pub trait Chain {
// Required methods
fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
key: &'life2 Int,
) -> Pin<Box<dyn Future<Output = Result<Int>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait;
fn acc<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<Account>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn code<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<(Buf, Int)>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn nonce<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn balance<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<Int>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn head<'life0, 'async_trait>(
&'life0 self,
number: u64,
) -> Pin<Box<dyn Future<Output = Result<Head>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn block<'life0, 'async_trait>(
&'life0 self,
number: u64,
) -> Pin<Box<dyn Future<Output = Result<Block>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn chain_id<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn get<'life0, 'life1, 'life2, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
key: &'life2 Int,
) -> Pin<Box<dyn Future<Output = Result<Int>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn acc<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<Account>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn code<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<(Buf, Int)>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn nonce<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn balance<'life0, 'life1, 'async_trait>(
&'life0 self,
acc: &'life1 Acc,
) -> Pin<Box<dyn Future<Output = Result<Int>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn head<'life0, 'async_trait>(
&'life0 self,
number: u64,
) -> Pin<Box<dyn Future<Output = Result<Head>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn block<'life0, 'async_trait>(
&'life0 self,
number: u64,
) -> Pin<Box<dyn Future<Output = Result<Block>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn chain_id<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<u64>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".