Struct ButtonController

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pub struct ButtonController { /* private fields */ }

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impl ButtonController

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pub fn new() -> Result<Self>

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pub fn read(&self) -> Option<State>

Examples found in repository?
examples/button_control.rs (line 10)
5fn main() -> Result<()> {
6  let mut device = Device::new()?;
7  device.initialize_components()?;
8
9  loop {
10    if let Some(button_state) = device.button_controller.read() {
11      match button_state {
12        State::Key1 => println!("Key1 pressed"),
13        State::Key2 => println!("Key2 pressed"),
14        State::Key3 => println!("Key3 pressed"),
15      }
16    }
17    else {
18      println!("Nothing Pressed!")
19    }
20  }
21}

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