pub struct D2DPath { /* private fields */ }Trait Implementations§
Source§impl PathBackend for D2DPath
impl PathBackend for D2DPath
type DeviceContextType = D2DDeviceContext
fn new(context: Option<&Self::DeviceContextType>) -> Result<Self, GraphicsError>
fn get_fill_type(&self) -> FillType
fn set_fill_type(&mut self, fill_type: FillType)
fn begin(&mut self)
fn close(&mut self)
fn move_to(&mut self, x: Float, y: Float)
fn line_to(&mut self, x: Float, y: Float)
fn arc_to(&mut self, x1: Float, y1: Float, x2: Float, y2: Float, radius: Float)
fn bezier_curve_to( &mut self, cpx1: Float, cpy1: Float, cpx2: Float, cpy2: Float, x: Float, y: Float, )
fn quad_curve_to(&mut self, cpx: Float, cpy: Float, x: Float, y: Float)
fn add_arc( &mut self, x: Float, y: Float, radius: Float, start_angle: Float, end_angle: Float, clockwise: bool, )
fn add_rect(&mut self, x: Float, y: Float, width: Float, height: Float)
fn add_circle(&mut self, x: Float, y: Float, radius: Float)
fn add_ellipse(&mut self, x: Float, y: Float, width: Float, height: Float)
fn add_rounded_rect( &mut self, x: Float, y: Float, width: Float, height: Float, radius: Float, )
fn bounds(&self) -> FRect
fn is_empty(&self) -> bool
Auto Trait Implementations§
impl !Freeze for D2DPath
impl !RefUnwindSafe for D2DPath
impl Send for D2DPath
impl !Sync for D2DPath
impl Unpin for D2DPath
impl UnwindSafe for D2DPath
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more