pub struct RouterButton<SW: Switch + PartialEq + Clone + 'static, STATE: RouterState = ()> { /* private fields */ }Expand description
Changes the route when clicked.
Trait Implementations§
Source§impl<SW: Switch + PartialEq + Clone + 'static, STATE: RouterState> Component for RouterButton<SW, STATE>
impl<SW: Switch + PartialEq + Clone + 'static, STATE: RouterState> Component for RouterButton<SW, STATE>
Source§type Message = Msg
type Message = Msg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
(). Complex Component’s
commonly use an enum to declare multiple Message types.Source§type Properties = Props<SW>
type Properties = Props<SW>
The Component’s properties. Read more
Source§fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
fn update(&mut self, ctx: &Context<Self>, msg: Self::Message) -> bool
Called when a new message is sent to the component via it’s scope. Read more
Source§fn view(&self, ctx: &Context<Self>) -> VNode
fn view(&self, ctx: &Context<Self>) -> VNode
Components define their visual layout using a JSX-style syntax through the use of the
html! procedural macro. The full guide to using the macro can be found in Yew’s
documentation. Read moreSource§fn changed(&mut self, ctx: &Context<Self>) -> bool
fn changed(&mut self, ctx: &Context<Self>) -> bool
Called when properties passed to the component change Read more
Auto Trait Implementations§
impl<SW, STATE> Freeze for RouterButton<SW, STATE>
impl<SW, STATE = ()> !RefUnwindSafe for RouterButton<SW, STATE>
impl<SW, STATE = ()> !Send for RouterButton<SW, STATE>
impl<SW, STATE = ()> !Sync for RouterButton<SW, STATE>
impl<SW, STATE> Unpin for RouterButton<SW, STATE>where
SW: Unpin,
impl<SW, STATE = ()> !UnwindSafe for RouterButton<SW, STATE>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.