Enum yansi::Color

source ·
pub enum Color {
Show 19 variants Primary, Fixed(u8), Rgb(u8, u8, u8), Black, Red, Green, Yellow, Blue, Magenta, Cyan, White, BrightBlack, BrightRed, BrightGreen, BrightYellow, BrightBlue, BrightMagenta, BrightCyan, BrightWhite,
}
Expand description

Enum representing a terminal color.

Note: The color examples below are purely demonstrative. The actual color rendered depends entirely on the terminal and its configuration, the latter of which is entirely arbitrary.

Variants§

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Primary

Terminal primary color #9. (foreground code 39, background code 49).

This is the terminal’s defined “primary” color, that is, the configured default foreground and background colors. As such, this color as a foreground looks “good” against the terminal’s default background color, and this color is a “good” background color for the terminal’s default foreground color.

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Fixed(u8)

A color from 0 to 255, for use in 256-color terminals.

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Rgb(u8, u8, u8)

A 24-bit R G B “true color”, as specified by ISO-8613-3.

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Black

Black #0 (foreground code 30, background code 40).

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Red

Red #1 (foreground code 31, background code 41).

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Green

Green: #2 (foreground code 32, background code 42).

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Yellow

Yellow: #3 (foreground code 33, background code 43).

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Blue

Blue: #4 (foreground code 34, background code 44).

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Magenta

Magenta: #5 (foreground code 35, background code 45).

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Cyan

Cyan: #6 (foreground code 36, background code 46).

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White

White: #7 (foreground code 37, background code 47).

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BrightBlack

Bright Black #0 (foreground code 90, background code 100).

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BrightRed

Bright Red #1 (foreground code 91, background code 101).

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BrightGreen

Bright Green: #2 (foreground code 92, background code 102).

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BrightYellow

Bright Yellow: #3 (foreground code 93, background code 103).

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BrightBlue

Bright Blue: #4 (foreground code 94, background code 104).

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BrightMagenta

Bright Magenta: #5 (foreground code 95, background code 105).

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BrightCyan

Bright Cyan: #6 (foreground code 96, background code 106).

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BrightWhite

Bright White: #7 (foreground code 97, background code 107).

Implementations§

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impl Color

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pub const fn foreground(self) -> Style

Returns a Style with a foreground color of self.

§Example
use yansi::{Style, Color::*};

// A style with a foreground color of "yellow".
static DEBUG: Style = Yellow.foreground();

// This is equivalent to the above.
static DEBUG_S: Style = Style::new().fg(Yellow);

// The following two are equivalent. The latter is preferred.
static DEBUG_A: Style = Yellow.foreground().bold();
static DEBUG_B: Style = Yellow.bold();
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pub const fn background(self) -> Style

Returns a Style with a background color of self.

§Example
use yansi::{Style, Color::*};

// A style with a background color of "yellow".
static DEBUG: Style = Yellow.background();

// This is equivalent to the above.
static DEBUG_S: Style = Style::new().bg(Yellow);

// The following two are equivalent. The latter is preferred.
static DEBUG_A: Style = Yellow.background().green();
static DEBUG_B: Style = Green.on_yellow();
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pub const fn bg(self, value: Color) -> Style

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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pub const fn on_primary(self) -> Style

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
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pub const fn on_fixed(self, color: u8) -> Style

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
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pub const fn on_rgb(self, r: u8, g: u8, b: u8) -> Style

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
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pub const fn on_black(self) -> Style

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
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pub const fn on_red(self) -> Style

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
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pub const fn on_green(self) -> Style

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
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pub const fn on_yellow(self) -> Style

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
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pub const fn on_blue(self) -> Style

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
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pub const fn on_magenta(self) -> Style

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
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pub const fn on_cyan(self) -> Style

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
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pub const fn on_white(self) -> Style

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
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pub const fn on_bright_black(self) -> Style

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
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pub const fn on_bright_red(self) -> Style

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
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pub const fn on_bright_green(self) -> Style

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
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pub const fn on_bright_yellow(self) -> Style

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
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pub const fn on_bright_blue(self) -> Style

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
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pub const fn on_bright_magenta(self) -> Style

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
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pub const fn on_bright_cyan(self) -> Style

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
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pub const fn on_bright_white(self) -> Style

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
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pub const fn attr(self, value: Attribute) -> Style

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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pub const fn bold(self) -> Style

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
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pub const fn dim(self) -> Style

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
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pub const fn italic(self) -> Style

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
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pub const fn underline(self) -> Style

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
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pub const fn invert(self) -> Style

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
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pub const fn conceal(self) -> Style

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
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pub const fn strike(self) -> Style

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
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pub const fn quirk(self, value: Quirk) -> Style

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
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pub const fn mask(self) -> Style

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
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pub const fn wrap(self) -> Style

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
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pub const fn linger(self) -> Style

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
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pub const fn clear(self) -> Style

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
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pub const fn resetting(self) -> Style

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
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pub const fn bright(self) -> Style

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
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pub const fn on_bright(self) -> Style

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
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pub const fn whenever(self, value: Condition) -> Style

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);

Trait Implementations§

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impl Clone for Color

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fn clone(&self) -> Color

Returns a copy of the value. Read more
1.0.0 · source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Color

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Color

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<Color> for Style

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fn from(color: Color) -> Self

Converts to this type from the input type.
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impl Hash for Color

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fn hash<__H: Hasher>(&self, state: &mut __H)

Feeds this value into the given Hasher. Read more
1.3.0 · source§

fn hash_slice<H>(data: &[Self], state: &mut H)
where H: Hasher, Self: Sized,

Feeds a slice of this type into the given Hasher. Read more
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impl Ord for Color

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fn cmp(&self, other: &Color) -> Ordering

This method returns an Ordering between self and other. Read more
1.21.0 · source§

fn max(self, other: Self) -> Self
where Self: Sized,

Compares and returns the maximum of two values. Read more
1.21.0 · source§

fn min(self, other: Self) -> Self
where Self: Sized,

Compares and returns the minimum of two values. Read more
1.50.0 · source§

fn clamp(self, min: Self, max: Self) -> Self
where Self: Sized + PartialOrd,

Restrict a value to a certain interval. Read more
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impl PartialEq for Color

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fn eq(&self, other: &Color) -> bool

This method tests for self and other values to be equal, and is used by ==.
1.0.0 · source§

fn ne(&self, other: &Rhs) -> bool

This method tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl PartialOrd for Color

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fn partial_cmp(&self, other: &Color) -> Option<Ordering>

This method returns an ordering between self and other values if one exists. Read more
1.0.0 · source§

fn lt(&self, other: &Rhs) -> bool

This method tests less than (for self and other) and is used by the < operator. Read more
1.0.0 · source§

fn le(&self, other: &Rhs) -> bool

This method tests less than or equal to (for self and other) and is used by the <= operator. Read more
1.0.0 · source§

fn gt(&self, other: &Rhs) -> bool

This method tests greater than (for self and other) and is used by the > operator. Read more
1.0.0 · source§

fn ge(&self, other: &Rhs) -> bool

This method tests greater than or equal to (for self and other) and is used by the >= operator. Read more
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impl Copy for Color

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impl Eq for Color

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impl StructuralPartialEq for Color

Auto Trait Implementations§

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impl Freeze for Color

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impl RefUnwindSafe for Color

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impl Send for Color

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impl Sync for Color

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impl Unpin for Color

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impl UnwindSafe for Color

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HyperlinkExt for T

Available on crate feature hyperlink only.
Create a painted hyperlink with a target URL of url. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Paint for T
where T: ?Sized,

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fn fg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the foreground set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like red() and green(), which have the same functionality but are pithier.

§Example

Set foreground color to white using fg():

use yansi::{Paint, Color};

painted.fg(Color::White);

Set foreground color to white using white().

use yansi::Paint;

painted.white();
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fn primary(&self) -> Painted<&T>

Returns self with the fg() set to Color::Primary.

§Example
println!("{}", value.primary());
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fn fixed(&self, color: u8) -> Painted<&T>

Returns self with the fg() set to Color::Fixed.

§Example
println!("{}", value.fixed(color));
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fn rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the fg() set to Color::Rgb.

§Example
println!("{}", value.rgb(r, g, b));
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fn black(&self) -> Painted<&T>

Returns self with the fg() set to Color::Black.

§Example
println!("{}", value.black());
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fn red(&self) -> Painted<&T>

Returns self with the fg() set to Color::Red.

§Example
println!("{}", value.red());
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fn green(&self) -> Painted<&T>

Returns self with the fg() set to Color::Green.

§Example
println!("{}", value.green());
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fn yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::Yellow.

§Example
println!("{}", value.yellow());
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fn blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::Blue.

§Example
println!("{}", value.blue());
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fn magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::Magenta.

§Example
println!("{}", value.magenta());
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fn cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::Cyan.

§Example
println!("{}", value.cyan());
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fn white(&self) -> Painted<&T>

Returns self with the fg() set to Color::White.

§Example
println!("{}", value.white());
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fn bright_black(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlack.

§Example
println!("{}", value.bright_black());
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fn bright_red(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightRed.

§Example
println!("{}", value.bright_red());
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fn bright_green(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightGreen.

§Example
println!("{}", value.bright_green());
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fn bright_yellow(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightYellow.

§Example
println!("{}", value.bright_yellow());
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fn bright_blue(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightBlue.

§Example
println!("{}", value.bright_blue());
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fn bright_magenta(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightMagenta.

§Example
println!("{}", value.bright_magenta());
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fn bright_cyan(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightCyan.

§Example
println!("{}", value.bright_cyan());
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fn bright_white(&self) -> Painted<&T>

Returns self with the fg() set to Color::BrightWhite.

§Example
println!("{}", value.bright_white());
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fn bg(&self, value: Color) -> Painted<&T>

Returns a styled value derived from self with the background set to value.

This method should be used rarely. Instead, prefer to use color-specific builder methods like on_red() and on_green(), which have the same functionality but are pithier.

§Example

Set background color to red using fg():

use yansi::{Paint, Color};

painted.bg(Color::Red);

Set background color to red using on_red().

use yansi::Paint;

painted.on_red();
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fn on_primary(&self) -> Painted<&T>

Returns self with the bg() set to Color::Primary.

§Example
println!("{}", value.on_primary());
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fn on_fixed(&self, color: u8) -> Painted<&T>

Returns self with the bg() set to Color::Fixed.

§Example
println!("{}", value.on_fixed(color));
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fn on_rgb(&self, r: u8, g: u8, b: u8) -> Painted<&T>

Returns self with the bg() set to Color::Rgb.

§Example
println!("{}", value.on_rgb(r, g, b));
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fn on_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::Black.

§Example
println!("{}", value.on_black());
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fn on_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::Red.

§Example
println!("{}", value.on_red());
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fn on_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::Green.

§Example
println!("{}", value.on_green());
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fn on_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::Yellow.

§Example
println!("{}", value.on_yellow());
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fn on_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::Blue.

§Example
println!("{}", value.on_blue());
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fn on_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::Magenta.

§Example
println!("{}", value.on_magenta());
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fn on_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::Cyan.

§Example
println!("{}", value.on_cyan());
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fn on_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::White.

§Example
println!("{}", value.on_white());
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fn on_bright_black(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlack.

§Example
println!("{}", value.on_bright_black());
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fn on_bright_red(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightRed.

§Example
println!("{}", value.on_bright_red());
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fn on_bright_green(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightGreen.

§Example
println!("{}", value.on_bright_green());
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fn on_bright_yellow(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightYellow.

§Example
println!("{}", value.on_bright_yellow());
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fn on_bright_blue(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightBlue.

§Example
println!("{}", value.on_bright_blue());
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fn on_bright_magenta(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightMagenta.

§Example
println!("{}", value.on_bright_magenta());
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fn on_bright_cyan(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightCyan.

§Example
println!("{}", value.on_bright_cyan());
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fn on_bright_white(&self) -> Painted<&T>

Returns self with the bg() set to Color::BrightWhite.

§Example
println!("{}", value.on_bright_white());
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fn attr(&self, value: Attribute) -> Painted<&T>

Enables the styling Attribute value.

This method should be used rarely. Instead, prefer to use attribute-specific builder methods like bold() and underline(), which have the same functionality but are pithier.

§Example

Make text bold using attr():

use yansi::{Paint, Attribute};

painted.attr(Attribute::Bold);

Make text bold using using bold().

use yansi::Paint;

painted.bold();
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fn bold(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Bold.

§Example
println!("{}", value.bold());
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fn dim(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Dim.

§Example
println!("{}", value.dim());
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fn italic(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Italic.

§Example
println!("{}", value.italic());
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fn underline(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Underline.

§Example
println!("{}", value.underline());

Returns self with the attr() set to Attribute::Blink.

§Example
println!("{}", value.blink());

Returns self with the attr() set to Attribute::RapidBlink.

§Example
println!("{}", value.rapid_blink());
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fn invert(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Invert.

§Example
println!("{}", value.invert());
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fn conceal(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Conceal.

§Example
println!("{}", value.conceal());
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fn strike(&self) -> Painted<&T>

Returns self with the attr() set to Attribute::Strike.

§Example
println!("{}", value.strike());
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fn quirk(&self, value: Quirk) -> Painted<&T>

Enables the yansi Quirk value.

This method should be used rarely. Instead, prefer to use quirk-specific builder methods like mask() and wrap(), which have the same functionality but are pithier.

§Example

Enable wrapping using .quirk():

use yansi::{Paint, Quirk};

painted.quirk(Quirk::Wrap);

Enable wrapping using wrap().

use yansi::Paint;

painted.wrap();
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fn mask(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Mask.

§Example
println!("{}", value.mask());
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fn wrap(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Wrap.

§Example
println!("{}", value.wrap());
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fn linger(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Linger.

§Example
println!("{}", value.linger());
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fn clear(&self) -> Painted<&T>

👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear(). The clear() method will be removed in a future release.

Returns self with the quirk() set to Quirk::Clear.

§Example
println!("{}", value.clear());
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fn resetting(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Resetting.

§Example
println!("{}", value.resetting());
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fn bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::Bright.

§Example
println!("{}", value.bright());
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fn on_bright(&self) -> Painted<&T>

Returns self with the quirk() set to Quirk::OnBright.

§Example
println!("{}", value.on_bright());
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fn whenever(&self, value: Condition) -> Painted<&T>

Conditionally enable styling based on whether the Condition value applies. Replaces any previous condition.

See the crate level docs for more details.

§Example

Enable styling painted only when both stdout and stderr are TTYs:

use yansi::{Paint, Condition};

painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);
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fn new(self) -> Painted<Self>
where Self: Sized,

Create a new Painted with a default Style. Read more
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fn paint<S: Into<Style>>(&self, style: S) -> Painted<&Self>

Apply a style wholesale to self. Any previous style is replaced. Read more
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.