Scanner

Struct Scanner 

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pub struct Scanner { /* private fields */ }

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impl Component for Scanner

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type Message = ScannerMessage

Messages are used to make Components dynamic and interactive. Simple Component’s can declare their Message type to be (). Complex Component’s commonly use an enum to declare multiple Message types.
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type Properties = ScannerProps

The Component’s properties. Read more
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fn create(ctx: &Context<Self>) -> Self

Called when component is created.
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fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool

Called when a new message is sent to the component via its scope. Read more
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fn view(&self, _ctx: &Context<Self>) -> Html

Components define their visual layout using a JSX-style syntax through the use of the html! procedural macro. The full guide to using the macro can be found in Yew’s documentation. Read more
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fn rendered(&mut self, ctx: &Context<Self>, _first_render: bool)

The rendered method is called after each time a Component is rendered but before the browser updates the page. Read more
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fn changed( &mut self, ctx: &Context<Self>, _old_props: &Self::Properties, ) -> bool

Called when properties passed to the component change Read more
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fn prepare_state(&self) -> Option<String>

Prepares the state during server side rendering. Read more
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fn destroy(&mut self, ctx: &Context<Self>)

Called right before a Component is unmounted.

Auto Trait Implementations§

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impl Freeze for Scanner

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impl !RefUnwindSafe for Scanner

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impl !Send for Scanner

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impl !Sync for Scanner

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impl Unpin for Scanner

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impl !UnwindSafe for Scanner

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> BaseComponent for T
where T: Component + 'static,

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type Message = <T as Component>::Message

The Component’s Message.
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type Properties = <T as Component>::Properties

The Component’s Properties.
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fn create(ctx: &Context<T>) -> T

Creates a component.
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fn update( &mut self, ctx: &Context<T>, msg: <T as BaseComponent>::Message, ) -> bool

Updates component’s internal state.
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fn changed( &mut self, ctx: &Context<T>, old_props: &<T as BaseComponent>::Properties, ) -> bool

React to changes of component properties.
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fn view(&self, ctx: &Context<T>) -> Result<VNode, RenderError>

Returns a component layout to be rendered.
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fn rendered(&mut self, ctx: &Context<T>, first_render: bool)

Notified after a layout is rendered.
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fn destroy(&mut self, ctx: &Context<T>)

Notified before a component is destroyed.
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fn prepare_state(&self) -> Option<String>

Prepares the server-side state.
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<Token, Builder, How> AllPropsFor<Builder, How> for Token
where Builder: Buildable<Token>, <Builder as Buildable<Token>>::WrappedToken: HasAllProps<<Builder as Buildable<Token>>::Output, How>,

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impl<T> HasAllProps<(), T> for T