GButtonProps

Struct GButtonProps 

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pub struct GButtonProps {
Show 25 fields pub id: AttrValue, pub label: AttrValue, pub button_type: AttrValue, pub style: GButtonStyle, pub outlined_border_color: Option<AttrValue>, pub font_size: AttrValue, pub onclick: Option<Callback<PointerEvent>>, pub class: AttrValue, pub height: AttrValue, pub width: Option<AttrValue>, pub children: Html, pub parent: DependsOn, pub background_color: AttrValue, pub label_color: AttrValue, pub border_radius: AttrValue, pub has_icon: Option<AttrValue>, pub trailing_icon: bool, pub icon_style: Option<GIconStyle>, pub autofocus: bool, pub fill: bool, pub wght: AttrValue, pub grade: AttrValue, pub opsz: AttrValue, pub dark_theame: bool, pub disabled: bool,
}

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§id: AttrValue§label: AttrValue§button_type: AttrValue§style: GButtonStyle§outlined_border_color: Option<AttrValue>§font_size: AttrValue§onclick: Option<Callback<PointerEvent>>§class: AttrValue§height: AttrValue§width: Option<AttrValue>§children: Html§parent: DependsOn§background_color: AttrValue§label_color: AttrValue§border_radius: AttrValue§has_icon: Option<AttrValue>§trailing_icon: bool§icon_style: Option<GIconStyle>§autofocus: bool§fill: bool§wght: AttrValue§grade: AttrValue§opsz: AttrValue§dark_theame: bool§disabled: bool

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impl PartialEq for GButtonProps

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fn eq(&self, other: &GButtonProps) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Properties for GButtonProps

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type Builder = GButtonPropsBuilder

Builder that will be used to construct properties
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fn builder() -> Self::Builder

Entrypoint for building properties
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impl StructuralPartialEq for GButtonProps

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where T: 'static + ?Sized,

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where T: ?Sized,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoPropValue<Option<T>> for T

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fn into_prop_value(self) -> Option<T>

Convert self to a value of a Properties struct.
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impl<T> IntoPropValue<T> for T

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fn into_prop_value(self) -> T

Convert self to a value of a Properties struct.
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type Error = Infallible

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

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impl<Token, Builder, How> AllPropsFor<Builder, How> for Token
where Builder: Buildable<Token>, <Builder as Buildable<Token>>::WrappedToken: HasAllProps<<Builder as Buildable<Token>>::Output, How>,

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impl<T> HasAllProps<(), T> for T