Props

Struct Props 

Source
pub struct Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static,
{ pub items: Rc<Vec<T>>, pub row_height: f64, pub class: Classes, }
Expand description

VirtualScroller properties

Fields§

§items: Rc<Vec<T>>

Full list of items. This is within an Rc as the assumption is the list will be large and so cloning it would be expensive.

§row_height: f64

Height of each item in pixels.

§class: Classes

Class(es) to apply to the root container

Trait Implementations§

Source§

impl<T> Clone for Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static + Clone,

Source§

fn clone(&self) -> Props<T>

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
Source§

impl<T> Debug for Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static + Debug,

Source§

fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
Source§

impl<T> PartialEq for Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static + PartialEq,

Source§

fn eq(&self, other: &Props<T>) -> bool

Tests for self and other values to be equal, and is used by ==.
1.0.0 · Source§

fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
Source§

impl<T> Properties for Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static,

Source§

type Builder = PropsBuilder<T, PropsBuilderStep_missing_required_prop_items>

Builder that will be used to construct properties
Source§

fn builder() -> Self::Builder

Entrypoint for building properties
Source§

impl<T> StructuralPartialEq for Props<T>
where T: Into<Html> + Clone + PartialEq + Debug + 'static,

Auto Trait Implementations§

§

impl<T> Freeze for Props<T>

§

impl<T> RefUnwindSafe for Props<T>
where T: RefUnwindSafe,

§

impl<T> !Send for Props<T>

§

impl<T> !Sync for Props<T>

§

impl<T> Unpin for Props<T>

§

impl<T> UnwindSafe for Props<T>
where T: RefUnwindSafe,

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> CloneToUninit for T
where T: Clone,

Source§

unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> ToOwned for T
where T: Clone,

Source§

type Owned = T

The resulting type after obtaining ownership.
Source§

fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
Source§

fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
Source§

impl<T> Any for T
where T: Any,

Source§

impl<T> CloneAny for T
where T: Any + Clone,