pub struct UseDropHandle {
pub over: UseStateHandle<bool>,
pub files: UseStateHandle<Option<Vec<File>>>,
pub text: UseStateHandle<Option<String>>,
pub uri: UseStateHandle<Option<String>>,
}
Expand description
State handle for the use_drop
hook.
Fields§
§over: UseStateHandle<bool>
State for whether is over the drop area.
files: UseStateHandle<Option<Vec<File>>>
Latest files dropped.
text: UseStateHandle<Option<String>>
Latest text dropped.
uri: UseStateHandle<Option<String>>
Latest uri dropped.
Auto Trait Implementations§
impl Freeze for UseDropHandle
impl !RefUnwindSafe for UseDropHandle
impl !Send for UseDropHandle
impl !Sync for UseDropHandle
impl Unpin for UseDropHandle
impl !UnwindSafe for UseDropHandle
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.