non blocking one runs.
1380 #[test]
1381 fn a_blpop_on_a_list_with_something_in_it_never_waits() {
1382 let (mut r, conn, mut batch) = engine();
1383 r.engine_mut().feed(conn, &wire(&[b"RPUSH", b"q", b"a"]));
1384 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"0"]));
1385 pump(&mut r, &mut batch);
1386
1387 assert_eq!(
1388 r.engine().sink().sent(conn),
1389 b":1\r\n*2\r\n$1\r\nq\r\n$1\r\na\r\n"
1390 );
1391 assert_eq!(r.engine().server().waiters().len(), 0);
1392 }
1393
1394 /// The whole point: a client with nothing to pop is answered later, by
1395 /// somebody else's command.
1396 #[test]
1397 fn a_parked_client_is_answered_by_another_connections_push() {
1398 let (mut r, a, mut batch) = engine();
1399 let b = r.engine_mut().accept();
1400
1401 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1402 pump(&mut r, &mut batch);
1403 assert!(r.engine().sink().sent(a).is_empty(), "nothing to say yet");
1404 assert_eq!(r.engine().server().waiters().len(), 1);
1405
1406 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"one"]));
1407 pump(&mut r, &mut batch);
1408
1409 assert_eq!(r.engine().sink().sent(a), b"*2\r\n$1\r\nq\r\n$3\r\none\r\n");
1410 // The push still reports the length it made, even though the element was
1411 // gone again before the reply was written.
1412 assert_eq!(r.engine().sink().sent(b), b":1\r\n");
1413 assert_eq!(r.engine().server().waiters().len(), 0);
1414 }
1415
1416 /// A push to a key nobody named, and a key of another type on a key
1417 /// somebody did: neither is a wake up, and the client stays parked.
1418 #[test]
1419 fn only_a_list_arriving_under_a_named_key_wakes_a_waiter() {
1420 let (mut r, a, mut batch) = engine();
1421 let b = r.engine_mut().accept();
1422 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1423 pump(&mut r, &mut batch);
1424
1425 r.engine_mut()
1426 .feed(b, &wire(&[b"RPUSH", b"elsewhere", b"x"]));
1427 r.engine_mut().feed(b, &wire(&[b"SADD", b"q", b"x"]));
1428 pump(&mut r, &mut batch);
1429
1430 assert!(r.engine().sink().sent(a).is_empty());
1431 assert_eq!(r.engine().server().waiters().len(), 1, "still waiting");
1432 // And the set is intact, so the waiter did not take anything out of it
1433 // on its way past.
1434 assert_eq!(r.engine().sink().sent(b), b":1\r\n:1\r\n");
1435 }
1436
1437 /// Two workers on one queue, which is what `BLPOP` is for. They are served
1438 /// in the order they arrived and not in whatever order the list is walked.
1439 #[test]
1440 fn two_parked_clients_are_served_in_the_order_they_arrived() {
1441 let (mut r, a, mut batch) = engine();
1442 let b = r.engine_mut().accept();
1443 let c = r.engine_mut().accept();
1444
1445 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1446 pump(&mut r, &mut batch);
1447 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"q", b"0"]));
1448 pump(&mut r, &mut batch);
1449 assert_eq!(r.engine().server().waiters().len(), 2);
1450
1451 r.engine_mut()
1452 .feed(c, &wire(&[b"RPUSH", b"q", b"first", b"second"]));
1453 pump(&mut r, &mut batch);
1454
1455 assert_eq!(
1456 r.engine().sink().sent(a),
1457 b"*2\r\n$1\r\nq\r\n$5\r\nfirst\r\n"
1458 );
1459 assert_eq!(
1460 r.engine().sink().sent(b),
1461 b"*2\r\n$1\r\nq\r\n$6\r\nsecond\r\n"
1462 );
1463 assert_eq!(r.engine().server().waiters().len(), 0);
1464 }
1465
1466 /// A client waiting for an answer is not a client that has sent another
1467 /// question, so what it pipelined behind its `BLPOP` waits for the `BLPOP`.
1468 #[test]
1469 fn what_a_client_pipelined_behind_a_block_waits_for_the_block() {
1470 let (mut r, a, mut batch) = engine();
1471 let b = r.engine_mut().accept();
1472
1473 // Framed together, so the `PING` is already on its way to the reactor
1474 // when the `BLPOP` in front of it parks.
1475 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1476 stream.extend(wire(&[b"PING"]));
1477 r.engine_mut().feed(a, &stream);
1478 pump(&mut r, &mut batch);
1479 assert!(
1480 r.engine().sink().sent(a).is_empty(),
1481 "the PING went out in front of the answer it was sent behind"
1482 );
1483
1484 // And one that arrives while it is parked is not even framed.
1485 r.engine_mut().feed(a, &wire(&[b"ECHO", b"after"]));
1486 pump(&mut r, &mut batch);
1487 assert!(r.engine().sink().sent(a).is_empty());
1488
1489 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1490 pump(&mut r, &mut batch);
1491 assert_eq!(
1492 r.engine().sink().sent(a),
1493 b"*2\r\n$1\r\nq\r\n$1\r\nx\r\n+PONG\r\n$5\r\nafter\r\n"
1494 );
1495 }
1496
1497 /// Redis serves parked clients after every command rather than once per
1498 /// turn of the loop, and a pipeline is where the difference shows: the
1499 /// waiter has to be served between the two pushes, so it answers with the
1500 /// key the first push filled and not with the one it named first.
1501 #[test]
1502 fn a_waiter_is_served_between_two_pipelined_pushes() {
1503 let (mut r, a, mut batch) = engine();
1504 let b = r.engine_mut().accept();
1505 r.engine_mut()
1506 .feed(a, &wire(&[b"BLPOP", b"p1", b"p2", b"0"]));
1507 pump(&mut r, &mut batch);
1508
1509 let mut stream = wire(&[b"RPUSH", b"p2", b"second"]);
1510 stream.extend(wire(&[b"RPUSH", b"p1", b"first"]));
1511 r.engine_mut().feed(b, &stream);
1512 pump(&mut r, &mut batch);
1513
1514 assert_eq!(
1515 r.engine().sink().sent(a),
1516 b"*2\r\n$2\r\np2\r\n$6\r\nsecond\r\n"
1517 );
1518 // Which leaves the key it named first holding what was pushed to it.
1519 r.engine_mut()
1520 .feed(b, &wire(&[b"LRANGE", b"p1", b"0", b"-1"]));
1521 pump(&mut r, &mut batch);
1522 assert!(
1523 r.engine()
1524 .sink()
1525 .sent(b)
1526 .ends_with(b"*1\r\n$5\r\nfirst\r\n")
1527 );
1528 }
1529
1530 /// A `BLMOVE` that serves itself is a push, so it wakes the client waiting
1531 /// on the key it pushed to, in the same moment and without a turn of the
1532 /// loop in between.
1533 #[test]
1534 fn a_waiter_woken_by_another_waiter() {
1535 let (mut r, a, mut batch) = engine();
1536 let b = r.engine_mut().accept();
1537 let c = r.engine_mut().accept();
1538
1539 r.engine_mut()
1540 .feed(a, &wire(&[b"BLMOVE", b"x", b"y", b"LEFT", b"RIGHT", b"0"]));
1541 pump(&mut r, &mut batch);
1542 r.engine_mut().feed(b, &wire(&[b"BLPOP", b"y", b"0"]));
1543 pump(&mut r, &mut batch);
1544 assert_eq!(r.engine().server().waiters().len(), 2);
1545
1546 r.engine_mut().feed(c, &wire(&[b"RPUSH", b"x", b"chain"]));
1547 pump(&mut r, &mut batch);
1548
1549 assert_eq!(r.engine().sink().sent(a), b"$5\r\nchain\r\n");
1550 assert_eq!(
1551 r.engine().sink().sent(b),
1552 b"*2\r\n$1\r\ny\r\n$5\r\nchain\r\n"
1553 );
1554 assert_eq!(r.engine().server().waiters().len(), 0);
1555 }
1556
1557 /// A waiter on one database is not woken by a push on another, even though
1558 /// the key has the same name.
1559 #[test]
1560 fn a_waiter_is_only_woken_on_the_database_it_blocked_on() {
1561 let (mut r, a, mut batch) = engine();
1562 let b = r.engine_mut().accept();
1563 r.engine_mut().feed(a, &wire(&[b"SELECT", b"3"]));
1564 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1565 pump(&mut r, &mut batch);
1566 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n");
1567
1568 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"wrongdb"]));
1569 pump(&mut r, &mut batch);
1570 assert_eq!(r.engine().sink().sent(a), b"+OK\r\n", "still waiting");
1571
1572 r.engine_mut().feed(b, &wire(&[b"SELECT", b"3"]));
1573 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"rightdb"]));
1574 pump(&mut r, &mut batch);
1575 assert!(r.engine().sink().sent(a).ends_with(b"$7\r\nrightdb\r\n"));
1576 }
1577
1578 /// The deadline sweep, which runs on a turn that has nothing else to do.
1579 #[test]
1580 fn a_client_that_waited_long_enough_gets_a_null_array() {
1581 let (mut r, conn, mut batch) = timed();
1582 r.engine_mut().feed(conn, &wire(&[b"BLPOP", b"q", b"30"]));
1583 pump(&mut r, &mut batch);
1584 assert!(r.engine().sink().sent(conn).is_empty());
1585
1586 r.engine_mut().server_mut().set_clock_ms(START_MS + 29_999);
1587 pump(&mut r, &mut batch);
1588 assert!(
1589 r.engine().sink().sent(conn).is_empty(),
1590 "a millisecond short"
1591 );
1592
1593 r.engine_mut().server_mut().set_clock_ms(START_MS + 30_000);
1594 pump(&mut r, &mut batch);
1595 // A null array and not a null string, which a RESP2 client can see.
1596 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n");
1597 assert_eq!(r.engine().server().waiters().len(), 0);
1598 }
1599
1600 /// The four that answer with something other than a two element array all
1601 /// answer a timeout the same way, which is not what the reply shape would
1602 /// suggest and is what Redis does.
1603 #[test]
1604 fn every_blocking_command_times_out_with_the_same_null_array() {
1605 for cmd in [
1606 &[b"BLPOP".as_slice(), b"q", b"0.001"][..],
1607 &[b"BRPOP", b"q", b"0.001"],
1608 &[b"BLMOVE", b"q", b"d", b"LEFT", b"RIGHT", b"0.001"],
1609 &[b"BRPOPLPUSH", b"q", b"d", b"0.001"],
1610 &[b"BLMPOP", b"0.001", b"1", b"q", b"LEFT"],
1611 ] {
1612 let (mut r, conn, mut batch) = timed();
1613 r.engine_mut().feed(conn, &wire(cmd));
1614 pump(&mut r, &mut batch);
1615 r.engine_mut().server_mut().set_clock_ms(START_MS + 1);
1616 pump(&mut r, &mut batch);
1617 assert_eq!(r.engine().sink().sent(conn), b"*-1\r\n", "for {cmd:?}");
1618 }
1619 }
1620
1621 /// A client that gave up does not go on holding a claim on the queue: the
1622 /// element that arrives after it stays where it was put.
1623 #[test]
1624 fn a_waiter_that_timed_out_does_not_eat_a_later_push() {
1625 let (mut r, a, mut batch) = timed();
1626 let b = r.engine_mut().accept();
1627 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"1"]));
1628 pump(&mut r, &mut batch);
1629 r.engine_mut().server_mut().set_clock_ms(START_MS + 1000);
1630 pump(&mut r, &mut batch);
1631 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n");
1632
1633 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"late"]));
1634 r.engine_mut()
1635 .feed(b, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1636 pump(&mut r, &mut batch);
1637 assert_eq!(r.engine().sink().sent(a), b"*-1\r\n", "nothing more");
1638 assert!(r.engine().sink().sent(b).ends_with(b"*1\r\n$4\r\nlate\r\n"));
1639 }
1640
1641 /// A `BLPOP key 0` has no deadline, so nothing but the connection closing
1642 /// will ever take it off the list. That makes the close path the one that
1643 /// has to be right, or a waiter outlives its client and the slot it names
1644 /// gets handed to somebody else.
1645 #[test]
1646 fn a_client_that_goes_away_while_it_waits_takes_its_waiter_with_it() {
1647 let (mut r, a, mut batch) = engine();
1648 let b = r.engine_mut().accept();
1649 r.engine_mut().feed(a, &wire(&[b"BLPOP", b"q", b"0"]));
1650 pump(&mut r, &mut batch);
1651 assert_eq!(r.engine().server().waiters().len(), 1);
1652
1653 r.engine_mut().hangup(a);
1654 pump(&mut r, &mut batch);
1655 assert_eq!(r.engine().server().waiters().len(), 0);
1656 assert_eq!(r.engine().clients(), 1);
1657
1658 // The slot is handed straight back out, which is what the waiter would
1659 // have been pointing at.
1660 let again = r.engine_mut().accept();
1661 assert_eq!(again, a);
1662 r.engine_mut().feed(b, &wire(&[b"RPUSH", b"q", b"x"]));
1663 r.engine_mut()
1664 .feed(again, &wire(&[b"LRANGE", b"q", b"0", b"-1"]));
1665 pump(&mut r, &mut batch);
1666 assert_eq!(r.engine().sink().sent(again), b"*1\r\n$1\r\nx\r\n");
1667 }
1668
1669 /// The same, with commands the client had already sent sitting behind the
1670 /// block. Those are what `pending` counts, so a close that forgets them is a
1671 /// connection slot that never comes back.
1672 #[test]
1673 fn a_hangup_while_parked_gives_back_the_slot_and_the_decoders() {
1674 let (mut r, a, mut batch) = engine();
1675 let mut stream = wire(&[b"BLPOP", b"q", b"0"]);
1676 stream.extend(wire(&[b"PING"]));
1677 stream.extend(wire(&[b"PING"]));
1678 r.engine_mut().feed(a, &stream);
1679 pump(&mut r, &mut batch);
1680
1681 let decoders = r.engine().decoders();
1682 r.engine_mut().hangup(a);
1683 pump(&mut r, &mut batch);
1684
1685 assert_eq!(r.engine().clients(), 0);
1686 assert!(r.engine().sink().was_closed(a));
1687 assert_eq!(r.engine().decoders(), decoders, "the pool came back whole");
1688 let again = r.engine_mut().accept();
1689 assert_eq!(again, a);
1690 r.engine_mut().feed(again, &wire(&[b"PING"]));
1691 pump(&mut r, &mut batch);
1692 assert_eq!(r.engine().sink().sent(again), b"+PONG\r\n");
1693 }
1694
1695 #[test]
1696 fn a_reply_the_socket_would_not_take_is_offered_again() {
1697 let mut r = Reactor::inline(Wire::new(Trickle::default()));
1698 let conn = r.engine_mut().accept();
1699 let mut batch = Vec::new();
1700
1701 r.engine_mut().feed(conn, &wire(&[b"PING"]));
1702 pump(&mut r, &mut batch);
1703 // Two flushes in a pump, so four bytes and then three.
1704 assert_eq!(r.engine().sink().sent, b"+PONG\r\n");
1705 assert_eq!(r.engine().sink().writes, 2);
1706 }
1707}