Crate yarnspinner_runtime
source ·Expand description
The runtime components of Yarn Spinner. These mostly follow the same structure as the original Yarn Spinner runtime.
You probably don’t want to use this crate directly.
- If you’re a game developer, you’ll want to use a crate that is already designed for your game engine of choice,
such as
bevy_yarnspinner
for the Bevy engine. - If you wish to write an adapter crate for an engine yourself, use the
yarnspinner
crate.
Modules§
- Types handling the parsing of Yarn markup. Yarn markup looks like this:
- Everything you need to get starting using the Yarn Spinner runtime.