LevelInfo

Struct LevelInfo 

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pub struct LevelInfo {
    pub width: u32,
    pub height: u32,
    pub tile_width: u32,
    pub tile_height: u32,
    pub tiles_x: u32,
    pub tiles_y: u32,
    pub downsample: f64,
}
Expand description

Information about a single pyramid level.

This struct provides a snapshot of level metadata that can be queried without async operations.

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§width: u32

Width of this level in pixels

§height: u32

Height of this level in pixels

§tile_width: u32

Width of each tile in pixels

§tile_height: u32

Height of each tile in pixels

§tiles_x: u32

Number of tiles in X direction

§tiles_y: u32

Number of tiles in Y direction

§downsample: f64

Downsample factor relative to level 0

Level 0 has downsample 1.0, level 1 might have 2.0, etc.

Trait Implementations§

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impl Clone for LevelInfo

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fn clone(&self) -> LevelInfo

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for LevelInfo

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl PartialEq for LevelInfo

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fn eq(&self, other: &LevelInfo) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for LevelInfo

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impl StructuralPartialEq for LevelInfo

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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