[−][src]Struct xdl::Keyboard
All of the mouse states
Implementations
impl Keyboard
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Single key
pub fn is_key_down(&self, key: Key) -> bool
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pub fn is_key_up(&self, key: Key) -> bool
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pub fn is_key_pressed(&self, key: Key) -> bool
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pub fn is_key_released(&self, key: Key) -> bool
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impl Keyboard
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Multiple keys
pub fn is_any_key_down<'a>(
&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
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&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
pub fn is_any_key_up<'a>(&self, keys: impl IntoIterator<Item = &'a Key>) -> bool
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pub fn is_any_key_pressed<'a>(
&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
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&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
pub fn is_any_key_released<'a>(
&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
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&self,
keys: impl IntoIterator<Item = &'a Key>
) -> bool
impl Keyboard
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Lifecycle
pub fn event(&mut self, ev: &Event)
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pub fn on_end_frame(&mut self)
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Trait Implementations
Auto Trait Implementations
impl RefUnwindSafe for Keyboard
impl Send for Keyboard
impl Sync for Keyboard
impl Unpin for Keyboard
impl UnwindSafe for Keyboard
Blanket Implementations
impl<T> Any for T where
T: 'static + ?Sized,
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T: 'static + ?Sized,
impl<T> Borrow<T> for T where
T: ?Sized,
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T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
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T: ?Sized,
fn borrow_mut(&mut self) -> &mut T
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impl<T> From<T> for T
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impl<T, U> Into<U> for T where
U: From<T>,
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U: From<T>,
impl<T> ToOwned for T where
T: Clone,
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T: Clone,
type Owned = T
The resulting type after obtaining ownership.
fn to_owned(&self) -> T
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fn clone_into(&self, target: &mut T)
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impl<T, U> TryFrom<U> for T where
U: Into<T>,
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U: Into<T>,
type Error = Infallible
The type returned in the event of a conversion error.
fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>
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impl<T, U> TryInto<U> for T where
U: TryFrom<T>,
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U: TryFrom<T>,