FilesystemTrigger

Struct FilesystemTrigger 

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pub struct FilesystemTrigger { /* private fields */ }
Expand description

Filesystem event trigger.

Watches a directory for file changes and fires events.

§Configuration

triggers:
  - id: file_watcher
    type: trigger::filesystem
    params:
      path: "/data/incoming"
      recursive: true
      events:
        - create
        - modify

§Parameters

  • path - Directory path to watch (required)
  • recursive - Watch subdirectories (default: false)
  • events - Event types to watch (default: all)
    • create - File created
    • modify - File modified
    • remove - File deleted
    • rename - File renamed

Implementations§

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impl FilesystemTrigger

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pub fn new(id: impl Into<String>, path: impl Into<PathBuf>) -> Self

Create a new filesystem trigger.

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pub fn from_config(config: &TriggerConfig) -> Result<Self>

Create from configuration.

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pub fn recursive(self) -> Self

Enable recursive watching.

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pub fn watch_create_only(self) -> Self

Watch only for create events.

Trait Implementations§

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impl Trigger for FilesystemTrigger

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fn trigger_type(&self) -> TriggerType

Get the trigger type.
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fn id(&self) -> &str

Get the trigger ID.
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fn start<'a>( &'a self, callback: Box<dyn Fn(TriggerEvent) + Send + Sync + 'static>, ) -> TriggerFuture<'a, ()>

Start the trigger. Read more
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fn stop<'a>(&'a self) -> TriggerFuture<'a, ()>

Stop the trigger.
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fn pause<'a>(&'a self) -> TriggerFuture<'a, ()>

Pause the trigger (stop accepting new events).
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fn resume<'a>(&'a self) -> TriggerFuture<'a, ()>

Resume the trigger.
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fn is_running(&self) -> bool

Check if the trigger is running.

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