pub struct ClientAnnounce {
pub addr: SocketAddr,
}Expand description
Announce a game client to game server behind NAT.
Fields§
§addr: SocketAddrAddress of the client.
Implementations§
Source§impl ClientAnnounce
impl ClientAnnounce
Sourcepub fn new(addr: SocketAddr) -> Self
pub fn new(addr: SocketAddr) -> Self
Creates a new ClientAnnounce.
Trait Implementations§
Source§impl Clone for ClientAnnounce
impl Clone for ClientAnnounce
Source§fn clone(&self) -> ClientAnnounce
fn clone(&self) -> ClientAnnounce
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ClientAnnounce
impl Debug for ClientAnnounce
Source§impl PartialEq for ClientAnnounce
impl PartialEq for ClientAnnounce
impl StructuralPartialEq for ClientAnnounce
Auto Trait Implementations§
impl Freeze for ClientAnnounce
impl RefUnwindSafe for ClientAnnounce
impl Send for ClientAnnounce
impl Sync for ClientAnnounce
impl Unpin for ClientAnnounce
impl UnwindSafe for ClientAnnounce
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more