pub struct MapRoot {
pub groups: Vec<ModelGroup>,
pub image_textures: Vec<ImageTexture>,
}Fields§
§groups: Vec<ModelGroup>§image_textures: Vec<ImageTexture>The textures selected by each Material. This includes all packed and embedded textures after combining all mip levels.
Implementations§
Trait Implementations§
impl StructuralPartialEq for MapRoot
Auto Trait Implementations§
impl Freeze for MapRoot
impl RefUnwindSafe for MapRoot
impl Send for MapRoot
impl Sync for MapRoot
impl Unpin for MapRoot
impl UnwindSafe for MapRoot
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Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more