pub struct Robot {
pub id: String,
pub pose: (f32, f32, f32),
pub vel: (f32, f32, f32),
pub shape: Footprint,
pub lidar: Vec<LiDAR>,
pub drive_type: DriveType,
pub add_noise: bool,
pub attached_object: Option<Trolley>,
}Fields§
§id: String§pose: (f32, f32, f32)§vel: (f32, f32, f32)§shape: Footprint§lidar: Vec<LiDAR>§drive_type: DriveType§add_noise: bool§attached_object: Option<Trolley>Implementations§
Source§impl Robot
impl Robot
pub fn new( id: String, pose: (f32, f32, f32), vel: (f32, f32, f32), lidar_present: bool, footprint: Vec<f32>, drive_type: DriveType, add_noise: bool, trolley: Option<Trolley>, ) -> Robot
pub fn from_id_and_pose(id: String, pose: (f32, f32, f32), radius: f32) -> Self
pub fn control(&mut self, vel: (f32, f32, f32))
pub fn next(&mut self) -> (f32, f32, f32)
pub fn step(&mut self, next: &(f32, f32, f32))
pub fn sense(&self, collidables: &Vec<Box<dyn Collidable>>) -> LiDARMsg
pub fn update_from_config(&mut self, config: &RobotConfig)
pub fn into_config(&self) -> RobotConfig
Trait Implementations§
Source§impl Collidable for Robot
impl Collidable for Robot
fn get_pose(&self) -> (f32, f32, f32)
fn get_shape(&self) -> Box<dyn Shape + Send + Sync>
fn get_max_extent(&self) -> f32
fn collision_check_at_toi( &self, other: &dyn Collidable, start_pose: &(f32, f32, f32), end_pose: &(f32, f32, f32), other_start_pose: Option<(f32, f32, f32)>, other_end_pose: Option<(f32, f32, f32)>, ) -> Option<f32>
fn raycast(&self, ray: &Ray) -> f32
Source§impl Genericbject for Robot
impl Genericbject for Robot
fn get_collidable(&self) -> Box<dyn Collidable>
Source§impl GuiObject for Robot
impl GuiObject for Robot
fn get_bounds(&self) -> (f32, f32)
fn get_center(&self) -> (f32, f32)
fn get_rotation(&self) -> f32
fn modify_bounds(&mut self, width: f32, height: f32)
fn modify_position(&mut self, x: f32, y: f32)
fn modify_rotation(&mut self, angle: f32)
Auto Trait Implementations§
impl Freeze for Robot
impl RefUnwindSafe for Robot
impl Send for Robot
impl Sync for Robot
impl Unpin for Robot
impl UnsafeUnpin for Robot
impl UnwindSafe for Robot
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
Source§fn into_any(self: Box<T>) -> Box<dyn Any>
fn into_any(self: Box<T>) -> Box<dyn Any>
Convert
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.Source§fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>
Convert
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait.Source§fn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
Convert
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s.Source§fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
Convert
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s.Source§impl<T> DowncastSync for T
impl<T> DowncastSync for T
Source§impl<S> FromSample<S> for S
impl<S> FromSample<S> for S
fn from_sample_(s: S) -> S
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§impl<T> Pointable for T
impl<T> Pointable for T
Source§impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
impl<SS, SP> SupersetOf<SS> for SPwhere
SS: SubsetOf<SP>,
Source§fn to_subset(&self) -> Option<SS>
fn to_subset(&self) -> Option<SS>
The inverse inclusion map: attempts to construct
self from the equivalent element of its
superset. Read moreSource§fn is_in_subset(&self) -> bool
fn is_in_subset(&self) -> bool
Checks if
self is actually part of its subset T (and can be converted to it).Source§fn to_subset_unchecked(&self) -> SS
fn to_subset_unchecked(&self) -> SS
Use with care! Same as
self.to_subset but without any property checks. Always succeeds.Source§fn from_subset(element: &SS) -> SP
fn from_subset(element: &SS) -> SP
The inclusion map: converts
self to the equivalent element of its superset.