pub struct Model<T>{ /* private fields */ }
Trait Implementations§
Source§impl<T> Component for Model<T>
impl<T> Component for Model<T>
Source§type Message = Msg
type Message = Msg
Messages are used to make Components dynamic and interactive. Simple
Component’s can declare their Message type to be
()
. Complex Component’s
commonly use an enum to declare multiple Message types.Source§type Properties = Props<T>
type Properties = Props<T>
Properties are the inputs to a Component and should not mutated within a
Component. They are passed to a Component using a JSX-style syntax. Read more
Source§fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self
fn create(props: Self::Properties, link: ComponentLink<Self>) -> Self
Components are created with their properties as well as a
ComponentLink
which
can be used to send messages and create callbacks for triggering updates.Source§fn update(&mut self, msg: Self::Message) -> ShouldRender
fn update(&mut self, msg: Self::Message) -> ShouldRender
Components handle messages in their
update
method and commonly use this method
to update their state and (optionally) re-render themselves.Source§fn view(&self) -> Html
fn view(&self) -> Html
Components define their visual layout using a JSX-style syntax through the use of the
html!
procedural macro. The full guide to using the macro can be found in Yew’s
documentation.Source§fn change(&mut self, props: Self::Properties) -> ShouldRender
fn change(&mut self, props: Self::Properties) -> ShouldRender
When the parent of a Component is re-rendered, it will either be re-created or
receive new properties in the
change
lifecycle method. Component’s can choose
to re-render if the new properties are different than the previously
received properties. Most Component’s will use props with a PartialEq
impl and will be implemented like this: Read moreAuto Trait Implementations§
impl<T> Freeze for Model<T>where
T: Freeze,
impl<T> !RefUnwindSafe for Model<T>
impl<T> !Send for Model<T>
impl<T> !Sync for Model<T>
impl<T> Unpin for Model<T>where
T: Unpin,
impl<T> !UnwindSafe for Model<T>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more