WsServer

Struct WsServer 

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pub struct WsServer { /* private fields */ }
Expand description

WebSocket Server

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impl WsServer

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pub fn new( config: WsServerConfig, handler: impl ServerHandler, ) -> Result<Self, String>

Create a new WebSocket server with the provided configuration and handler

§Arguments
  • config - Server configuration
  • handler - Server handler for processing messages
§Returns
  • Result<Self, String> - New server instance or error
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pub async fn start(&self) -> Result<(), String>

Start the WebSocket server

§Returns
  • Result<(), String> - Success or error
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pub async fn broadcast(&self, message: WsMessage) -> Result<usize, String>

Broadcast a message to all connected clients

§Arguments
  • message - Message to broadcast
§Returns
  • Result<usize, String> - Number of clients that received the message or error
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pub async fn send_to_client( &self, client_id: &ClientId, message: WsMessage, ) -> Result<(), String>

Send a message to a specific client

§Arguments
  • client_id - ID of the client to send the message to
  • message - Message to send
§Returns
  • Result<(), String> - Success or error
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pub async fn client_count(&self) -> usize

Get the number of connected clients

§Returns
  • usize - Number of connected clients
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pub async fn client_list(&self) -> Vec<ClientId>

Get a list of connected client IDs

§Returns
  • Vec<ClientId> - List of connected client IDs

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