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ColumnOrderingState

Struct ColumnOrderingState 

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pub struct ColumnOrderingState { /* private fields */ }
Expand description

Complete column ordering state for the table.

Tracks a custom column order and provides methods for reordering columns dynamically.

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impl ColumnOrderingState

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pub fn new() -> ColumnOrderingState

Creates a new empty ordering state.

§Returns
  • ColumnOrderingState: A new ordering state with no custom order.
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pub fn with_order(order: Vec<ColumnId>) -> ColumnOrderingState

Creates an ordering state with the given order.

§Parameters
  • order: The initial column order.
§Returns
  • ColumnOrderingState: A new ordering state with the specified order.
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pub fn order(&self) -> &[ColumnId]

Returns the column order.

§Returns
  • &[ColumnId]: A slice of column identifiers in the custom order.
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pub fn has_custom_order(&self) -> bool

Returns whether a custom order is set.

§Returns
  • bool: Whether a custom column order is configured.
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pub fn get_index(&self, column_id: &ColumnId) -> Option<usize>

Gets the index of a column in the order.

§Parameters
  • column_id: The column identifier to look up.
§Returns
  • Option<usize>: The zero-based index in the custom order.
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pub fn apply_order(&self, columns: &[ColumnId]) -> Vec<ColumnId>

Applies the custom order to a list of column IDs.

Columns not in the order are appended at the end.

§Parameters
  • columns: The column identifiers to reorder.
§Returns
  • Vec<ColumnId>: The reordered column identifiers.
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pub fn set_order(&mut self, order: Vec<ColumnId>)

Sets the column order.

§Parameters
  • order: The new column order.
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pub fn move_column(&mut self, column_id: &ColumnId, to_index: usize)

Moves a column to a new index.

§Parameters
  • column_id: The column identifier to move.
  • to_index: The target index.
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pub fn swap_columns(&mut self, column_a: &ColumnId, column_b: &ColumnId)

Swaps two columns.

§Parameters
  • column_a: The first column identifier.
  • column_b: The second column identifier.
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pub fn move_before(&mut self, column_id: &ColumnId, before_id: &ColumnId)

Moves a column before another column.

§Parameters
  • column_id: The column identifier to move.
  • before_id: The column identifier to move before.
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pub fn move_after(&mut self, column_id: &ColumnId, after_id: &ColumnId)

Moves a column after another column.

§Parameters
  • column_id: The column identifier to move.
  • after_id: The column identifier to move after.
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pub fn initialize(&mut self, columns: &[ColumnId])

Initializes the order from a list of columns.

§Parameters
  • columns: The column identifiers to initialize from.
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pub fn reset(&mut self)

Resets to default order.

Trait Implementations§

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impl Clone for ColumnOrderingState

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fn clone(&self) -> ColumnOrderingState

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ColumnOrderingState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl Default for ColumnOrderingState

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fn default() -> ColumnOrderingState

Returns the “default value” for a type. Read more
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impl PartialEq for ColumnOrderingState

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fn eq(&self, other: &ColumnOrderingState) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Eq for ColumnOrderingState

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impl StructuralPartialEq for ColumnOrderingState

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