#[repr(transparent)]pub struct XPLMDrawingPhase(pub c_uint);Tuple Fields§
§0: c_uintImplementations§
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const Modern3D: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const FirstCockpit: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const Panel: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const Gauges: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const Window: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const LastCockpit: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const LocalMap3D: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const LocalMap2D: XPLMDrawingPhase
Source§impl XPLMDrawingPhase
impl XPLMDrawingPhase
pub const LocalMapProfile: XPLMDrawingPhase
Trait Implementations§
Source§impl Clone for XPLMDrawingPhase
impl Clone for XPLMDrawingPhase
Source§fn clone(&self) -> XPLMDrawingPhase
fn clone(&self) -> XPLMDrawingPhase
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for XPLMDrawingPhase
impl Debug for XPLMDrawingPhase
Source§impl Hash for XPLMDrawingPhase
impl Hash for XPLMDrawingPhase
Source§impl PartialEq for XPLMDrawingPhase
impl PartialEq for XPLMDrawingPhase
impl Copy for XPLMDrawingPhase
impl Eq for XPLMDrawingPhase
impl StructuralPartialEq for XPLMDrawingPhase
Auto Trait Implementations§
impl Freeze for XPLMDrawingPhase
impl RefUnwindSafe for XPLMDrawingPhase
impl Send for XPLMDrawingPhase
impl Sync for XPLMDrawingPhase
impl Unpin for XPLMDrawingPhase
impl UnwindSafe for XPLMDrawingPhase
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more