pub struct BadgeProps {
pub class: String,
pub children: Children,
pub pill: bool,
pub position: Option<(ArrangeX, ArrangeY)>,
pub style: Color,
pub text: String,
}
Fields§
§class: String
CSS class
children: Children
Inner components
pill: bool
Show badge more rounded as pill
position: Option<(ArrangeX, ArrangeY)>
Show badge positioned
style: Color
Color style, default Color::Primary
text: String
Optional text placed before the children
Trait Implementations§
Source§impl Clone for BadgeProps
impl Clone for BadgeProps
Source§fn clone(&self) -> BadgeProps
fn clone(&self) -> BadgeProps
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreSource§impl PartialEq for BadgeProps
impl PartialEq for BadgeProps
Source§impl Properties for BadgeProps
impl Properties for BadgeProps
impl StructuralPartialEq for BadgeProps
Auto Trait Implementations§
impl Freeze for BadgeProps
impl !RefUnwindSafe for BadgeProps
impl !Send for BadgeProps
impl !Sync for BadgeProps
impl Unpin for BadgeProps
impl !UnwindSafe for BadgeProps
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoPropValue<Option<T>> for T
impl<T> IntoPropValue<Option<T>> for T
Source§fn into_prop_value(self) -> Option<T>
fn into_prop_value(self) -> Option<T>
Convert
self
to a value of a Properties
struct.Source§impl<T> IntoPropValue<T> for T
impl<T> IntoPropValue<T> for T
Source§fn into_prop_value(self) -> T
fn into_prop_value(self) -> T
Convert
self
to a value of a Properties
struct.