Struct MenuIsOwned

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pub struct MenuIsOwned<const OWNED: bool>(/* private fields */);
Expand description

A menu is a popup (or pull down) list of items, one of which may be selected before the menu goes away (clicking elsewhere dismisses the menu).

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impl<const OWNED: bool> MenuIsOwned<OWNED>

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pub fn new() -> MenuIsOwned<OWNED>

Constructs a wxMenu object.

See C++ wxMenu::wxMenu()’s documentation.

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pub fn new_with_long(style: c_long) -> MenuIsOwned<OWNED>

Constructs a wxMenu object.

See C++ wxMenu::wxMenu()’s documentation.

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pub fn new_with_str(title: &str, style: c_long) -> MenuIsOwned<OWNED>

Constructs a wxMenu object with a title.

See C++ wxMenu::wxMenu()’s documentation.

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pub fn none() -> Option<&'static Self>

Trait Implementations§

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impl<const OWNED: bool> Clone for MenuIsOwned<OWNED>

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<const OWNED: bool> DynamicCast for MenuIsOwned<OWNED>

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impl<const OWNED: bool> EvtHandlerMethods for MenuIsOwned<OWNED>

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fn queue_event<E>(&self, event: Option<&E>)
where E: EventMethods,

Queue event for a later processing. Read more
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fn add_pending_event<E>(&self, event: &E)
where E: EventMethods,

Post an event to be processed later. Read more
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fn process_event<E>(&self, event: &E) -> bool
where E: EventMethods,

Processes an event, searching event tables and calling zero or more suitable event handler function(s). Read more
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fn process_event_locally<E>(&self, event: &E) -> bool
where E: EventMethods,

Try to process the event in this handler and all those chained to it. Read more
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fn safely_process_event<E>(&self, event: &E) -> bool
where E: EventMethods,

Processes an event by calling ProcessEvent() and handles any exceptions that occur in the process. Read more
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fn process_pending_events(&self)

Processes the pending events previously queued using QueueEvent() or AddPendingEvent(); you must call this function only if you are sure there are pending events for this handler, otherwise a wxCHECK will fail. Read more
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fn delete_pending_events(&self)

Deletes all events queued on this event handler using QueueEvent() or AddPendingEvent(). Read more
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fn get_client_object(&self) -> Option<ClientDataIsOwned<false>>

Returns a pointer to the user-supplied client data object. Read more
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fn set_client_object<C>(&self, data: Option<&C>)

Set the client data object. Read more
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fn get_evt_handler_enabled(&self) -> bool

Returns true if the event handler is enabled, false otherwise. Read more
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fn get_next_handler(&self) -> WeakRef<EvtHandlerIsOwned<true>>

Returns the pointer to the next handler in the chain. Read more
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fn get_previous_handler(&self) -> WeakRef<EvtHandlerIsOwned<true>>

Returns the pointer to the previous handler in the chain. Read more
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fn set_evt_handler_enabled(&self, enabled: bool)

Enables or disables the event handler. Read more
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fn set_next_handler<E>(&self, handler: Option<&E>)

Sets the pointer to the next handler. Read more
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fn set_previous_handler<E>(&self, handler: Option<&E>)

Sets the pointer to the previous handler. Read more
Unlinks this event handler from the chain it’s part of (if any); then links the “previous” event handler to the “next” one (so that the chain won’t be interrupted). Read more
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fn is_unlinked(&self) -> bool

Returns true if the next and the previous handler pointers of this event handler instance are NULL. Read more
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fn add_filter(filter: *mut c_void)

Add an event filter whose FilterEvent() method will be called for each and every event processed by wxWidgets. Read more
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fn remove_filter(filter: *mut c_void)

Remove a filter previously installed with AddFilter(). Read more
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impl<const OWNED: bool> From<MenuIsOwned<OWNED>> for EvtHandlerIsOwned<OWNED>

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fn from(o: MenuIsOwned<OWNED>) -> Self

Converts to this type from the input type.
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impl<const OWNED: bool> From<MenuIsOwned<OWNED>> for ObjectIsOwned<OWNED>

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fn from(o: MenuIsOwned<OWNED>) -> Self

Converts to this type from the input type.
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impl<const OWNED: bool> MenuMethods for MenuIsOwned<OWNED>

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fn append_int_str( &self, id: c_int, item: &str, help_string: &str, kind: c_int, ) -> Option<MenuItemIsOwned<false>>

Adds a menu item. Read more
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fn append_int_menu<M: MenuMethods>( &self, id: c_int, item: &str, sub_menu: Option<&M>, help_string: &str, ) -> Option<MenuItemIsOwned<false>>

Adds a submenu. Read more
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fn append_menuitem<M: MenuItemMethods>( &self, menu_item: Option<&M>, ) -> Option<MenuItemIsOwned<false>>

Adds a menu item object. Read more
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fn append_check_item( &self, id: c_int, item: &str, help: &str, ) -> Option<MenuItemIsOwned<false>>

Adds a checkable item to the end of the menu. Read more
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fn append_radio_item( &self, id: c_int, item: &str, help: &str, ) -> Option<MenuItemIsOwned<false>>

Adds a radio item to the end of the menu. Read more
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fn append_separator(&self) -> Option<MenuItemIsOwned<false>>

Adds a separator to the end of the menu. Read more
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fn append_sub_menu<M: MenuMethods>( &self, submenu: Option<&M>, text: &str, help: &str, ) -> Option<MenuItemIsOwned<false>>

Adds the given submenu to this menu. Read more
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fn break_(&self)

Inserts a break in a menu, causing the next appended item to appear in a new column. Read more
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fn check(&self, id: c_int, check: bool)

Checks or unchecks the menu item. Read more
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fn delete_int(&self, id: c_int) -> bool

Deletes the menu item from the menu. Read more
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fn delete_menuitem<M: MenuItemMethods>(&self, item: Option<&M>) -> bool

Deletes the menu item from the menu. Read more
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fn destroy_int(&self, id: c_int) -> bool

Deletes the menu item from the menu. Read more
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fn destroy_menuitem<M: MenuItemMethods>(&self, item: Option<&M>) -> bool

Deletes the menu item from the menu. Read more
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fn enable(&self, id: c_int, enable: bool)

Enables or disables (greys out) a menu item. Read more
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fn find_child_item( &self, id: c_int, pos: *mut c_void, ) -> Option<MenuItemIsOwned<false>>

Finds the menu item object associated with the given menu item identifier and, optionally, the position of the item in the menu. Read more
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fn find_item_str(&self, item_string: &str) -> c_int

Finds the menu id for a menu item string. Read more
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fn find_item_int<M: MenuMethods>( &self, id: c_int, menu: Option<&M>, ) -> Option<MenuItemIsOwned<false>>

Finds the menu item object associated with the given menu item identifier and, optionally, the (sub)menu it belongs to. Read more
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fn find_item_by_position( &self, position: usize, ) -> Option<MenuItemIsOwned<false>>

Returns the wxMenuItem given a position in the menu. Read more
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fn get_help_string(&self, id: c_int) -> String

Returns the help string associated with a menu item. Read more
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fn get_label(&self, id: c_int) -> String

Returns a menu item label. Read more
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fn get_label_text(&self, id: c_int) -> String

Returns a menu item label, without any of the original mnemonics and accelerators. Read more
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fn get_menu_item_count(&self) -> usize

Returns the number of items in the menu. Read more
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fn get_title(&self) -> String

Returns the title of the menu. Read more
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fn insert_menuitem<M: MenuItemMethods>( &self, pos: usize, menu_item: Option<&M>, ) -> Option<MenuItemIsOwned<false>>

Inserts the given item before the position pos. Read more
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fn insert_int_str( &self, pos: usize, id: c_int, item: &str, help_string: &str, kind: c_int, ) -> Option<MenuItemIsOwned<false>>

Inserts the given item before the position pos. Read more
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fn insert_int_menu<M: MenuMethods>( &self, pos: usize, id: c_int, text: &str, submenu: Option<&M>, help: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts the given submenu before the position pos. Read more
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fn insert_check_item( &self, pos: usize, id: c_int, item: &str, help_string: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts a checkable item at the given position. Read more
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fn insert_radio_item( &self, pos: usize, id: c_int, item: &str, help_string: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts a radio item at the given position. Read more
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fn insert_separator(&self, pos: usize) -> Option<MenuItemIsOwned<false>>

Inserts a separator at the given position. Read more
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fn is_checked(&self, id: c_int) -> bool

Determines whether a menu item is checked. Read more
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fn is_enabled(&self, id: c_int) -> bool

Determines whether a menu item is enabled. Read more
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fn prepend_menuitem<M: MenuItemMethods>( &self, item: Option<&M>, ) -> Option<MenuItemIsOwned<false>>

Inserts the given item at position 0, i.e. before all the other existing items. Read more
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fn prepend_int_str( &self, id: c_int, item: &str, help_string: &str, kind: c_int, ) -> Option<MenuItemIsOwned<false>>

Inserts the given item at position 0, i.e. before all the other existing items. Read more
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fn prepend_int_menu<M: MenuMethods>( &self, id: c_int, text: &str, submenu: Option<&M>, help: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts the given submenu at position 0. Read more
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fn prepend_check_item( &self, id: c_int, item: &str, help_string: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts a checkable item at position 0. Read more
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fn prepend_radio_item( &self, id: c_int, item: &str, help_string: &str, ) -> Option<MenuItemIsOwned<false>>

Inserts a radio item at position 0. Read more
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fn prepend_separator(&self) -> Option<MenuItemIsOwned<false>>

Inserts a separator at position 0. Read more
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fn remove_int(&self, id: c_int) -> Option<MenuItemIsOwned<false>>

Removes the menu item from the menu but doesn’t delete the associated C++ object. Read more
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fn remove_menuitem<M: MenuItemMethods>( &self, item: Option<&M>, ) -> Option<MenuItemIsOwned<false>>

Removes the menu item from the menu but doesn’t delete the associated C++ object. Read more
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fn set_help_string(&self, id: c_int, help_string: &str)

Sets an item’s help string. Read more
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fn set_label(&self, id: c_int, label: &str)

Sets the label of a menu item. Read more
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fn set_title(&self, title: &str)

Sets the title of the menu. Read more
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fn update_ui<E: EvtHandlerMethods>(&self, source: Option<&E>)

Update the state of all menu items, recursively, by generating wxEVT_UPDATE_UI events for them. Read more
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fn set_invoking_window<W: WindowMethods>(&self, win: Option<&W>)

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fn get_invoking_window(&self) -> WeakRef<Window>

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fn get_window(&self) -> WeakRef<Window>

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fn get_style(&self) -> c_long

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fn set_parent<M: MenuMethods>(&self, parent: Option<&M>)

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fn get_parent(&self) -> WeakRef<Menu>

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fn attach<M: MenuBarMethods>(&self, menubar: Option<&M>)

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fn detach(&self)

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fn is_attached(&self) -> bool

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impl<const OWNED: bool> ObjectMethods for MenuIsOwned<OWNED>

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fn get_class_info(&self) -> Option<ClassInfoIsOwned<false>>

This virtual function is redefined for every class that requires run-time type information, when using the wxDECLARE_CLASS macro (or similar). Read more
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fn get_ref_data(&self) -> Option<ObjectRefDataIsOwned<false>>

Returns the wxObject::m_refData pointer, i.e. the data referenced by this object. Read more
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fn is_kind_of<C>(&self, info: Option<&C>) -> bool

Determines whether this class is a subclass of (or the same class as) the given class. Read more
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fn is_same_as<O>(&self, obj: &O) -> bool
where O: ObjectMethods,

Returns true if this object has the same data pointer as obj. Read more
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fn ref_<O>(&self, clone: &O)
where O: ObjectMethods,

Makes this object refer to the data in clone. Read more
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fn set_ref_data<O>(&self, data: Option<&O>)

Sets the wxObject::m_refData pointer. Read more
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fn un_ref(&self)

Decrements the reference count in the associated data, and if it is zero, deletes the data. Read more
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fn un_share(&self)

This is the same of AllocExclusive() but this method is public. Read more
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impl<const OWNED: bool> WxRustMethods for MenuIsOwned<OWNED>

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type Unowned = MenuIsOwned<false>

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unsafe fn as_ptr(&self) -> *mut c_void

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unsafe fn from_ptr(ptr: *mut c_void) -> Self

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unsafe fn from_unowned_ptr(ptr: *mut c_void) -> Self::Unowned

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unsafe fn with_ptr<F: Fn(&Self)>(ptr: *mut c_void, closure: F)

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unsafe fn option_from(ptr: *mut c_void) -> Option<Self::Unowned>
where Self: Sized,

Auto Trait Implementations§

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impl<const OWNED: bool> Freeze for MenuIsOwned<OWNED>

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impl<const OWNED: bool> RefUnwindSafe for MenuIsOwned<OWNED>

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impl<const OWNED: bool> !Send for MenuIsOwned<OWNED>

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impl<const OWNED: bool> !Sync for MenuIsOwned<OWNED>

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impl<const OWNED: bool> Unpin for MenuIsOwned<OWNED>

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impl<const OWNED: bool> UnwindSafe for MenuIsOwned<OWNED>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Bindable for T

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fn bind<E, F>(&self, event_type: RustEvent, closure: F)
where E: EventMethods, F: Fn(&E) + 'static,

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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> Trackable<T> for T

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.