pub enum HandResult {
Win,
Draw,
Lose,
}Variants§
Trait Implementations§
impl Eq for HandResult
Source§impl PartialEq for HandResult
impl PartialEq for HandResult
impl StructuralPartialEq for HandResult
Auto Trait Implementations§
impl Freeze for HandResult
impl RefUnwindSafe for HandResult
impl Send for HandResult
impl Sync for HandResult
impl Unpin for HandResult
impl UnsafeUnpin for HandResult
impl UnwindSafe for HandResult
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more