Struct xash3d_protocol::server::ServerRemove
source · pub struct ServerRemove;Expand description
Remove the game server from a list.
Implementations§
Trait Implementations§
source§impl Clone for ServerRemove
impl Clone for ServerRemove
source§fn clone(&self) -> ServerRemove
fn clone(&self) -> ServerRemove
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moresource§impl Debug for ServerRemove
impl Debug for ServerRemove
source§impl PartialEq for ServerRemove
impl PartialEq for ServerRemove
source§fn eq(&self, other: &ServerRemove) -> bool
fn eq(&self, other: &ServerRemove) -> bool
This method tests for
self and other values to be equal, and is used
by ==.impl StructuralPartialEq for ServerRemove
Auto Trait Implementations§
impl RefUnwindSafe for ServerRemove
impl Send for ServerRemove
impl Sync for ServerRemove
impl Unpin for ServerRemove
impl UnwindSafe for ServerRemove
Blanket Implementations§
source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more