[−][src]Struct yew_state::SharedStateComponent
Wrapper for a component with shared state.
Trait Implementations
impl<C> Component for SharedStateComponent<C> where
C: Component,
C::Properties: SharedState + Clone,
<<<C::Properties as SharedState>::Handle as Handle>::Handler as Handler>::Model: Default,
<<C::Properties as SharedState>::Handle as Handle>::Handler: Clone, [src]
C: Component,
C::Properties: SharedState + Clone,
<<<C::Properties as SharedState>::Handle as Handle>::Handler as Handler>::Model: Default,
<<C::Properties as SharedState>::Handle as Handle>::Handler: Clone,
type Message = SharedStateComponentMsg<<<<C::Properties as SharedState>::Handle as Handle>::Handler as Handler>::Model>
Messages are used to make Components dynamic and interactive. Simple Component's can declare their Message type to be (). Complex Component's commonly use an enum to declare multiple Message types. Read more
type Properties = C::Properties
Properties are the inputs to a Component and should not mutated within a Component. They are passed to a Component using a JSX-style syntax. # use yew::{Html, Component, Properties, ComponentLink, html}; # struct Model; # #[derive(Clone, Properties)] # struct Props { # prop: String, # } # impl Component for Model { # type Message = ();type Properties = Props; # fn create(props: Self::Properties,link: ComponentLink<Self>) -> Self {unimplemented!()} # fn update(&mut self,msg: Self::Message) -> bool {unimplemented!()} # fn change(&mut self, _: Self::Properties) -> bool {unimplemented!()} # fn view(&self) -> Html { html! { <Model prop="value" /> } # }} Read more
fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self[src]
fn update(&mut self, msg: Self::Message) -> ShouldRender[src]
fn change(&mut self, props: Self::Properties) -> ShouldRender[src]
fn view(&self) -> Html[src]
fn rendered(&mut self, _first_render: bool)[src]
fn destroy(&mut self)[src]
impl<C> Drop for SharedStateComponent<C> where
C: Component,
C::Properties: SharedState + Clone,
<<C::Properties as SharedState>::Handle as Handle>::Handler: Clone, [src]
C: Component,
C::Properties: SharedState + Clone,
<<C::Properties as SharedState>::Handle as Handle>::Handler: Clone,
Auto Trait Implementations
impl<C> !RefUnwindSafe for SharedStateComponent<C>
impl<C> !Send for SharedStateComponent<C>
impl<C> !Sync for SharedStateComponent<C>
impl<C> Unpin for SharedStateComponent<C> where
<C as Component>::Properties: Unpin,
<C as Component>::Properties: Unpin,
impl<C> !UnwindSafe for SharedStateComponent<C>
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized, [src]
T: 'static + ?Sized,
impl<T> Any for T where
T: Any,
T: Any,
impl<T> Borrow<T> for T where
T: ?Sized, [src]
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized, [src]
T: ?Sized,
fn borrow_mut(&mut self) -> &mut T[src]
impl<T> From<T> for T[src]
impl<T, U> Into<U> for T where
U: From<T>, [src]
U: From<T>,
impl<COMP> Renderable for COMP where
COMP: Component, [src]
COMP: Component,
impl<T, U> TryFrom<U> for T where
U: Into<T>, [src]
U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>[src]
impl<T, U> TryInto<U> for T where
U: TryFrom<T>, [src]
U: TryFrom<T>,