pub struct APlayerProperties {
pub audios: Vec<APlayerAudio>,
pub volume: f32,
}Fields§
§audios: Vec<APlayerAudio>§volume: f32Trait Implementations§
Source§impl Clone for APlayerProperties
impl Clone for APlayerProperties
Source§fn clone(&self) -> APlayerProperties
fn clone(&self) -> APlayerProperties
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl PartialEq for APlayerProperties
impl PartialEq for APlayerProperties
Source§fn eq(&self, other: &APlayerProperties) -> bool
fn eq(&self, other: &APlayerProperties) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Properties for APlayerProperties
impl Properties for APlayerProperties
impl StructuralPartialEq for APlayerProperties
Auto Trait Implementations§
impl Freeze for APlayerProperties
impl RefUnwindSafe for APlayerProperties
impl Send for APlayerProperties
impl Sync for APlayerProperties
impl Unpin for APlayerProperties
impl UnsafeUnpin for APlayerProperties
impl UnwindSafe for APlayerProperties
Blanket Implementations§
impl<T> Any for Twhere
T: Any,
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more