[−][src]Struct yew_styles::button::Button
Button component
Features required
button
Example
use yew::prelude::*; use yew::services::ConsoleService; use yew_styles::{ button::{Button}, styles::{Palette, Style, Size}, }; pub struct App { link: ComponentLink<Self>, } pub enum Msg { Clicked(String), } #[derive(Clone, Properties)] pub struct Props {} impl Component for App { type Message = Msg; type Properties = Props; fn create(_props: Self::Properties, link: ComponentLink<Self>) -> Self { App { link } } fn update(&mut self, msg: Self::Message) -> ShouldRender { match msg { Msg::Clicked(greeting) => { let mut console = ConsoleService::new(); console.log(&format!("{}", greeting)) } } false } fn change(&mut self, _props: Self::Properties) -> ShouldRender { false } fn view(&self) -> Html { html! { <Button onclick_signal=link.callback(move |_| Msg::Clicked(String::from("Hello world"))) class_name="hello-world" button_palette=Pallete::Standard button_style=Style::Light button_size=Size::Medium >{"Greeting"}</Button> } } }
Trait Implementations
impl Component for Button
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type Message = Msg
Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be ()
. Complex Component's commonly use an enum to declare multiple Message types. Read more
type Properties = Props
Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. # use yew::{Html, Component, Properties, ComponentLink, html}; # struct Model; # #[derive(Clone, Properties)] # struct Props { # prop: String, # } # impl Component for Model { # type Message = ();type Properties = Props; # fn create(props: Self::Properties,link: ComponentLink<Self>) -> Self {unimplemented!()} # fn update(&mut self,msg: Self::Message) -> bool {unimplemented!()} # fn change(&mut self, _: Self::Properties) -> bool {unimplemented!()} # fn view(&self) -> Html { html! { <Model prop="value" /> } # }}
Read more
fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self
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fn update(&mut self, msg: Self::Message) -> ShouldRender
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fn change(&mut self, props: Self::Properties) -> ShouldRender
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fn view(&self) -> Html
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fn rendered(&mut self, _first_render: bool)
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fn destroy(&mut self)
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Auto Trait Implementations
impl !RefUnwindSafe for Button
impl !Send for Button
impl !Sync for Button
impl Unpin for Button
impl !UnwindSafe for Button
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<COMP> Renderable for COMP where
COMP: Component,
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COMP: Component,
impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,
type Error = <U as TryFrom<T>>::Error
The type returned in the event of a conversion error.
fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>
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impl<V, T> VZip<V> for T where
V: MultiLane<T>,
V: MultiLane<T>,