Struct HTMLBodyElementEventMap

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pub struct HTMLBodyElementEventMap(/* private fields */);

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impl HTMLBodyElementEventMap

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pub fn get_unload(&self) -> Event

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pub fn set_unload(&self, value: &Event)

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pub fn get_unhandledrejection(&self) -> PromiseRejectionEvent

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pub fn set_unhandledrejection(&self, value: &PromiseRejectionEvent)

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pub fn get_storage(&self) -> StorageEvent

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pub fn set_storage(&self, value: &StorageEvent)

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pub fn get_rejectionhandled(&self) -> PromiseRejectionEvent

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pub fn set_rejectionhandled(&self, value: &PromiseRejectionEvent)

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pub fn get_popstate(&self) -> PopStateEvent

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pub fn set_popstate(&self, value: &PopStateEvent)

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pub fn get_pageshow(&self) -> PageTransitionEvent

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pub fn set_pageshow(&self, value: &PageTransitionEvent)

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pub fn get_pagehide(&self) -> PageTransitionEvent

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pub fn set_pagehide(&self, value: &PageTransitionEvent)

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pub fn get_online(&self) -> Event

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pub fn set_online(&self, value: &Event)

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pub fn get_offline(&self) -> Event

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pub fn set_offline(&self, value: &Event)

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pub fn get_messageerror(&self) -> MessageEvent

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pub fn set_messageerror(&self, value: &MessageEvent)

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pub fn get_message(&self) -> MessageEvent

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pub fn set_message(&self, value: &MessageEvent)

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pub fn get_languagechange(&self) -> Event

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pub fn set_languagechange(&self, value: &Event)

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pub fn get_hashchange(&self) -> HashChangeEvent

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pub fn set_hashchange(&self, value: &HashChangeEvent)

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pub fn get_gamepaddisconnected(&self) -> GamepadEvent

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pub fn set_gamepaddisconnected(&self, value: &GamepadEvent)

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pub fn get_gamepadconnected(&self) -> GamepadEvent

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pub fn set_gamepadconnected(&self, value: &GamepadEvent)

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pub fn get_beforeunload(&self) -> BeforeUnloadEvent

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pub fn set_beforeunload(&self, value: &BeforeUnloadEvent)

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pub fn get_beforeprint(&self) -> Event

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pub fn set_beforeprint(&self, value: &Event)

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pub fn get_afterprint(&self) -> Event

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pub fn set_afterprint(&self, value: &Event)

Methods from Deref<Target = JsObject>§

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pub fn js_get_field(&self, property: &dyn UseInJsCode) -> JsValue

Get a field value of in this object.

WSDOM provides built-in getters so you should use that instead when possible.

Use js_get_field only when needed

fn example(browser: Browser) {
    // you can get `window["location"]["href"]` like this
    let href: JsValue = wsdom::dom::location(&browser).js_get_field(&"href");

    // but you should use built-in getters instead
    let href: JsString = wsdom::dom::location(&browser).get_href();
}
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pub fn js_set_field(&self, property: &dyn UseInJsCode, value: &dyn UseInJsCode)

Set a field value of in this object.

WSDOM provides built-in setters so you should use that instead when possible.

Use js_set_field only when needed

fn example(browser: Browser) {
    // you can set `window["location"]["href"]` like this
    wsdom::dom::location(&browser).js_set_field(&"href", &"https://example.com/");

    // but you should use built-in setters instead
    wsdom::dom::location(&browser).set_href(&"https://example.com");
}
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pub fn js_call_method<'a>( &'a self, method_name: &'a str, args: impl IntoIterator<Item = &'a dyn UseInJsCode>, last_arg_variadic: bool, ) -> JsValue

Call a method on this object.

Most types in WSDOM already come with safe Rust wrappers for their methods, so you should use those instead.

fn example(browser: &Browser) {
    let console = wsdom::dom::console(browser);
    // you can call console.log like this
    console.js_call_method("log", [&"hello" as &_], false);
     
    // but the better way is to use
    wsdom::dom::console(&browser).log(&[&"Hello" as &_]);
}

Be aware that the first argument (method_name) is NOT escaped.

Set last_arg_variadic to true if you want to “spread” the last argument as obj.method(arg1, arg2, ...arg3).

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pub fn js_call_self<'a>( &'a self, args: impl IntoIterator<Item = &'a dyn UseInJsCode>, last_arg_variadic: bool, ) -> JsValue

Call this object: obj().

Most types in WSDOM already come with safe Rust wrappers for their methods, so you should use those instead.

Methods from Deref<Target = JsValue>§

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pub fn browser(&self) -> &Browser

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pub fn retrieve_json(&self) -> RetrieveFuture<'_, Value>

Retrive this value from the JS side to the Rust side. Returns Future whose output is a serde_json::Value.

§use wsdom::dom::Browser
§use wsdom::dom::HTMLInputElement;

async fn example(input: &HTMLInputElement) { let _val = input.get_value().retrieve_json().await; }

Trait Implementations§

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impl AsRef<ElementEventMap> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &ElementEventMap

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<GlobalEventHandlersEventMap> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &GlobalEventHandlersEventMap

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<HTMLBodyElementEventMap> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &Self

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<HTMLElementEventMap> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &HTMLElementEventMap

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<JsObject> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &JsObject

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<JsValue> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &JsValue

Converts this type into a shared reference of the (usually inferred) input type.
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impl AsRef<WindowEventHandlersEventMap> for HTMLBodyElementEventMap

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fn as_ref(&self) -> &WindowEventHandlersEventMap

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for HTMLBodyElementEventMap

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fn clone(&self) -> HTMLBodyElementEventMap

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Deref for HTMLBodyElementEventMap

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type Target = JsObject

The resulting type after dereferencing.
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fn deref(&self) -> &Self::Target

Dereferences the value.
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impl Into<ElementEventMap> for HTMLBodyElementEventMap

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fn into(self) -> ElementEventMap

Converts this type into the (usually inferred) input type.
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impl Into<GlobalEventHandlersEventMap> for HTMLBodyElementEventMap

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fn into(self) -> GlobalEventHandlersEventMap

Converts this type into the (usually inferred) input type.
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impl Into<HTMLElementEventMap> for HTMLBodyElementEventMap

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fn into(self) -> HTMLElementEventMap

Converts this type into the (usually inferred) input type.
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impl Into<JsObject> for HTMLBodyElementEventMap

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fn into(self) -> JsObject

Converts this type into the (usually inferred) input type.
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impl Into<JsValue> for HTMLBodyElementEventMap

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fn into(self) -> JsValue

Converts this type into the (usually inferred) input type.
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impl Into<WindowEventHandlersEventMap> for HTMLBodyElementEventMap

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fn into(self) -> WindowEventHandlersEventMap

Converts this type into the (usually inferred) input type.
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impl JsCast for HTMLBodyElementEventMap

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fn unchecked_from_js(val: JsValue) -> Self

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fn unchecked_from_js_ref(val: &JsValue) -> &Self

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fn unchecked_into<T>(self) -> T
where T: JsCast,

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fn unchecked_ref<T>(&self) -> &T
where T: JsCast,

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impl RefCast for HTMLBodyElementEventMap

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type From = JsValue

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fn ref_cast(_from: &Self::From) -> &Self

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fn ref_cast_mut(_from: &mut Self::From) -> &mut Self

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impl UseInJsCode for HTMLBodyElementEventMap

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fn serialize_to(&self, buf: &mut Formatter<'_>) -> Result

Auto Trait Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<P, T> Receiver for P
where P: Deref<Target = T> + ?Sized, T: ?Sized,

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type Target = T

🔬This is a nightly-only experimental API. (arbitrary_self_types)
The target type on which the method may be called.
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> ToJs<T> for T
where T: UseInJsCode + ?Sized,