Skip to main content

PetState

Struct PetState 

Source
pub struct PetState {
    pub enabled: bool,
    pub path: String,
    pub x: u16,
    pub y: u16,
    pub width_cells: u16,
    pub speed: u16,
    pub load_error: Option<String>,
    pub image_id: u32,
    /* private fields */
}

Fields§

§enabled: bool§path: String§x: u16

Cell column / row (top-left of image).

§y: u16§width_cells: u16

Display width in terminal cells (height scales with aspect).

§speed: u16

Playback speed percent (25..=400). 100 = native GIF timing.

§load_error: Option<String>§image_id: u32

Kitty image id (stable so we replace rather than leak).

Implementations§

Source§

impl PetState

Source

pub fn new() -> Self

Source

pub fn has_frames(&self) -> bool

Source

pub fn frame_count(&self) -> usize

Source

pub fn frame_idx(&self) -> usize

Source

pub fn clamp_speed(s: u16) -> u16

Clamp speed to a sensible range.

Source

pub fn load_path(&mut self, path: &str)

Load GIF (or static PNG) from disk.

Source

pub fn invalidate_display_cache(&mut self)

Invalidate display cache (call when width_cells changes).

Source

pub fn ensure_display_cache(&mut self, cell_px: u32)

Build / refresh pre-scaled + base64 frames for the Kitty paint path.

Source

pub fn effective_delay(&self) -> Duration

Effective delay for the current frame after speed scaling.

Source

pub fn tick(&mut self) -> bool

Advance animation clock; returns true if the visible frame changed. Uses catch-up so heavy frames don’t permanently lag.

Source

pub fn current_frame(&self) -> Option<&PetFrame>

Source

pub fn current_display(&self) -> Option<&PetDisplayFrame>

Source

pub fn display_px(&self, cell_px: u32) -> (u32, u32)

Pixel size when fitting into width_cells × ~cell_px.

Source

pub fn screen_xy(&self, screen_w: u16, screen_h: u16) -> (u16, u16)

Clamp for painting only — never mutates saved x/y.

Startup used to clamp into the default 80×24 before the first draw, permanently wiping a bottom-right config until the next Settings save.

Source

pub fn speed_label(speed: u16) -> String

Human label for speed (e.g. 1.0×).

Source

pub fn speed_slider(speed: u16, width: usize) -> String

ASCII slider for settings (10 segments).

Trait Implementations§

Source§

impl Default for PetState

Source§

fn default() -> Self

Returns the “default value” for a type. Read more

Auto Trait Implementations§

Blanket Implementations§

Source§

impl<T> Any for T
where T: 'static + ?Sized,

Source§

fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
Source§

impl<T> Borrow<T> for T
where T: ?Sized,

Source§

fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
Source§

impl<T> BorrowMut<T> for T
where T: ?Sized,

Source§

fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
Source§

impl<T> Downcast for T
where T: Any,

Source§

fn into_any(self: Box<T>) -> Box<dyn Any>

Convert Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can then be further downcast into Box<ConcreteType> where ConcreteType implements Trait.
Source§

fn into_any_rc(self: Rc<T>) -> Rc<dyn Any>

Convert Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be further downcast into Rc<ConcreteType> where ConcreteType implements Trait.
Source§

fn as_any(&self) -> &(dyn Any + 'static)

Convert &Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &Any’s vtable from &Trait’s.
Source§

fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)

Convert &mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot generate &mut Any’s vtable from &mut Trait’s.
Source§

impl<T> DowncastSync for T
where T: Any + Send + Sync,

Source§

fn into_any_arc(self: Arc<T>) -> Arc<dyn Any + Send + Sync>

Convert Arc<Trait> (where Trait: Downcast) to Arc<Any>. Arc<Any> can then be further downcast into Arc<ConcreteType> where ConcreteType implements Trait.
Source§

impl<T> From<T> for T

Source§

fn from(t: T) -> T

Returns the argument unchanged.

Source§

impl<T, U> Into<U> for T
where U: From<T>,

Source§

fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

Source§

impl<T> IntoEither for T

Source§

fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
Source§

impl<T, U> TryFrom<U> for T
where U: Into<T>,

Source§

type Error = Infallible

The type returned in the event of a conversion error.
Source§

fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
Source§

impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

Source§

type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
Source§

fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.