pub struct FieldDefinitionBuilder<S: State = Empty> { /* private fields */ }Expand description
Use builder syntax to set the inputs and finish with build().
Implementations§
Source§impl<S: State> FieldDefinitionBuilder<S>
impl<S: State> FieldDefinitionBuilder<S>
Sourcepub fn build(self) -> FieldDefinitionwhere
S: IsComplete,
pub fn build(self) -> FieldDefinitionwhere
S: IsComplete,
Finish building and return the requested object
Sourcepub fn field_type(
self,
value: String,
) -> FieldDefinitionBuilder<SetFieldType<S>>where
S::FieldType: IsUnset,
pub fn field_type(
self,
value: String,
) -> FieldDefinitionBuilder<SetFieldType<S>>where
S::FieldType: IsUnset,
Sourcepub fn maybe_field_type(
self,
value: Option<String>,
) -> FieldDefinitionBuilder<SetFieldType<S>>where
S::FieldType: IsUnset,
pub fn maybe_field_type(
self,
value: Option<String>,
) -> FieldDefinitionBuilder<SetFieldType<S>>where
S::FieldType: IsUnset,
Sourcepub fn required(
self,
value: FieldRequired,
) -> FieldDefinitionBuilder<SetRequired<S>>where
S::Required: IsUnset,
pub fn required(
self,
value: FieldRequired,
) -> FieldDefinitionBuilder<SetRequired<S>>where
S::Required: IsUnset,
Sourcepub fn maybe_required(
self,
value: Option<FieldRequired>,
) -> FieldDefinitionBuilder<SetRequired<S>>where
S::Required: IsUnset,
pub fn maybe_required(
self,
value: Option<FieldRequired>,
) -> FieldDefinitionBuilder<SetRequired<S>>where
S::Required: IsUnset,
Sourcepub fn description(
self,
value: String,
) -> FieldDefinitionBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn description(
self,
value: String,
) -> FieldDefinitionBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn maybe_description(
self,
value: Option<String>,
) -> FieldDefinitionBuilder<SetDescription<S>>where
S::Description: IsUnset,
pub fn maybe_description(
self,
value: Option<String>,
) -> FieldDefinitionBuilder<SetDescription<S>>where
S::Description: IsUnset,
Sourcepub fn field_enum(
self,
value: Vec<String>,
) -> FieldDefinitionBuilder<SetFieldEnum<S>>where
S::FieldEnum: IsUnset,
pub fn field_enum(
self,
value: Vec<String>,
) -> FieldDefinitionBuilder<SetFieldEnum<S>>where
S::FieldEnum: IsUnset,
Sourcepub fn maybe_field_enum(
self,
value: Option<Vec<String>>,
) -> FieldDefinitionBuilder<SetFieldEnum<S>>where
S::FieldEnum: IsUnset,
pub fn maybe_field_enum(
self,
value: Option<Vec<String>>,
) -> FieldDefinitionBuilder<SetFieldEnum<S>>where
S::FieldEnum: IsUnset,
Sourcepub fn properties(
self,
value: Record<FieldDefinition>,
) -> FieldDefinitionBuilder<SetProperties<S>>where
S::Properties: IsUnset,
pub fn properties(
self,
value: Record<FieldDefinition>,
) -> FieldDefinitionBuilder<SetProperties<S>>where
S::Properties: IsUnset,
Sourcepub fn maybe_properties(
self,
value: Option<Record<FieldDefinition>>,
) -> FieldDefinitionBuilder<SetProperties<S>>where
S::Properties: IsUnset,
pub fn maybe_properties(
self,
value: Option<Record<FieldDefinition>>,
) -> FieldDefinitionBuilder<SetProperties<S>>where
S::Properties: IsUnset,
Auto Trait Implementations§
impl<S> Freeze for FieldDefinitionBuilder<S>
impl<S> RefUnwindSafe for FieldDefinitionBuilder<S>
impl<S> Send for FieldDefinitionBuilder<S>
impl<S> Sync for FieldDefinitionBuilder<S>
impl<S> Unpin for FieldDefinitionBuilder<S>
impl<S> UnwindSafe for FieldDefinitionBuilder<S>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more