pub struct StateMachineDoc<SM: StateMachine> { /* private fields */ }
Expand description
State machine documentation generator
Provides functionality to generate Mermaid diagrams and transition tables.
Implementations§
Source§impl<SM: StateMachine> StateMachineDoc<SM>
impl<SM: StateMachine> StateMachineDoc<SM>
Sourcepub fn generate_mermaid() -> String
pub fn generate_mermaid() -> String
Generate Mermaid state diagram
Generates a state diagram definition compliant with Mermaid syntax, which can be used to visualize the state machine structure. Self-loops and normal transitions are handled separately for better readability.
§Returns
Returns a Mermaid-formatted state diagram string
Examples found in repository?
178fn demo_documentation_generation() {
179 println!("📚 Documentation Generation Demo");
180 println!("{}", "-".repeat(32));
181
182 println!("Door state machine Mermaid diagram:");
183 println!(
184 "{}",
185 StateMachineDoc::<door::DoorStateMachine>::generate_mermaid()
186 );
187
188 println!("\nOrder state machine Mermaid diagram:");
189 println!(
190 "{}",
191 StateMachineDoc::<order::OrderStateMachine>::generate_mermaid()
192 );
193
194 println!("\nDoor state machine transition table:");
195 println!(
196 "{}",
197 StateMachineDoc::<door::DoorStateMachine>::generate_transition_table()
198 );
199}
More examples
138fn analyze_state_machines() {
139 println!("📊 State Machine Analysis");
140 println!("{}", "-".repeat(26));
141
142 // Analyze network connection state machine
143 println!("Network connection state machine analysis:");
144 println!(
145 "- Total states: {}",
146 network::NetworkConnection::states().len()
147 );
148 println!(
149 "- Total inputs: {}",
150 network::NetworkConnection::inputs().len()
151 );
152
153 // Analyze state connectivity
154 let all_states = network::NetworkConnection::states();
155 for state in &all_states {
156 let reachable = StateMachineQuery::<network::NetworkConnection>::reachable_states(state);
157 println!("- From {:?} can reach {} states", state, reachable.len());
158 }
159
160 // Find terminal states (states with no outgoing edges)
161 println!("\nTerminal state analysis:");
162 for state in &all_states {
163 let valid_inputs = network::NetworkConnection::valid_inputs(state);
164 if valid_inputs.is_empty() {
165 println!("- {state:?} is a terminal state");
166 } else {
167 println!("- {state:?} has {} available inputs", valid_inputs.len());
168 }
169 }
170
171 println!("\nGame character state machine Mermaid diagram:");
172 println!(
173 "{}",
174 StateMachineDoc::<game_character::CharacterState>::generate_mermaid()
175 );
176}
40fn demo_hidden_operations() {
41 println!("🔧 Hidden Operations Demo");
42 println!("{}", "-".repeat(26));
43
44 let mut machine = StateMachineInstance::<demo_machine::DemoStateMachine>::new();
45 println!("Initial state: {:?}", machine.current_state());
46
47 // Show all valid inputs (including hidden ones)
48 println!("All valid inputs: {:?}", machine.valid_inputs());
49
50 // Start the machine
51 machine.transition(demo_machine::Input::Start).unwrap();
52 println!("After start: {:?}", machine.current_state());
53
54 // Use hidden operations
55 println!("\nUsing hidden operations:");
56 machine.transition(demo_machine::Input::_Log).unwrap();
57 println!("After _Log: {:?}", machine.current_state());
58
59 machine.transition(demo_machine::Input::_Debug).unwrap();
60 println!("After _Debug: {:?}", machine.current_state());
61
62 machine.transition(demo_machine::Input::_Inspect).unwrap();
63 println!("After _Inspect: {:?}", machine.current_state());
64
65 // Normal operations
66 machine.transition(demo_machine::Input::Pause).unwrap();
67 println!("After pause: {:?}", machine.current_state());
68
69 println!("\nTransition history:");
70 for (i, (from_state, input)) in machine.history().iter().enumerate() {
71 println!(" {}. {:?} --{:?}--> ", i + 1, from_state, input);
72 }
73
74 // Generate documentation (hidden operations won't appear)
75 println!("\nGenerated Mermaid diagram:");
76 let mermaid = StateMachineDoc::<demo_machine::DemoStateMachine>::generate_mermaid();
77 println!("{mermaid}");
78
79 println!("Generated transition table:");
80 let table = StateMachineDoc::<demo_machine::DemoStateMachine>::generate_transition_table();
81 println!("{table}");
82}
93fn generate_door_docs() -> std::io::Result<()> {
94 println!("🚪 Generating door state machine documentation...");
95
96 // Generate Mermaid diagram
97 let mermaid = StateMachineDoc::<door::DoorStateMachine>::generate_mermaid();
98 fs::write("examples/docs/door_state_machine.mermaid", &mermaid)?;
99
100 // Generate complete Markdown documentation
101 let mut doc = String::new();
102 doc.push_str("# Door State Machine\n\n");
103 doc.push_str("This is a simple door state machine that demonstrates basic door operations: opening, closing, and locking.\n\n");
104
105 doc.push_str("## State Diagram\n\n");
106 doc.push_str("```mermaid\n");
107 doc.push_str(&mermaid);
108 doc.push_str("```\n\n");
109
110 doc.push_str("## State Descriptions\n\n");
111 doc.push_str("- **Closed**: Door is closed, can be opened or locked\n");
112 doc.push_str("- **Open**: Door is open, can only be closed\n");
113 doc.push_str("- **Locked**: Door is locked, can only be unlocked\n\n");
114
115 doc.push_str("## Input Descriptions\n\n");
116 doc.push_str("- **OpenDoor**: Open door operation\n");
117 doc.push_str("- **CloseDoor**: Close door operation\n");
118 doc.push_str("- **Lock**: Lock door operation\n");
119 doc.push_str("- **Unlock**: Unlock door operation\n\n");
120
121 doc.push_str(&StateMachineDoc::<door::DoorStateMachine>::generate_transition_table());
122
123 // Add usage examples
124 doc.push_str("\n## Usage Example\n\n");
125 doc.push_str("```rust\n");
126 doc.push_str("use yasm::*;\n\n");
127 doc.push_str("let mut door = StateMachineInstance::<door::DoorStateMachine>::new();\n");
128 doc.push_str("assert_eq!(*door.current_state(), door::State::Closed);\n\n");
129 doc.push_str("// Open door\n");
130 doc.push_str("door.transition(door::Input::OpenDoor).unwrap();\n");
131 doc.push_str("assert_eq!(*door.current_state(), door::State::Open);\n\n");
132 doc.push_str("// Close door\n");
133 doc.push_str("door.transition(door::Input::CloseDoor).unwrap();\n");
134 doc.push_str("assert_eq!(*door.current_state(), door::State::Closed);\n\n");
135 doc.push_str("// Lock door\n");
136 doc.push_str("door.transition(door::Input::Lock).unwrap();\n");
137 doc.push_str("assert_eq!(*door.current_state(), door::State::Locked);\n");
138 doc.push_str("```\n");
139
140 fs::write("examples/docs/door_state_machine.md", doc)?;
141
142 Ok(())
143}
144
145fn generate_order_docs() -> std::io::Result<()> {
146 println!("📦 Generating order state machine documentation...");
147
148 // Generate Mermaid diagram
149 let mermaid = StateMachineDoc::<order::OrderStateMachine>::generate_mermaid();
150 fs::write("examples/docs/order_state_machine.mermaid", &mermaid)?;
151
152 // Generate complete Markdown documentation
153 let mut doc = String::new();
154 doc.push_str("# Order Processing State Machine\n\n");
155 doc.push_str("This is an order processing state machine that demonstrates the complete lifecycle of an e-commerce order.\n\n");
156
157 doc.push_str("## State Diagram\n\n");
158 doc.push_str("```mermaid\n");
159 doc.push_str(&mermaid);
160 doc.push_str("```\n\n");
161
162 doc.push_str("## State Descriptions\n\n");
163 doc.push_str("- **Created**: Order has been created, waiting for payment\n");
164 doc.push_str("- **Paid**: Order has been paid, waiting for shipment\n");
165 doc.push_str("- **Shipped**: Order has been shipped, in transit\n");
166 doc.push_str("- **Delivered**: Order has been delivered, transaction complete\n");
167 doc.push_str("- **Cancelled**: Order has been cancelled\n\n");
168
169 doc.push_str("## Input Descriptions\n\n");
170 doc.push_str("- **Pay**: Pay for the order\n");
171 doc.push_str("- **Ship**: Ship the order\n");
172 doc.push_str("- **Deliver**: Confirm delivery\n");
173 doc.push_str("- **Cancel**: Cancel the order\n");
174 doc.push_str("- **Refund**: Request a refund\n\n");
175
176 doc.push_str(&StateMachineDoc::<order::OrderStateMachine>::generate_transition_table());
177
178 // Add business process descriptions
179 doc.push_str("\n## Business Processes\n\n");
180 doc.push_str("### Normal Flow\n");
181 doc.push_str("1. Order created (Created)\n");
182 doc.push_str("2. User pays (Pay) → Paid\n");
183 doc.push_str("3. Merchant ships (Ship) → Shipped\n");
184 doc.push_str("4. Delivery confirmed (Deliver) → Delivered\n\n");
185
186 doc.push_str("### Cancellation Flow\n");
187 doc.push_str("- Direct cancellation after creation: Created → (Cancel) → Cancelled\n");
188 doc.push_str("- Refund after payment: Paid → (Refund) → Cancelled\n");
189 doc.push_str("- Cancellation after shipping: Shipped → (Cancel) → Cancelled\n\n");
190
191 doc.push_str("## Usage Example\n\n");
192 doc.push_str("```rust\n");
193 doc.push_str("use yasm::*;\n\n");
194 doc.push_str("let mut order = StateMachineInstance::<order::OrderStateMachine>::new();\n\n");
195 doc.push_str("// Normal order flow\n");
196 doc.push_str("order.transition(order::Input::Pay).unwrap();\n");
197 doc.push_str("order.transition(order::Input::Ship).unwrap();\n");
198 doc.push_str("order.transition(order::Input::Deliver).unwrap();\n");
199 doc.push_str("assert_eq!(*order.current_state(), order::State::Delivered);\n");
200 doc.push_str("```\n");
201
202 fs::write("examples/docs/order_state_machine.md", doc)?;
203
204 Ok(())
205}
206
207fn generate_server_docs() -> std::io::Result<()> {
208 println!("👷 Generating server state machine documentation...");
209
210 // Generate Mermaid diagram
211 let mermaid = StateMachineDoc::<server::ServerStateMachine>::generate_mermaid();
212 fs::write("examples/docs/server_state_machine.mermaid", &mermaid)?;
213
214 // Generate complete Markdown documentation
215 let mut doc = String::new();
216 doc.push_str("# Server State Machine\n\n");
217 doc.push_str("This is a comprehensive server state machine that manages the lifecycle of servers (such as workers, services, or infrastructure components).\n\n");
218
219 doc.push_str("## State Diagram\n\n");
220 doc.push_str("```mermaid\n");
221 doc.push_str(&mermaid);
222 doc.push_str("```\n\n");
223
224 doc.push_str("## State Descriptions\n\n");
225 doc.push_str("- **Pending**: Server is created and waiting to be activated\n");
226 doc.push_str("- **Active**: Server is running and serving requests\n");
227 doc.push_str("- **Sunsetting**: Server is being phased out, no new requests accepted\n");
228 doc.push_str("- **Maintenance**: Server is under maintenance, temporarily unavailable\n");
229 doc.push_str("- **Terminated**: Server has been permanently shut down\n\n");
230
231 doc.push_str("## Input Descriptions\n\n");
232 doc.push_str("- **Activate**: Start the resource and make it available\n");
233 doc.push_str("- **Deactivate**: Begin the sunsetting process\n");
234 doc.push_str("- **Maintain**: Put the resource into maintenance mode\n");
235 doc.push_str("- **Terminate**: Permanently shut down the resource\n");
236 doc.push_str(
237 "- **EditDesc**: Add or modify notes about the resource (available in all states)\n",
238 );
239
240 doc.push_str(&StateMachineDoc::<server::ServerStateMachine>::generate_transition_table());
241
242 // Add operational workflows
243 doc.push_str("\n## Operational Workflows\n\n");
244 doc.push_str("### Normal Lifecycle\n");
245 doc.push_str("1. Server created (Pending)\n");
246 doc.push_str("2. Server activated (Activate) → Active\n");
247 doc.push_str("3. Server deactivated (Deactivate) → Sunsetting\n");
248 doc.push_str("4. Server maintenance (Maintain) → Maintenance\n");
249 doc.push_str("5. Server terminated (Terminate) → Terminated\n\n");
250
251 doc.push_str("### Maintenance Workflow\n");
252 doc.push_str("- From Sunsetting: (Maintain) → Maintenance\n");
253 doc.push_str("- From Maintenance: (Terminate) → Terminated\n\n");
254
255 doc.push_str("### Monitoring Operations\n");
256 doc.push_str("- EditDesc operations are available in all states\n");
257 doc.push_str("- These operations don't change the server state\n");
258 doc.push_str("- Useful for operational monitoring and documentation\n\n");
259
260 doc.push_str("## Usage Example\n\n");
261 doc.push_str("```rust\n");
262 doc.push_str("use yasm::*;\n\n");
263 doc.push_str("let mut server = StateMachineInstance::<server::ServerStateMachine>::new();\n");
264 doc.push_str("assert_eq!(*server.current_state(), server::State::Pending);\n\n");
265 doc.push_str("// Activate server\n");
266 doc.push_str("server.transition(server::Input::Activate).unwrap();\n");
267 doc.push_str("assert_eq!(*server.current_state(), server::State::Active);\n\n");
268 doc.push_str("// Add notes while active\n");
269 doc.push_str("server.transition(server::Input::EditDesc).unwrap();\n");
270 doc.push_str("assert_eq!(*server.current_state(), server::State::Active);\n\n");
271 doc.push_str("// Begin sunsetting\n");
272 doc.push_str("server.transition(server::Input::Deactivate).unwrap();\n");
273 doc.push_str("assert_eq!(*server.current_state(), server::State::Sunsetting);\n\n");
274 doc.push_str("// Enter maintenance mode\n");
275 doc.push_str("server.transition(server::Input::Maintain).unwrap();\n");
276 doc.push_str("assert_eq!(*server.current_state(), server::State::Maintenance);\n\n");
277 doc.push_str("// Maintenance successful\n");
278 doc.push_str("server.transition(server::Input::MaintenanceSuccess).unwrap();\n");
279 doc.push_str("assert_eq!(*server.current_state(), server::State::Pending);\n");
280 doc.push_str("```\n");
281
282 fs::write("examples/docs/server_state_machine.md", doc)?;
283
284 Ok(())
285}
Sourcepub fn generate_transition_table() -> String
pub fn generate_transition_table() -> String
Generate state transition table
Generates a Markdown-formatted state transition table listing all valid state transitions.
§Returns
Returns a Markdown-formatted transition table string
Examples found in repository?
178fn demo_documentation_generation() {
179 println!("📚 Documentation Generation Demo");
180 println!("{}", "-".repeat(32));
181
182 println!("Door state machine Mermaid diagram:");
183 println!(
184 "{}",
185 StateMachineDoc::<door::DoorStateMachine>::generate_mermaid()
186 );
187
188 println!("\nOrder state machine Mermaid diagram:");
189 println!(
190 "{}",
191 StateMachineDoc::<order::OrderStateMachine>::generate_mermaid()
192 );
193
194 println!("\nDoor state machine transition table:");
195 println!(
196 "{}",
197 StateMachineDoc::<door::DoorStateMachine>::generate_transition_table()
198 );
199}
More examples
40fn demo_hidden_operations() {
41 println!("🔧 Hidden Operations Demo");
42 println!("{}", "-".repeat(26));
43
44 let mut machine = StateMachineInstance::<demo_machine::DemoStateMachine>::new();
45 println!("Initial state: {:?}", machine.current_state());
46
47 // Show all valid inputs (including hidden ones)
48 println!("All valid inputs: {:?}", machine.valid_inputs());
49
50 // Start the machine
51 machine.transition(demo_machine::Input::Start).unwrap();
52 println!("After start: {:?}", machine.current_state());
53
54 // Use hidden operations
55 println!("\nUsing hidden operations:");
56 machine.transition(demo_machine::Input::_Log).unwrap();
57 println!("After _Log: {:?}", machine.current_state());
58
59 machine.transition(demo_machine::Input::_Debug).unwrap();
60 println!("After _Debug: {:?}", machine.current_state());
61
62 machine.transition(demo_machine::Input::_Inspect).unwrap();
63 println!("After _Inspect: {:?}", machine.current_state());
64
65 // Normal operations
66 machine.transition(demo_machine::Input::Pause).unwrap();
67 println!("After pause: {:?}", machine.current_state());
68
69 println!("\nTransition history:");
70 for (i, (from_state, input)) in machine.history().iter().enumerate() {
71 println!(" {}. {:?} --{:?}--> ", i + 1, from_state, input);
72 }
73
74 // Generate documentation (hidden operations won't appear)
75 println!("\nGenerated Mermaid diagram:");
76 let mermaid = StateMachineDoc::<demo_machine::DemoStateMachine>::generate_mermaid();
77 println!("{mermaid}");
78
79 println!("Generated transition table:");
80 let table = StateMachineDoc::<demo_machine::DemoStateMachine>::generate_transition_table();
81 println!("{table}");
82}
93fn generate_door_docs() -> std::io::Result<()> {
94 println!("🚪 Generating door state machine documentation...");
95
96 // Generate Mermaid diagram
97 let mermaid = StateMachineDoc::<door::DoorStateMachine>::generate_mermaid();
98 fs::write("examples/docs/door_state_machine.mermaid", &mermaid)?;
99
100 // Generate complete Markdown documentation
101 let mut doc = String::new();
102 doc.push_str("# Door State Machine\n\n");
103 doc.push_str("This is a simple door state machine that demonstrates basic door operations: opening, closing, and locking.\n\n");
104
105 doc.push_str("## State Diagram\n\n");
106 doc.push_str("```mermaid\n");
107 doc.push_str(&mermaid);
108 doc.push_str("```\n\n");
109
110 doc.push_str("## State Descriptions\n\n");
111 doc.push_str("- **Closed**: Door is closed, can be opened or locked\n");
112 doc.push_str("- **Open**: Door is open, can only be closed\n");
113 doc.push_str("- **Locked**: Door is locked, can only be unlocked\n\n");
114
115 doc.push_str("## Input Descriptions\n\n");
116 doc.push_str("- **OpenDoor**: Open door operation\n");
117 doc.push_str("- **CloseDoor**: Close door operation\n");
118 doc.push_str("- **Lock**: Lock door operation\n");
119 doc.push_str("- **Unlock**: Unlock door operation\n\n");
120
121 doc.push_str(&StateMachineDoc::<door::DoorStateMachine>::generate_transition_table());
122
123 // Add usage examples
124 doc.push_str("\n## Usage Example\n\n");
125 doc.push_str("```rust\n");
126 doc.push_str("use yasm::*;\n\n");
127 doc.push_str("let mut door = StateMachineInstance::<door::DoorStateMachine>::new();\n");
128 doc.push_str("assert_eq!(*door.current_state(), door::State::Closed);\n\n");
129 doc.push_str("// Open door\n");
130 doc.push_str("door.transition(door::Input::OpenDoor).unwrap();\n");
131 doc.push_str("assert_eq!(*door.current_state(), door::State::Open);\n\n");
132 doc.push_str("// Close door\n");
133 doc.push_str("door.transition(door::Input::CloseDoor).unwrap();\n");
134 doc.push_str("assert_eq!(*door.current_state(), door::State::Closed);\n\n");
135 doc.push_str("// Lock door\n");
136 doc.push_str("door.transition(door::Input::Lock).unwrap();\n");
137 doc.push_str("assert_eq!(*door.current_state(), door::State::Locked);\n");
138 doc.push_str("```\n");
139
140 fs::write("examples/docs/door_state_machine.md", doc)?;
141
142 Ok(())
143}
144
145fn generate_order_docs() -> std::io::Result<()> {
146 println!("📦 Generating order state machine documentation...");
147
148 // Generate Mermaid diagram
149 let mermaid = StateMachineDoc::<order::OrderStateMachine>::generate_mermaid();
150 fs::write("examples/docs/order_state_machine.mermaid", &mermaid)?;
151
152 // Generate complete Markdown documentation
153 let mut doc = String::new();
154 doc.push_str("# Order Processing State Machine\n\n");
155 doc.push_str("This is an order processing state machine that demonstrates the complete lifecycle of an e-commerce order.\n\n");
156
157 doc.push_str("## State Diagram\n\n");
158 doc.push_str("```mermaid\n");
159 doc.push_str(&mermaid);
160 doc.push_str("```\n\n");
161
162 doc.push_str("## State Descriptions\n\n");
163 doc.push_str("- **Created**: Order has been created, waiting for payment\n");
164 doc.push_str("- **Paid**: Order has been paid, waiting for shipment\n");
165 doc.push_str("- **Shipped**: Order has been shipped, in transit\n");
166 doc.push_str("- **Delivered**: Order has been delivered, transaction complete\n");
167 doc.push_str("- **Cancelled**: Order has been cancelled\n\n");
168
169 doc.push_str("## Input Descriptions\n\n");
170 doc.push_str("- **Pay**: Pay for the order\n");
171 doc.push_str("- **Ship**: Ship the order\n");
172 doc.push_str("- **Deliver**: Confirm delivery\n");
173 doc.push_str("- **Cancel**: Cancel the order\n");
174 doc.push_str("- **Refund**: Request a refund\n\n");
175
176 doc.push_str(&StateMachineDoc::<order::OrderStateMachine>::generate_transition_table());
177
178 // Add business process descriptions
179 doc.push_str("\n## Business Processes\n\n");
180 doc.push_str("### Normal Flow\n");
181 doc.push_str("1. Order created (Created)\n");
182 doc.push_str("2. User pays (Pay) → Paid\n");
183 doc.push_str("3. Merchant ships (Ship) → Shipped\n");
184 doc.push_str("4. Delivery confirmed (Deliver) → Delivered\n\n");
185
186 doc.push_str("### Cancellation Flow\n");
187 doc.push_str("- Direct cancellation after creation: Created → (Cancel) → Cancelled\n");
188 doc.push_str("- Refund after payment: Paid → (Refund) → Cancelled\n");
189 doc.push_str("- Cancellation after shipping: Shipped → (Cancel) → Cancelled\n\n");
190
191 doc.push_str("## Usage Example\n\n");
192 doc.push_str("```rust\n");
193 doc.push_str("use yasm::*;\n\n");
194 doc.push_str("let mut order = StateMachineInstance::<order::OrderStateMachine>::new();\n\n");
195 doc.push_str("// Normal order flow\n");
196 doc.push_str("order.transition(order::Input::Pay).unwrap();\n");
197 doc.push_str("order.transition(order::Input::Ship).unwrap();\n");
198 doc.push_str("order.transition(order::Input::Deliver).unwrap();\n");
199 doc.push_str("assert_eq!(*order.current_state(), order::State::Delivered);\n");
200 doc.push_str("```\n");
201
202 fs::write("examples/docs/order_state_machine.md", doc)?;
203
204 Ok(())
205}
206
207fn generate_server_docs() -> std::io::Result<()> {
208 println!("👷 Generating server state machine documentation...");
209
210 // Generate Mermaid diagram
211 let mermaid = StateMachineDoc::<server::ServerStateMachine>::generate_mermaid();
212 fs::write("examples/docs/server_state_machine.mermaid", &mermaid)?;
213
214 // Generate complete Markdown documentation
215 let mut doc = String::new();
216 doc.push_str("# Server State Machine\n\n");
217 doc.push_str("This is a comprehensive server state machine that manages the lifecycle of servers (such as workers, services, or infrastructure components).\n\n");
218
219 doc.push_str("## State Diagram\n\n");
220 doc.push_str("```mermaid\n");
221 doc.push_str(&mermaid);
222 doc.push_str("```\n\n");
223
224 doc.push_str("## State Descriptions\n\n");
225 doc.push_str("- **Pending**: Server is created and waiting to be activated\n");
226 doc.push_str("- **Active**: Server is running and serving requests\n");
227 doc.push_str("- **Sunsetting**: Server is being phased out, no new requests accepted\n");
228 doc.push_str("- **Maintenance**: Server is under maintenance, temporarily unavailable\n");
229 doc.push_str("- **Terminated**: Server has been permanently shut down\n\n");
230
231 doc.push_str("## Input Descriptions\n\n");
232 doc.push_str("- **Activate**: Start the resource and make it available\n");
233 doc.push_str("- **Deactivate**: Begin the sunsetting process\n");
234 doc.push_str("- **Maintain**: Put the resource into maintenance mode\n");
235 doc.push_str("- **Terminate**: Permanently shut down the resource\n");
236 doc.push_str(
237 "- **EditDesc**: Add or modify notes about the resource (available in all states)\n",
238 );
239
240 doc.push_str(&StateMachineDoc::<server::ServerStateMachine>::generate_transition_table());
241
242 // Add operational workflows
243 doc.push_str("\n## Operational Workflows\n\n");
244 doc.push_str("### Normal Lifecycle\n");
245 doc.push_str("1. Server created (Pending)\n");
246 doc.push_str("2. Server activated (Activate) → Active\n");
247 doc.push_str("3. Server deactivated (Deactivate) → Sunsetting\n");
248 doc.push_str("4. Server maintenance (Maintain) → Maintenance\n");
249 doc.push_str("5. Server terminated (Terminate) → Terminated\n\n");
250
251 doc.push_str("### Maintenance Workflow\n");
252 doc.push_str("- From Sunsetting: (Maintain) → Maintenance\n");
253 doc.push_str("- From Maintenance: (Terminate) → Terminated\n\n");
254
255 doc.push_str("### Monitoring Operations\n");
256 doc.push_str("- EditDesc operations are available in all states\n");
257 doc.push_str("- These operations don't change the server state\n");
258 doc.push_str("- Useful for operational monitoring and documentation\n\n");
259
260 doc.push_str("## Usage Example\n\n");
261 doc.push_str("```rust\n");
262 doc.push_str("use yasm::*;\n\n");
263 doc.push_str("let mut server = StateMachineInstance::<server::ServerStateMachine>::new();\n");
264 doc.push_str("assert_eq!(*server.current_state(), server::State::Pending);\n\n");
265 doc.push_str("// Activate server\n");
266 doc.push_str("server.transition(server::Input::Activate).unwrap();\n");
267 doc.push_str("assert_eq!(*server.current_state(), server::State::Active);\n\n");
268 doc.push_str("// Add notes while active\n");
269 doc.push_str("server.transition(server::Input::EditDesc).unwrap();\n");
270 doc.push_str("assert_eq!(*server.current_state(), server::State::Active);\n\n");
271 doc.push_str("// Begin sunsetting\n");
272 doc.push_str("server.transition(server::Input::Deactivate).unwrap();\n");
273 doc.push_str("assert_eq!(*server.current_state(), server::State::Sunsetting);\n\n");
274 doc.push_str("// Enter maintenance mode\n");
275 doc.push_str("server.transition(server::Input::Maintain).unwrap();\n");
276 doc.push_str("assert_eq!(*server.current_state(), server::State::Maintenance);\n\n");
277 doc.push_str("// Maintenance successful\n");
278 doc.push_str("server.transition(server::Input::MaintenanceSuccess).unwrap();\n");
279 doc.push_str("assert_eq!(*server.current_state(), server::State::Pending);\n");
280 doc.push_str("```\n");
281
282 fs::write("examples/docs/server_state_machine.md", doc)?;
283
284 Ok(())
285}
Sourcepub fn generate_statistics() -> String
pub fn generate_statistics() -> String
Generate state machine statistics
Generates a report containing statistics such as state count, transition count, etc.
§Returns
Returns a statistics information string
Sourcepub fn generate_full_documentation() -> String
pub fn generate_full_documentation() -> String
Generate complete documentation
Complete documentation containing statistics, transition tables, and Mermaid diagrams.
§Returns
Returns the complete documentation string