use bytes::Buf;
use std::borrow::Cow;
use std::io::{Read, Write};
use crate::{
codec::{
FrameCodec, FrameConfig, FrameReadState, FrameRecv, FrameSend, FrameWriteState, Split,
},
errors::WsError,
frame::OpCode,
protocol::standard_handshake_resp_check,
Message,
};
macro_rules! impl_recv {
() => {
pub fn receive(&mut self) -> Result<Message<Cow<[u8]>>, WsError> {
let (header, mut data) = self.frame_codec.receive()?;
let close_code = if header.code == OpCode::Close {
let code = if data.len() >= 2 {
data.get_u16()
} else {
1000
};
Some(code)
} else {
None
};
Ok(Message {
code: header.code,
data: Cow::Borrowed(data),
close_code,
})
}
};
}
macro_rules! impl_send {
() => {
pub fn ping<'a>(&mut self, msg: &'a [u8]) -> Result<(), WsError> {
self.send((OpCode::Ping, msg))
}
pub fn pong<'a>(&mut self, msg: &'a [u8]) -> Result<(), WsError> {
self.send((OpCode::Pong, msg))
}
pub fn close<'a>(&mut self, code: u16, msg: &'a [u8]) -> Result<(), WsError> {
self.send((code, msg))
}
pub fn send<'a, T: Into<Message<Cow<'a, [u8]>>>>(&mut self, msg: T) -> Result<(), WsError> {
let msg: Message<Cow<'a, [u8]>> = msg.into();
if let Some(close_code) = msg.close_code {
if msg.code == OpCode::Close {
let mut data = close_code.to_be_bytes().to_vec();
data.extend_from_slice(msg.data.as_ref());
self.frame_codec.send(msg.code, &data)
} else {
self.frame_codec.send(msg.code, msg.data.as_ref())
}
} else {
self.frame_codec.send(msg.code, msg.data.as_ref())
}
}
pub fn flush(&mut self) -> Result<(), WsError> {
self.frame_codec.flush()
}
};
}
pub struct BytesRecv<S: Read> {
frame_codec: FrameRecv<S>,
}
impl<S: Read> BytesRecv<S> {
pub fn new(stream: S, state: FrameReadState) -> Self {
Self {
frame_codec: FrameRecv::new(stream, state),
}
}
impl_recv! {}
}
pub struct BytesSend<S: Write> {
frame_codec: FrameSend<S>,
}
impl<S: Write> BytesSend<S> {
pub fn new(stream: S, state: FrameWriteState) -> Self {
Self {
frame_codec: FrameSend::new(stream, state),
}
}
impl_send! {}
}
pub struct BytesCodec<S: Read + Write> {
frame_codec: FrameCodec<S>,
}
impl<S: Read + Write> BytesCodec<S> {
pub fn new(stream: S) -> Self {
Self {
frame_codec: FrameCodec::new(stream),
}
}
pub fn new_with(stream: S, config: FrameConfig) -> Self {
Self {
frame_codec: FrameCodec::new_with(stream, config),
}
}
pub fn factory(_req: http::Request<()>, stream: S) -> Result<Self, WsError> {
let config = FrameConfig {
mask_send_frame: false,
..Default::default()
};
Ok(Self::new_with(stream, config))
}
pub fn check_fn(key: String, resp: http::Response<()>, stream: S) -> Result<Self, WsError> {
standard_handshake_resp_check(key.as_bytes(), &resp)?;
Ok(Self::new_with(stream, FrameConfig::default()))
}
pub fn stream_mut(&mut self) -> &mut S {
self.frame_codec.stream_mut()
}
impl_recv! {}
impl_send! {}
}
impl<R, W, S> BytesCodec<S>
where
R: Read,
W: Write,
S: Read + Write + Split<R = R, W = W>,
{
pub fn split(self) -> (BytesRecv<R>, BytesSend<W>) {
let FrameCodec {
stream,
read_state,
write_state,
} = self.frame_codec;
let (read, write) = stream.split();
(
BytesRecv::new(read, read_state),
BytesSend::new(write, write_state),
)
}
}