pub struct TabTriggerProps {
pub children: Children,
pub active: bool,
pub disabled: bool,
pub target: Option<AttrValue>,
pub onclick: Option<Callback<MouseEvent>>,
pub class: Option<AttrValue>,
pub node_ref: NodeRef,
}Fields§
§children: Children§active: bool§disabled: bool§target: Option<AttrValue>§onclick: Option<Callback<MouseEvent>>§class: Option<AttrValue>§node_ref: NodeRefTrait Implementations§
Source§impl PartialEq for TabTriggerProps
impl PartialEq for TabTriggerProps
Source§impl Properties for TabTriggerProps
impl Properties for TabTriggerProps
impl StructuralPartialEq for TabTriggerProps
Auto Trait Implementations§
impl Freeze for TabTriggerProps
impl !RefUnwindSafe for TabTriggerProps
impl !Send for TabTriggerProps
impl !Sync for TabTriggerProps
impl Unpin for TabTriggerProps
impl !UnwindSafe for TabTriggerProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self to a value of a Properties struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self to a value of a Properties struct.