Struct CommandExecutor

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pub struct CommandExecutor { /* private fields */ }
Expand description

Central command execution engine that coordinates all wrtype operations.

The executor maintains the complete state needed for virtual keyboard operation:

  • Dynamic keymap builder for Unicode and named key support
  • Wayland protocol state for communication with compositor
  • Connection for protocol message synchronization

Commands are executed sequentially with proper timing and protocol synchronization.

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impl CommandExecutor

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pub fn new(connection: Connection, wayland_state: WaylandState) -> Self

Create a new command executor with initialized Wayland connection and state.

The executor starts with an empty keymap that will grow dynamically as characters and keys are encountered during command execution.

§Arguments
  • connection - Active Wayland connection for protocol communication
  • wayland_state - Initialized virtual keyboard state with all required objects
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pub fn execute_commands(&mut self, commands: Vec<Command>) -> Result<()>

Execute a sequence of commands with proper setup and cleanup.

This method performs the complete execution cycle:

  1. Upload initial empty keymap to establish protocol state
  2. Execute all commands sequentially in the provided order
  3. Clean up by releasing all pressed modifiers

Each command execution may update the keymap, requiring re-upload to the compositor. The method ensures proper protocol synchronization throughout the process.

§Arguments
  • commands - Sequence of commands to execute in order
§Returns
  • Ok(()) - All commands executed successfully with cleanup complete
  • Err - Command execution or protocol communication failure

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